Player Matchup

Janus
Janus
Big Rig Jedi
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,413 Elo+
Party 1
Bake Kujira
Bake Kujira
LacheMonDzick
Bake Kujira
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,413 Elo+
Party 1
Arachne
Arachne
Leemortel
Arachne
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,413 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,413 Elo+

VS

Team Averages
Level 136
1,500 SR
1,579 Elo+
Fenrir
Fenrir
Guppiie
Fenrir
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 47L
1,846 Elo+
Solo
Bacchus
Bacchus
Omen of ill
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,460 Elo+
Solo
Agni
Agni
Orlandooo OM
Agni
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
260W - 255L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
11,001
688
7,127
12,424
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
LacheMonDzick
Bake Kujira
19
2 / 1 / 7
12,640
790
5,074
14,822
16,882
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Leemortel
Arachne
18
7 / 3 / 2
13,402
838
11,487
15,317
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guppiie
Fenrir
19
9 / 3 / 0
12,678
792
15,704
16,337
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Omen of ill
Bacchus
1
0 / 0 / 0
6,078
380
0
0
0
17
0 / 7 / 5
11,101
694
13,589
13,674
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
9
9
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Fenrir
Guppiie
Fenrir
9
3
0
3
W
Bake Kujira
LacheMonDzick
Bake Kujira
2
1
7
5.5
W
Arachne
Leemortel
Arachne
7
3
2
2.67
L
Bacchus
Omen of ill
Bacchus
0
0
0
0
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
29,293
42,563
Taken
30,011
28,943
Mitigated
19,363
9,165
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,127
129
167
1,556
12,424
4,743
1,056
4,246
7,771
39,600
0
L
Fenrir
Guppiie
Fenrir
15,704
1,815
0
4,074
16,337
12,567
341
7,921
8,395
0
47,007
W
Bake Kujira
LacheMonDzick
Bake Kujira
5,074
1,904
0
1,666
14,822
16,882
497
4,449
10,079
27,967
330
W
Arachne
Leemortel
Arachne
11,487
8,538
0
5,776
15,317
7,318
735
4,963
10,081
0
78,747
L
Bacchus
Omen of ill
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
13,589
347
0
1,000
13,674
6,796
34
4,024
9,637
66,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
29,857
206
Minions Killed
164
0
Camps Cleared
0
956,547
Distance Traveled
571,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,001
688
54
3
0
249,439
0
L
Fenrir
12,678
792
55
3
0
321,919
0
W
Bake Kujira
12,640
790
46
3
0
343,922
0
W
Arachne
13,402
838
106
7
0
363,186
3
L
Bacchus
6,078
380
0
0
0
0
0
L
Agni
11,101
694
109
7
0
249,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role