Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
ClaudieB
Athena
Gold IV
Level 207
God Stats
2W - 5L
1,500 SR
Queue Stats
159W - 142L
1,773 MMR
Party 3
Amaterasu
Amaterasu
Gold III
Notcarlworld
Amaterasu
Gold III
Level 180
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 135L
1,775 MMR
Party 3
Apollo
Apollo
Gold III
Notfrìendly
Apollo
Gold III
Level 128
God Stats
1W - 1L
1,809 SR
Queue Stats
7W - 2L
1,775 MMR
Solo
Thanatos
Thanatos
Gold II
lMrN1ceGuyl
Thanatos
Gold II
Level 122
God Stats
4W - 4L
1,715 SR
Queue Stats
214W - 191L
1,786 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,605 SR
1,722 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 218
1,733 SR
1,775 MMR
Shiva
Shiva
Gold I
Jinxed Q
Shiva
Gold I
Level 295
God Stats
8W - 6L
1,500 SR
Queue Stats
429W - 404L
1,777 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Jwr1ght
Erlang Shen
Gold I
Level 201
God Stats
7W - 4L
2,025 SR
Queue Stats
95W - 67L
1,900 MMR
Party 1
Raijin
Raijin
Gold III
NChooch
Raijin
Gold III
Level 291
God Stats
6W - 5L
1,857 SR
Queue Stats
327W - 304L
1,734 MMR
Party 2
Terra
Terra
Gold IV
RigidRigel
Terra
Gold IV
Level 156
God Stats
5W - 3L
1,498 SR
Queue Stats
34W - 22L
1,681 MMR
Party 1
Anhur
Anhur
Gold III
justkazoo
Anhur
Gold III
Level 145
God Stats
7W - 6L
1,787 SR
Queue Stats
236W - 212L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 0
8,184
585
4,782
6,899
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ClaudieB
Athena
11
1 / 4 / 2
6,581
470
2,688
12,695
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Notcarlworld
Amaterasu
10
3 / 3 / 1
7,155
511
4,421
10,874
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
2 / 2 / 2
8,271
591
9,594
8,341
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lMrN1ceGuyl
Thanatos
14
3 / 5 / 5
7,498
536
6,658
14,460
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
VamanaBake KujiraKukulkanThor

VS

Bans
SusanoMaman BrigitteChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jinxed Q
Shiva
15
8 / 3 / 2
9,818
701
11,897
12,115
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Jwr1ght
Erlang Shen
15
3 / 2 / 5
8,113
580
5,712
12,924
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
NChooch
Raijin
15
3 / 1 / 1
8,533
610
5,395
6,346
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
0 / 1 / 7
7,176
513
3,986
10,977
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
justkazoo
Anhur
14
3 / 3 / 1
8,393
600
6,849
9,813
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Athena
ClaudieB
Athena
1
4
2
0.5
W
Shiva
Jinxed Q
Shiva
8
3
2
3
W
Erlang Shen
Jwr1ght
Erlang Shen
3
2
5
2.75
W
Raijin
NChooch
Raijin
3
1
1
3.5
L
Amaterasu
Notcarlworld
Amaterasu
3
3
1
1.17
L
Apollo
2
2
2
1.5
W
Terra
0
1
7
3.5
W
Anhur
justkazoo
Anhur
3
3
1
1.17
L
Thanatos
lMrN1ceGuyl
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
33,839
53,269
Taken
52,175
27,501
Mitigated
33,656
19,232
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,782
330
0
330
6,899
2,576
0
3,819
3,035
82,813
0
L
Athena
ClaudieB
Athena
2,688
987
0
2,106
12,695
11,289
7
2,267
10,428
21,191
0
W
Shiva
Jinxed Q
Shiva
11,897
2,769
105
4,906
12,115
11,544
435
737
11,378
0
70,128
W
Erlang Shen
Jwr1ght
Erlang Shen
5,712
2,829
0
5,018
12,924
7,066
0
755
12,169
0
84,229
W
Raijin
NChooch
Raijin
5,395
274
0
0
6,346
2,444
0
3,526
2,820
72,637
839
L
Amaterasu
Notcarlworld
Amaterasu
4,421
1,313
0
4,386
10,874
4,889
0
927
9,350
0
37,557
L
Apollo
9,594
6,476
0
2,978
8,341
3,041
0
1,144
7,151
0
81,206
W
Terra
3,986
802
2,060
2,725
10,977
8,362
0
2,790
8,187
19,778
1,513
W
Anhur
justkazoo
Anhur
6,849
4,346
0
2,801
9,813
4,240
0
858
8,955
0
66,258
L
Thanatos
lMrN1ceGuyl
Thanatos
6,658
2,020
0
9,432
14,460
5,706
0
1,059
13,169
0
52,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
42,033
455
Minions Killed
492
0
Camps Cleared
0
1,335,016
Distance Traveled
1,444,940
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,184
585
148
11
0
249,672
1
L
Athena
6,581
470
22
2
0
294,512
4
W
Shiva
9,818
701
110
8
0
256,374
0
W
Erlang Shen
8,113
580
114
8
0
327,844
0
W
Raijin
8,533
610
136
10
0
281,077
0
L
Amaterasu
7,155
511
69
5
0
211,880
0
L
Apollo
8,271
591
141
10
0
275,811
0
W
Terra
7,176
513
23
2
0
333,459
4
W
Anhur
8,393
600
109
8
0
246,186
2
L
Thanatos
7,498
536
75
5
0
303,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role