Player Matchup

Baron Samedi
Baron Samedi
AD Chocotl
Baron Samedi
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 29L
1,328 Elo+
Party 2
Sol
Sol
EmojiSint
Sol
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,488 Elo+
Party 2
Neith
Neith
IchigoZero_4
Neith
Level 106
God Stats
3W - 1L
1,710 SR
Queue Stats
21W - 26L
1,598 Elo+
Solo
Terra
Terra
Pan BG
Terra
Level 118
God Stats
3W - 5L
1,167 SR
Queue Stats
35W - 41L
1,286 Elo+
Party 2
Fenrir
Fenrir
yy2c
Fenrir
Level 135
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 97L
1,730 Elo+
Solo
Team Averages
Level 124
1,475 SR
1,486 Elo+

VS

Team Averages
Level 105
1,455 SR
1,526 Elo+
Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Malo9906
Ymir
Level 158
God Stats
4W - 8L
1,470 SR
Queue Stats
82W - 81L
1,428 Elo+
Party 1
Surtr
Surtr
McCarry
Surtr
Level 63
God Stats
9W - 9L
1,306 SR
Queue Stats
214W - 192L
1,599 Elo+
Party 1
Hera
Hera
kurosakidiego
Hera
Level 85
God Stats
11W - 6L
1,500 SR
Queue Stats
407W - 371L
1,604 Elo+
Solo
Skadi
Skadi
wingkey15
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AD Chocotl
Baron Samedi
13
2 / 0 / 2
7,607
543
4,388
4,757
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 5
7,995
571
5,384
8,840
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 0
8,623
616
6,652
5,515
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Pan BG
Terra
11
0 / 0 / 4
6,848
489
2,072
6,887
7,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
yy2c
Fenrir
14
6 / 3 / 3
8,440
603
12,149
13,774
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 1 / 0
6,847
489
6,199
13,782
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
10
1 / 1 / 1
6,403
457
889
8,199
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
McCarry
Surtr
13
3 / 4 / 1
8,093
578
7,786
12,442
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
6,285
449
4,001
8,086
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
wingkey15
Skadi
11
0 / 2 / 1
6,458
461
3,741
8,119
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
0
1
W
Baron Samedi
AD Chocotl
Baron Samedi
2
0
2
3
W
0
2
5
1.25
W
3
0
0
3
L
Ymir
1
1
1
1.5
L
Surtr
McCarry
Surtr
3
4
1
0.88
W
Terra
Pan BG
Terra
0
0
4
2
L
0
3
0
0
L
Skadi
wingkey15
Skadi
0
2
1
0.25
W
Fenrir
yy2c
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
22,616
39,773
Taken
50,628
21,588
Mitigated
28,639
17,836
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,199
2,220
0
8,462
13,782
5,279
0
1,174
12,608
0
57,792
W
Baron Samedi
AD Chocotl
Baron Samedi
4,388
346
661
1,633
4,757
2,246
0
2,723
2,034
45,225
735
W
5,384
1,106
0
5,450
8,840
2,973
736
1,201
7,084
51,786
6,201
W
6,652
1,834
0
2,082
5,515
2,432
823
103
5,412
0
76,565
L
Ymir
889
162
0
949
8,199
6,854
0
1,610
6,589
26,601
0
L
Surtr
McCarry
Surtr
7,786
2,107
0
3,860
12,442
10,025
12
4,657
7,785
2,933
47,979
W
Terra
Pan BG
Terra
2,072
146
306
2,444
6,887
7,336
87
738
6,101
29,592
0
L
4,001
752
0
1,548
8,086
3,144
0
2,274
5,812
42,474
1,138
L
Skadi
wingkey15
Skadi
3,741
951
0
1,381
8,119
3,337
0
1,975
6,144
0
43,756
W
Fenrir
yy2c
Fenrir
12,149
2,972
0
5,260
13,774
6,601
89
1,597
12,038
0
56,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
34,086
443
Minions Killed
405
0
Camps Cleared
0
1,255,442
Distance Traveled
1,277,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,847
489
97
7
0
306,049
0
W
Baron Samedi
7,607
543
85
6
0
287,887
2
W
Sol
7,995
571
96
7
0
226,600
0
W
Neith
8,623
616
133
10
0
233,064
0
L
Ymir
6,403
457
35
3
0
237,235
0
L
Surtr
8,093
578
88
6
0
248,171
0
W
Terra
6,848
489
38
3
0
228,390
0
L
Hera
6,285
449
88
6
0
243,550
2
L
Skadi
6,458
461
97
7
0
242,679
0
W
Fenrir
8,440
603
91
7
0
279,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role