Player Matchup

Pele
Pele
AnEnragedBagel
Pele
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 111L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Jewers1
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Porpsicle
Osiris
Level 129
God Stats
11W - 18L
1,393 SR
Queue Stats
214W - 245L
1,388 Elo+
Party 2
Sobek
Sobek
ThadBod
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Skadi
Skadi
r3ap3r0flight
Skadi
Level 108
God Stats
2W - 2L
1,513 SR
Queue Stats
5W - 7L
1,560 Elo+
Party 2
Team Averages
Level 110
1,481 SR
1,435 Elo+

VS

Team Averages
Level 153
1,522 SR
1,500 Elo+
Jing Wei
Jing Wei
Cryptikality
Jing Wei
Level 146
God Stats
5W - 3L
1,525 SR
Queue Stats
448W - 426L
1,353 Elo+
Solo
Loki
Loki
Davy2Gravy
Loki
Level 149
God Stats
4W - 3L
1,536 SR
Queue Stats
55W - 42L
1,486 Elo+
Party 1
Nemesis
Nemesis
Itz Lord Grim
Nemesis
Level 156
God Stats
91W - 97L
1,574 SR
Queue Stats
145W - 160L
1,579 Elo+
Solo
Aphrodite
Aphrodite
Noobliest
Aphrodite
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 56L
1,542 Elo+
Party 1
Vamana
Vamana
XxLipexBRx
Vamana
Level 148
God Stats
2W - 7L
1,474 SR
Queue Stats
86W - 83L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,136
689
2,717
4,753
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Jewers1
Baron Samedi
7
0 / 0 / 1
3,797
633
571
1,677
829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Porpsicle
Osiris
8
1 / 0 / 1
4,532
755
2,333
4,403
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
ThadBod
Sobek
5
0 / 3 / 0
3,379
563
1,085
4,386
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 1
3,589
598
1,307
4,111
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cryptikality
Jing Wei
7
2 / 0 / 1
4,344
724
2,226
2,407
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
3,777
630
1,590
4,779
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
7
3 / 1 / 2
4,054
676
4,424
3,990
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
Noobliest
Aphrodite
8
0 / 0 / 0
4,144
691
1,193
1,921
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
XxLipexBRx
Vamana
5
0 / 1 / 0
3,376
563
1,351
4,048
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Jing Wei
Cryptikality
Jing Wei
2
0
1
2.5
L
0
1
0
0
L
Nemesis
3
1
2
4
W
Baron Samedi
Jewers1
Baron Samedi
0
0
1
0.5
L
Aphrodite
Noobliest
Aphrodite
0
0
0
0
W
Osiris
Porpsicle
Osiris
1
0
1
1.5
W
Sobek
ThadBod
Sobek
0
3
0
0
L
Vamana
XxLipexBRx
Vamana
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
10,784
19,330
Taken
17,145
8,986
Mitigated
6,816
6,271
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,717
875
0
915
4,753
1,756
0
518
4,141
0
24,079
L
Jing Wei
Cryptikality
Jing Wei
2,226
1,205
0
1,041
2,407
655
0
427
1,980
0
22,438
L
1,590
403
0
3,044
4,779
1,437
0
249
4,530
0
26,907
L
Nemesis
4,424
1,955
0
1,384
3,990
1,608
0
591
3,399
0
10,884
W
Baron Samedi
Jewers1
Baron Samedi
571
77
84
626
1,677
829
0
324
1,339
16,135
1,040
L
Aphrodite
Noobliest
Aphrodite
1,193
328
218
1,707
1,921
603
0
159
1,762
20,119
0
W
Osiris
Porpsicle
Osiris
2,333
1,029
0
2,352
4,403
2,594
0
249
3,844
0
28,929
W
Sobek
ThadBod
Sobek
1,085
249
0
764
4,386
2,800
0
0
4,134
5,720
0
L
Vamana
XxLipexBRx
Vamana
1,351
163
0
1,344
4,048
2,513
0
230
3,818
0
13,861
W
1,307
686
0
1,530
4,111
1,007
0
0
4,002
0
19,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
19,695
184
Minions Killed
186
0
Camps Cleared
0
644,155
Distance Traveled
609,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,136
689
43
7
0
148,665
1
L
Jing Wei
4,344
724
36
6
0
106,412
0
L
Loki
3,777
630
60
10
0
145,160
0
L
Nemesis
4,054
676
12
2
0
146,408
0
W
Baron Samedi
3,797
633
43
7
0
117,502
0
L
Aphrodite
4,144
691
51
9
0
108,757
0
W
Osiris
4,532
755
56
9
0
123,649
0
W
Sobek
3,379
563
7
1
0
140,624
0
L
Vamana
3,376
563
27
5
0
103,117
0
W
Skadi
3,589
598
35
6
0
113,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role