Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JayVsTheWrld624
Apollo
Level 9
God Stats
0W - 5L
1,280 SR
Queue Stats
32W - 55L
1,350 Elo+
Party 4
Bacchus
Bacchus
Parallel-a-
Bacchus
Level 80
God Stats
10W - 8L
1,418 SR
Queue Stats
72W - 83L
1,493 Elo+
Party 4
Hercules
Hercules
RockletRT
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 1
Pele
Pele
RogueANK
Pele
Level 16
God Stats
9W - 9L
1,521 SR
Queue Stats
17W - 20L
1,470 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,482 Elo+

VS

Team Averages
Level 77
1,438 SR
1,392 Elo+
Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CloudzBallz
Osiris
Level 43
God Stats
2W - 2L
1,550 SR
Queue Stats
5W - 9L
1,314 Elo+
Party 3
Geb
Geb
ILoveLizzos9343
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,367 Elo+
Party 3
Chernobog
Chernobog
Long Rifle 20
Chernobog
Level 99
God Stats
11W - 12L
1,343 SR
Queue Stats
19W - 22L
1,384 Elo+
Party 3
Maman Brigitte
Maman Brigitte
NovaValis
Maman Brigitte
Level 32
God Stats
1W - 0L
1,296 SR
Queue Stats
27W - 26L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 1 / 2
5,881
588
5,056
7,147
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
4,520
452
4,027
3,716
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Parallel-a-
Bacchus
5
1 / 1 / 0
4,300
430
2,122
3,827
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
RockletRT
Hercules
9
0 / 1 / 0
4,858
486
1,627
5,509
3,942
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
11
3 / 2 / 0
5,735
574
4,568
7,127
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 0
6,030
603
4,679
7,496
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
0 / 0 / 1
5,598
560
2,609
4,984
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
5,330
533
2,444
8,002
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Long Rifle 20
Chernobog
10
2 / 1 / 0
5,812
581
2,880
5,930
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
NovaValis
Maman Brigitte
8
0 / 4 / 1
4,828
483
2,133
5,805
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
6
6
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
2
4
W
Loki
 
Loki
4
0
0
4
W
Osiris
0
0
1
0.5
W
0
2
3
0.75
L
0
1
1
0.5
W
Chernobog
Long Rifle 20
Chernobog
2
1
0
2
W
Maman Brigitte
NovaValis
Maman Brigitte
0
4
1
0.13
L
Bacchus
Parallel-a-
Bacchus
1
1
0
1
L
Hercules
RockletRT
Hercules
0
1
0
0
L
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
14,745
27,326
Taken
32,217
15,125
Mitigated
17,334
6,901
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,056
1,032
0
3,071
7,147
4,371
15
2,238
4,909
27,713
0
W
Loki
 
Loki
4,679
1,037
0
3,819
7,496
2,724
0
1,189
6,272
0
43,690
W
Osiris
2,609
683
0
1,352
4,984
4,803
0
0
4,832
0
29,926
W
2,444
356
0
2,043
8,002
5,645
0
2,096
5,862
15,306
1,107
L
4,027
2,423
0
0
3,716
1,369
0
316
3,400
0
23,371
W
Chernobog
Long Rifle 20
Chernobog
2,880
2,065
0
1,670
5,930
2,110
275
714
5,216
0
39,797
W
Maman Brigitte
NovaValis
Maman Brigitte
2,133
263
0
163
5,805
2,052
0
3,179
2,626
18,883
877
L
Bacchus
Parallel-a-
Bacchus
2,122
262
0
1,322
3,827
2,366
0
289
3,538
9,808
0
L
Hercules
RockletRT
Hercules
1,627
235
0
1,857
5,509
3,942
0
170
4,950
0
20,068
L
Pele
4,568
1,249
0
651
7,127
3,077
0
1,196
5,893
0
43,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
27,598
211
Minions Killed
254
0
Camps Cleared
0
891,009
Distance Traveled
958,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,881
588
53
5
0
214,223
0
W
Loki
6,030
603
74
7
0
218,493
0
W
Osiris
5,598
560
46
5
0
187,491
2
W
Geb
5,330
533
28
3
0
202,569
0
L
Apollo
4,520
452
29
3
0
161,921
0
W
Chernobog
5,812
581
67
7
0
176,268
0
W
Maman Brigitte
4,828
483
39
4
0
174,003
0
L
Bacchus
4,300
430
21
2
0
84,281
0
L
Hercules
4,858
486
39
4
0
177,028
0
L
Pele
5,735
574
69
7
0
253,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role