Player Matchup

Apollo
Apollo
Cheesestick2002
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Party 2
Nemesis
Nemesis
Im Colton Too
Nemesis
Level 102
God Stats
4W - 6L
1,317 SR
Queue Stats
51W - 48L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
SoyZelda
Ah Puch
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 195L
1,516 Elo+
Party 1
Hercules
Hercules
TRUPR
Hercules
Level 167
God Stats
3W - 6L
1,633 SR
Queue Stats
156W - 149L
1,557 Elo+
Party 1
Artio
Artio
TSk chocomilk
Artio
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 205L
1,536 Elo+
Party 1
Team Averages
Level 122
1,490 SR
1,429 Elo+

VS

Team Averages
Level 135
1,434 SR
1,560 Elo+
Fenrir
Fenrir
DamageClick
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,710 Elo+
Solo
Izanami
Izanami
JKropTTV
Izanami
Level 85
God Stats
7W - 8L
1,500 SR
Queue Stats
74W - 92L
1,500 Elo+
Solo
Ares
Ares
Kelseywastaken
Ares
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 90L
1,774 Elo+
Solo
Hera
Hera
ZOMBIE_2K
Hera
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 97L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
sus_Yermingt0n
Gilgamesh
Level 127
God Stats
5W - 6L
1,168 SR
Queue Stats
323W - 326L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,194
577
3,349
4,395
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
11
1 / 1 / 1
5,692
632
2,018
6,595
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
SoyZelda
Ah Puch
10
1 / 1 / 2
5,673
630
5,874
5,708
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TRUPR
Hercules
9
4 / 0 / 2
5,758
640
4,476
7,009
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 0 / 3
5,082
565
1,958
8,202
5,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 0
5,584
620
2,621
8,103
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JKropTTV
Izanami
9
0 / 1 / 1
5,188
576
1,957
4,056
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,802
534
3,986
7,888
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
8
0 / 3 / 1
4,581
509
2,758
5,935
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sus_Yermingt0n
Gilgamesh
3
0 / 1 / 0
3,564
396
1,051
2,301
1,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Fenrir
2
2
0
1
W
Nemesis
1
1
1
1.5
L
Izanami
JKropTTV
Izanami
0
1
1
0.5
L
1
1
0
1
W
Ah Puch
SoyZelda
Ah Puch
1
1
2
2
W
Hercules
TRUPR
Hercules
4
0
2
5
W
2
0
3
3.5
L
Hera
0
3
1
0.17
L
Gilgamesh
sus_Yermingt0n
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
12,373
31,909
Taken
28,283
16,096
Mitigated
13,860
9,881
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
2,120
0
1,145
4,395
1,497
758
531
3,864
0
37,404
L
Fenrir
2,621
548
0
1,540
8,103
3,982
0
1,002
7,016
0
44,521
W
Nemesis
2,018
1,003
0
574
6,595
2,600
0
741
5,814
0
47,725
L
Izanami
JKropTTV
Izanami
1,957
1,550
0
323
4,056
1,244
515
425
3,589
0
33,360
L
3,986
245
0
1,028
7,888
5,253
0
2,172
5,631
16,071
0
W
Ah Puch
SoyZelda
Ah Puch
5,874
208
0
2,057
5,708
1,935
92
1,339
4,277
46,878
0
W
Hercules
TRUPR
Hercules
4,476
1,305
0
2,900
7,009
4,343
389
1,753
5,102
0
26,023
W
1,958
478
280
2,925
8,202
5,721
0
2,132
5,972
15,841
0
L
Hera
2,758
850
0
1,432
5,935
2,245
0
4,233
1,611
23,171
0
L
Gilgamesh
sus_Yermingt0n
Gilgamesh
1,051
406
0
831
2,301
1,136
0
0
2,132
0
6,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
23,719
285
Minions Killed
243
0
Camps Cleared
0
913,219
Distance Traveled
783,342
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,194
577
52
6
0
173,928
0
L
Fenrir
5,584
620
71
8
0
214,896
0
W
Nemesis
5,692
632
77
9
0
183,001
0
L
Izanami
5,188
576
70
8
0
168,496
0
L
Ares
4,802
534
12
1
0
184,873
0
W
Ah Puch
5,673
630
85
9
0
166,051
0
W
Hercules
5,758
640
50
6
0
182,838
0
W
Artio
5,082
565
21
2
0
207,401
4
L
Hera
4,581
509
77
9
0
172,610
1
L
Gilgamesh
3,564
396
13
1
0
42,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role