Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Anastaziag
Baron Samedi
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 362L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
BronerShrine
Merlin
Bronze III
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 50L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Chequito
Mercury
Bronze III
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 39L
1,503 MMR
Solo
Hachiman
Hachiman
Bronze III
MidMookie
Hachiman
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
R3dRummSau53
Sun Wukong
Bronze III
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,500 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,491 SR
1,490 MMR
Anhur
Anhur
Bronze III
Frogiza
Anhur
Bronze III
Level 159
God Stats
19W - 10L
1,693 SR
Queue Stats
112W - 80L
1,546 MMR
Party 1
Agni
Agni
Bronze III
IWizI
Agni
Bronze III
Level 146
God Stats
4W - 1L
1,260 SR
Queue Stats
114W - 74L
1,453 MMR
Party 1
Pele
Pele
Bronze III
Riastrada
Pele
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Seavando
Hercules
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
T-O-O-M-B-Z
Bacchus
Bronze III
Level 141
God Stats
11W - 7L
1,500 SR
Queue Stats
95W - 104L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anastaziag
Baron Samedi
1
0 / 0 / 0
984
197
0
0
0
Merlin
6
0 / 1 / 1
3,344
669
580
3,097
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Chequito
Mercury
7
1 / 1 / 0
3,589
718
984
4,200
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
MidMookie
Hachiman
6
0 / 1 / 0
3,133
627
391
2,140
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
R3dRummSau53
Sun Wukong
6
0 / 1 / 0
3,238
648
895
3,973
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AthenaAwilixAchillesThanatos

VS

Bans
LokiThorYu HuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frogiza
Anhur
7
1 / 0 / 0
4,266
853
630
1,636
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
IWizI
Agni
7
0 / 1 / 1
3,712
742
1,880
2,206
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
6
2 / 0 / 0
3,565
713
1,647
4,092
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Seavando
Hercules
7
1 / 0 / 0
4,073
815
1,945
2,128
1,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
T-O-O-M-B-Z
Bacchus
5
0 / 0 / 1
3,510
702
680
1,398
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anastaziag
Baron Samedi
0
0
0
0
L
Merlin
0
1
1
0.5
L
Mercury
Chequito
Mercury
1
1
0
1
W
Anhur
Frogiza
Anhur
1
0
0
1
W
Agni
IWizI
Agni
0
1
1
0.5
L
Hachiman
MidMookie
Hachiman
0
1
0
0
L
Sun Wukong
R3dRummSau53
Sun Wukong
0
1
0
0
W
Pele
2
0
0
2
W
Hercules
Seavando
Hercules
1
0
0
1
W
Bacchus
T-O-O-M-B-Z
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,850
Damage
6,782
13,410
Taken
11,460
4,766
Mitigated
4,505
2,929
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anastaziag
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
580
36
0
827
3,097
828
0
1,750
1,175
15,068
355
L
Mercury
Chequito
Mercury
984
438
0
120
4,200
1,512
0
11
4,137
0
20,631
W
Anhur
Frogiza
Anhur
630
561
0
717
1,636
445
0
0
1,636
0
27,000
W
Agni
IWizI
Agni
1,880
237
0
750
2,206
652
0
465
1,741
23,370
0
L
Hachiman
MidMookie
Hachiman
391
113
0
428
2,140
412
0
104
2,036
0
14,659
L
Sun Wukong
R3dRummSau53
Sun Wukong
895
256
0
1,554
3,973
2,014
0
507
3,321
0
14,868
W
Pele
1,647
594
0
887
4,092
1,354
0
51
4,041
0
17,888
W
Hercules
Seavando
Hercules
1,945
1,061
0
1,181
2,128
1,065
0
0
2,024
0
27,517
W
Bacchus
T-O-O-M-B-Z
Bacchus
680
33
0
825
1,398
989
0
0
1,398
6,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,288
Gold Earned
19,126
129
Minions Killed
180
0
Camps Cleared
0
413,366
Distance Traveled
535,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
984
197
0
0
0
0
0
L
Merlin
3,344
669
27
5
0
100,153
0
L
Mercury
3,589
718
48
10
0
125,345
0
W
Anhur
4,266
853
47
9
0
94,540
0
W
Agni
3,712
742
48
10
0
111,536
0
L
Hachiman
3,133
627
27
5
0
79,496
0
L
Sun Wukong
3,238
648
27
5
0
108,372
0
W
Pele
3,565
713
30
6
0
137,213
0
W
Hercules
4,073
815
49
10
0
100,799
0
W
Bacchus
3,510
702
6
1
0
91,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role