Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
 
Charon
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
EvilMercury
Nu Wa
Silver II
Level 133
God Stats
19W - 31L
1,862 SR
Queue Stats
82W - 120L
1,503 MMR
Solo
Medusa
Medusa
Bronze III
MiniPerc
Medusa
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,501 MMR
Solo
Shiva
Shiva
Silver II
k0p3ke
Shiva
Silver II
Level 141
God Stats
88W - 65L
1,596 SR
Queue Stats
220W - 213L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,592 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,419 SR
1,502 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
ChungusUgfuglio
Surtr
Gold IV
Level 158
God Stats
1W - 2L
1,284 SR
Queue Stats
114W - 110L
1,506 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Draco10k-
Ao Kuang
Bronze III
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 148L
1,500 MMR
Solo
Rama
Rama
Silver I
MKZ_KING-
Rama
Silver I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,502 MMR
Solo
Raijin
Raijin
Silver I
Mondoe Duke
Raijin
Silver I
Level 140
God Stats
1W - 2L
1,314 SR
Queue Stats
17W - 10L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
5,669
515
3,462
11,347
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
 
Charon
9
1 / 2 / 0
5,494
499
3,240
8,266
5,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,044
459
3,949
5,371
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MiniPerc
Medusa
11
2 / 1 / 0
6,414
583
5,615
5,839
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
k0p3ke
Shiva
11
0 / 0 / 0
6,103
555
5,641
9,942
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Maman BrigitteSobekCamazotzThoth

VS

Bans
Bake KujiraCu ChulainnAchillesHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 4
5,871
534
3,967
10,877
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
7,124
648
5,661
8,729
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Draco10k-
Ao Kuang
11
3 / 1 / 3
6,038
549
2,393
8,830
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
1 / 1 / 0
5,928
539
2,270
6,629
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
13
5 / 0 / 1
7,256
660
8,256
4,459
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Charon
 
Charon
1
2
0
0.5
W
Xing Tian
 
Xing Tian
0
1
4
2
W
1
0
1
1.5
W
Ao Kuang
Draco10k-
Ao Kuang
3
1
3
4.5
L
0
5
0
0
W
Rama
1
1
0
1
L
Medusa
MiniPerc
Medusa
2
1
0
2
W
Raijin
5
0
1
5.5
L
Shiva
k0p3ke
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
22,547
40,765
Taken
39,524
18,160
Mitigated
20,807
10,410
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,462
158
0
3,233
11,347
4,560
0
2,719
8,592
0
58,862
L
Charon
 
Charon
3,240
573
147
1,878
8,266
5,390
0
5,107
3,159
17,101
1,585
W
Xing Tian
 
Xing Tian
3,967
244
0
1,946
10,877
8,011
20
2,253
8,624
16,427
0
W
5,661
1,716
0
3,562
8,729
4,998
48
270
8,459
1,832
54,466
W
Ao Kuang
Draco10k-
Ao Kuang
2,393
503
0
1,629
8,830
3,737
0
736
8,094
46,737
4,362
L
3,949
1,168
0
216
5,371
1,971
0
4,264
1,069
32,059
0
W
Rama
2,270
1,934
0
2,116
6,629
2,368
0
1,072
5,557
0
51,917
L
Medusa
MiniPerc
Medusa
5,615
2,799
0
2,365
5,839
2,037
0
1,527
4,312
0
50,289
W
Raijin
8,256
732
0
1,739
4,459
1,693
0
2,221
2,238
64,720
1,113
L
Shiva
k0p3ke
Shiva
5,641
1,306
0
2,571
9,942
4,202
0
1,124
8,141
0
48,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
32,217
356
Minions Killed
405
0
Camps Cleared
0
1,044,654
Distance Traveled
1,118,257
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,669
515
95
9
0
252,035
0
L
Charon
5,494
499
28
3
0
216,378
4
W
Xing Tian
5,871
534
25
2
0
232,169
0
W
Surtr
7,124
648
109
10
0
212,120
1
W
Ao Kuang
6,038
549
80
7
0
255,062
0
L
Nu Wa
5,044
459
51
5
0
181,860
2
W
Rama
5,928
539
89
8
0
210,170
0
L
Medusa
6,414
583
87
8
0
192,097
2
W
Raijin
7,256
660
102
9
0
208,736
4
L
Shiva
6,103
555
95
9
0
202,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role