Player Matchup

Discordia
Discordia
AvaI0n
Discordia
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 54L
1,669 Elo+
Party 4
Thanatos
Thanatos
Khrebz
Thanatos
Level 98
God Stats
20W - 19L
1,269 SR
Queue Stats
73W - 67L
1,477 Elo+
Party 3
Ymir
Ymir
SilentWhale
Ymir
Level 109
God Stats
61W - 51L
1,947 SR
Queue Stats
67W - 57L
1,898 Elo+
Party 4
Hou Yi
Hou Yi
s3cT0r77
Hou Yi
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,752 Elo+
Party 3
Chaac
Chaac
wwwet
Chaac
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,452 Elo+
Party 3
Team Averages
Level 103
1,543 SR
1,649 Elo+

VS

Team Averages
Level 93
1,569 SR
1,666 Elo+
Danzaburou
Danzaburou
Gramguy
Danzaburou
Level 119
God Stats
29W - 24L
1,589 SR
Queue Stats
54W - 59L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
K4 Patriot
Baron Samedi
Level 100
God Stats
16W - 13L
1,644 SR
Queue Stats
41W - 40L
1,604 Elo+
Party 2
Bacchus
Bacchus
Red Demon108
Bacchus
Level 69
God Stats
16W - 17L
1,613 SR
Queue Stats
35W - 34L
1,551 Elo+
Party 2
Hel
Hel
SlumberxoxoTTV
Hel
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 5L
1,811 Elo+
Party 1
Arachne
Arachne
unbeaten_blurTTV
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvaI0n
Discordia
16
2 / 2 / 6
9,360
520
14,873
8,958
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Khrebz
Thanatos
18
9 / 1 / 2
9,880
549
6,050
16,546
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 5
8,834
491
8,560
16,481
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
s3cT0r77
Hou Yi
16
2 / 2 / 3
10,055
559
10,947
10,308
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
wwwet
Chaac
17
3 / 2 / 5
10,598
589
13,617
16,761
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gramguy
Danzaburou
17
2 / 5 / 2
9,699
539
9,941
18,971
8,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
K4 Patriot
Baron Samedi
16
3 / 4 / 0
8,841
491
10,783
10,857
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Red Demon108
Bacchus
11
1 / 4 / 3
7,327
407
5,408
14,906
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
9,123
507
7,181
14,550
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 4
8,072
448
6,350
19,825
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
10
10
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AvaI0n
Discordia
2
2
6
2.5
L
Danzaburou
Gramguy
Danzaburou
2
5
2
0.6
L
Baron Samedi
K4 Patriot
Baron Samedi
3
4
0
0.75
W
Thanatos
Khrebz
Thanatos
9
1
2
10
L
Bacchus
Red Demon108
Bacchus
1
4
3
0.63
W
1
3
5
1.17
L
2
5
1
0.5
W
Hou Yi
s3cT0r77
Hou Yi
2
2
3
1.75
L
2
2
4
2
W
Chaac
wwwet
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,047
Damage
39,663
69,054
Taken
79,109
48,278
Mitigated
45,302
32,450
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AvaI0n
Discordia
14,873
938
0
1,867
8,958
3,655
548
4,572
4,386
84,015
0
L
Danzaburou
Gramguy
Danzaburou
9,941
5,821
0
4,727
18,971
8,738
96
3,024
15,901
0
92,363
L
Baron Samedi
K4 Patriot
Baron Samedi
10,783
369
780
2,133
10,857
5,168
132
6,003
4,854
68,922
1,501
W
Thanatos
Khrebz
Thanatos
6,050
825
0
19,578
16,546
7,750
0
688
15,858
0
86,069
L
Bacchus
Red Demon108
Bacchus
5,408
847
0
3,693
14,906
13,776
24
7,320
7,586
16,363
0
W
8,560
2,039
0
2,513
16,481
14,696
128
8,579
7,902
34,618
1,817
L
7,181
427
774
5,818
14,550
8,452
0
2,433
11,117
65,435
542
W
Hou Yi
s3cT0r77
Hou Yi
10,947
5,532
0
3,730
10,308
4,133
427
1,250
9,058
0
90,727
L
6,350
4,143
0
5,948
19,825
9,168
71
4,488
15,190
0
69,491
W
Chaac
wwwet
Chaac
13,617
1,800
0
4,762
16,761
18,044
0
7,825
8,936
0
91,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
43,062
630
Minions Killed
473
0
Camps Cleared
0
1,783,402
Distance Traveled
1,770,846
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,360
520
153
9
0
358,039
2
L
Danzaburou
9,699
539
141
8
0
341,909
0
L
Baron Samedi
8,841
491
93
5
0
329,298
0
W
Thanatos
9,880
549
122
7
0
424,430
0
L
Bacchus
7,327
407
19
1
0
340,128
0
W
Ymir
8,834
491
46
3
0
339,359
6
L
Hel
9,123
507
124
7
0
334,417
5
W
Hou Yi
10,055
559
161
9
0
339,524
0
L
Arachne
8,072
448
96
5
0
425,094
3
W
Chaac
10,598
589
148
8
0
322,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role