Player Matchup

Da Ji
Da Ji
K1nnear
Da Ji
Level 27
God Stats
11W - 17L
1,371 SR
Queue Stats
169W - 203L
1,378 Elo+
Party 1
Raijin
Raijin
Nekonuin
Raijin
Level 28
God Stats
5W - 9L
1,445 SR
Queue Stats
122W - 133L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Toastywaffle416
Gilgamesh
Level 65
God Stats
23W - 17L
1,781 SR
Queue Stats
267W - 271L
1,369 Elo+
Party 1
Mulan
Mulan
UZ34
Mulan
Level 37
God Stats
16W - 8L
1,524 SR
Queue Stats
197W - 227L
1,363 Elo+
Party 1
Skadi
Skadi
Yellowgamer1622
Skadi
Level 59
God Stats
10W - 9L
1,500 SR
Queue Stats
533W - 522L
1,504 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,412 Elo+

VS

Team Averages
Level 92
1,531 SR
1,467 Elo+
Neith
Neith
IllPlayCarry
Neith
Level 105
God Stats
6W - 6L
1,637 SR
Queue Stats
204W - 188L
1,486 Elo+
Party 2
Bacchus
Bacchus
NutterButter286
Bacchus
Level 85
God Stats
105W - 83L
1,282 SR
Queue Stats
199W - 190L
1,377 Elo+
Party 2
Ra
Ra
Phantomwolf399
Ra
Level 76
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 42L
1,500 Elo+
Party 2
Surtr
Surtr
StarWizard3
Surtr
Level 104
God Stats
17W - 13L
1,500 SR
Queue Stats
219W - 232L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
kaIaka_shacal
Zhong Kui
Level 88
God Stats
5W - 6L
1,735 SR
Queue Stats
316W - 306L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
K1nnear
Da Ji
8
4 / 0 / 2
4,791
599
3,697
4,379
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Nekonuin
Raijin
8
2 / 1 / 2
4,918
615
4,105
3,873
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Toastywaffle416
Gilgamesh
8
3 / 0 / 2
4,915
614
2,224
5,061
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
UZ34
Mulan
8
1 / 0 / 0
4,807
601
2,491
4,398
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 2
4,747
593
1,754
3,595
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,221
403
488
1,889
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,798
475
2,260
4,820
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 0
4,500
563
2,521
5,023
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 3 / 0
4,402
550
2,627
8,301
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
kaIaka_shacal
Zhong Kui
9
0 / 1 / 0
4,708
589
2,096
3,912
2,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Da Ji
K1nnear
Da Ji
4
0
2
5
W
Raijin
Nekonuin
Raijin
2
1
2
3
L
0
2
0
0
L
1
3
0
0.33
L
1
3
0
0.33
W
Gilgamesh
Toastywaffle416
Gilgamesh
3
0
2
4
W
Mulan
UZ34
Mulan
1
0
0
1
W
0
1
2
1
L
Zhong Kui
kaIaka_shacal
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
9,992
21,306
Taken
23,945
9,916
Mitigated
12,766
3,271
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
488
273
0
60
1,889
439
0
0
1,889
0
5,354
W
Da Ji
K1nnear
Da Ji
3,697
1,201
0
90
4,379
1,739
0
466
3,831
0
20,261
W
Raijin
Nekonuin
Raijin
4,105
667
0
0
3,873
1,281
0
1,978
1,693
24,620
1,096
L
2,260
110
132
1,197
4,820
4,373
0
0
4,820
11,491
0
L
2,521
275
84
1,254
5,023
1,903
0
3,735
1,288
18,737
984
L
2,627
1,200
0
3,768
8,301
3,622
0
370
7,854
720
26,613
W
Gilgamesh
Toastywaffle416
Gilgamesh
2,224
725
0
508
5,061
2,811
0
1,258
3,803
0
24,113
W
Mulan
UZ34
Mulan
2,491
253
0
1,817
4,398
2,949
0
2,096
2,302
0
26,125
W
1,754
474
0
856
3,595
1,136
884
824
2,771
0
27,615
L
Zhong Kui
kaIaka_shacal
Zhong Kui
2,096
349
0
2,129
3,912
2,429
0
0
3,762
31,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
20,629
188
Minions Killed
166
0
Camps Cleared
0
749,099
Distance Traveled
689,797
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,221
403
8
1
0
74,913
0
W
Da Ji
4,791
599
29
4
0
184,473
0
W
Raijin
4,918
615
38
5
0
141,609
0
L
Bacchus
3,798
475
17
2
0
154,526
0
L
Ra
4,500
563
35
4
0
143,775
0
L
Surtr
4,402
550
60
8
0
181,233
0
W
Gilgamesh
4,915
614
35
4
0
143,447
2
W
Mulan
4,807
601
47
6
0
146,002
0
W
Skadi
4,747
593
39
5
0
133,568
0
L
Zhong Kui
4,708
589
46
6
0
135,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role