Player Matchup

Hachiman
Hachiman
KitsuneIce
Hachiman
Level 46
God Stats
11W - 6L
1,706 SR
Queue Stats
23W - 15L
1,619 Elo+
Party 3
Cthulhu
Cthulhu
Odinhollow
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,623 Elo+
Party 2
Thoth
Thoth
PigglyWiggly253
Thoth
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
32W - 21L
1,619 Elo+
Party 3
Athena
Athena
RWBYMukbang
Athena
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,619 Elo+
Party 3
Arachne
Arachne
ThisIsDecider
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,580 Elo+
Party 2
Team Averages
Level 58
1,496 SR
1,612 Elo+

VS

Team Averages
Level 88
1,513 SR
1,701 Elo+
Anhur
Anhur
Aoishido
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 46L
1,817 Elo+
Party 1
Anubis
Anubis
XxBaDEdGaRXD2023
Anubis
Level 68
God Stats
41W - 46L
1,618 SR
Queue Stats
56W - 61L
1,607 Elo+
Solo
Cthulhu
Cthulhu
bropslads
Cthulhu
Level 110
God Stats
2W - 7L
1,149 SR
Queue Stats
21W - 18L
1,548 Elo+
Party 1
Loki
Loki
koolbread
Loki
Level 106
God Stats
18W - 15L
1,503 SR
Queue Stats
65W - 59L
1,669 Elo+
Party 1
Thoth
Thoth
raisedbybird
Thoth
Level 48
God Stats
13W - 7L
1,798 SR
Queue Stats
72W - 60L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KitsuneIce
Hachiman
9
0 / 2 / 0
5,282
440
4,303
6,433
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Odinhollow
Cthulhu
10
1 / 7 / 3
5,837
486
4,030
13,037
5,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
5,981
498
2,802
9,005
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
9
1 / 4 / 4
5,954
496
3,827
12,470
7,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
10
3 / 2 / 0
6,001
500
2,876
10,817
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aoishido
Anhur
12
3 / 0 / 2
7,032
586
6,316
5,696
2,067
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 3
8,896
741
9,491
7,024
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bropslads
Cthulhu
12
3 / 1 / 6
7,373
614
5,536
10,171
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
8 / 2 / 2
8,021
668
7,756
10,233
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 6
7,334
611
6,697
4,893
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
22
22
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aoishido
Anhur
3
0
2
4
L
Hachiman
KitsuneIce
Hachiman
0
2
0
0
L
Cthulhu
Odinhollow
Cthulhu
1
7
3
0.36
L
1
7
1
0.21
L
Athena
1
4
4
0.75
L
Arachne
3
2
0
1.5
W
6
2
3
3.75
W
Cthulhu
bropslads
Cthulhu
3
1
6
6
W
Loki
8
2
2
4.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
35,796
51,762
Taken
38,017
21,656
Mitigated
17,467
7,005
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aoishido
Anhur
6,316
3,889
0
1,760
5,696
2,067
2,631
372
5,324
0
49,184
L
Hachiman
KitsuneIce
Hachiman
4,303
1,836
0
1,126
6,433
1,573
0
1,784
4,649
0
39,417
L
Cthulhu
Odinhollow
Cthulhu
4,030
496
0
926
13,037
5,528
0
8,212
4,825
27,605
223
L
2,802
402
0
500
9,005
3,064
0
5,188
3,817
39,100
0
L
Athena
3,827
791
0
1,865
12,470
7,261
0
4,459
8,011
11,599
0
L
Arachne
2,876
1,962
0
2,588
10,817
4,230
0
1,693
9,124
0
27,257
W
9,491
942
90
3,118
7,024
3,754
0
2,858
4,166
67,899
1,101
W
Cthulhu
bropslads
Cthulhu
5,536
843
1,379
2,165
10,171
5,982
335
2,346
7,825
25,920
0
W
Loki
7,756
3,413
0
4,606
10,233
3,930
1,064
1,578
8,655
0
57,649
W
6,697
341
0
442
4,893
1,734
385
3,410
1,483
46,344
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
38,656
239
Minions Killed
436
0
Camps Cleared
0
1,160,716
Distance Traveled
1,139,217
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,032
586
99
8
0
206,995
3
L
Hachiman
5,282
440
72
6
0
229,838
0
L
Cthulhu
5,837
486
42
4
0
223,299
0
L
Thoth
5,981
498
71
6
0
194,795
2
L
Athena
5,954
496
10
1
0
246,844
0
L
Arachne
6,001
500
44
4
0
265,940
0
W
Anubis
8,896
741
118
10
0
187,393
0
W
Cthulhu
7,373
614
27
2
0
252,009
3
W
Loki
8,021
668
109
9
0
248,247
0
W
Thoth
7,334
611
83
7
0
244,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role