Player Matchup

Hades
Hades
Blackkirby72
Hades
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,683 Elo+
Party 1
Nemesis
Nemesis
BlinkOnMeDaddy
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,862 Elo+
Party 2
Chang'e
Chang'e
Elcuchillo
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
Shifter6935
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,683 Elo+
Party 1
Cernunnos
Cernunnos
Viking3D97
Cernunnos
Level 33
God Stats
2W - 2L
1,755 SR
Queue Stats
14W - 12L
1,482 Elo+
Party 2
Team Averages
Level 42
1,551 SR
1,639 Elo+

VS

Team Averages
Level 57
1,548 SR
1,259 Elo+
Sylvanus
Sylvanus
Bruhmoment62
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 3
Chernobog
Chernobog
ChunkerBunker
Chernobog
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 3
Horus
Horus
FeetusDeleter
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 3
Agni
Agni
GrussyGoose
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 3
Awilix
Awilix
raxchxel
Awilix
Level 45
God Stats
7W - 14L
1,740 SR
Queue Stats
224W - 197L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,588
430
7,799
14,394
8,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 1
6,890
530
7,443
13,689
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Elcuchillo
Chang'e
13
1 / 3 / 0
7,083
545
5,061
9,622
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Shifter6935
Baron Samedi
12
0 / 3 / 1
6,770
521
2,985
9,167
5,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Viking3D97
Cernunnos
12
0 / 1 / 0
6,367
490
4,572
7,761
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bruhmoment62
Sylvanus
13
0 / 0 / 8
7,546
580
4,234
10,066
6,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
ChunkerBunker
Chernobog
13
2 / 0 / 0
7,479
575
7,615
6,719
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 1
8,407
647
6,736
7,865
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 2 / 3
7,738
595
4,265
7,784
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
raxchxel
Awilix
14
8 / 0 / 2
8,243
634
10,562
11,251
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
3
1
0.83
W
Sylvanus
Bruhmoment62
Sylvanus
0
0
8
4
W
Chernobog
ChunkerBunker
Chernobog
2
0
0
2
L
Chang'e
Elcuchillo
Chang'e
1
3
0
0.33
W
3
1
1
3.5
W
1
2
3
1.25
L
Baron Samedi
Shifter6935
Baron Samedi
0
3
1
0.17
L
Cernunnos
Viking3D97
Cernunnos
0
1
0
0
W
Awilix
raxchxel
Awilix
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
33,412
54,633
Taken
43,685
26,466
Mitigated
22,492
21,116
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,799
688
854
6,494
14,394
8,699
0
2,909
11,453
39,001
1,131
L
7,443
3,945
0
3,139
13,689
6,147
0
1,665
11,890
0
59,834
W
Sylvanus
Bruhmoment62
Sylvanus
4,234
1,429
3,512
4,573
10,066
6,851
0
4,488
5,578
26,495
1,287
W
Chernobog
ChunkerBunker
Chernobog
7,615
5,057
0
1,415
6,719
2,534
685
2,244
4,475
0
60,985
L
Chang'e
Elcuchillo
Chang'e
5,061
357
601
3,173
9,622
3,320
0
2,529
6,887
60,117
0
W
6,736
3,140
32
2,690
7,865
5,333
0
3,558
4,307
0
61,123
W
4,265
357
0
670
7,784
2,712
0
2,404
5,380
56,857
1,580
L
Baron Samedi
Shifter6935
Baron Samedi
2,985
125
92
4,254
9,167
5,359
0
0
9,167
44,207
0
L
Cernunnos
Viking3D97
Cernunnos
4,572
1,483
0
2,509
7,761
2,941
0
814
6,947
0
43,379
W
Awilix
raxchxel
Awilix
10,562
4,431
0
1,673
11,251
5,062
0
2,959
8,292
0
67,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
39,413
445
Minions Killed
454
0
Camps Cleared
0
1,248,442
Distance Traveled
1,294,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,588
430
57
4
0
248,698
2
L
Nemesis
6,890
530
90
7
0
305,320
0
W
Sylvanus
7,546
580
41
3
0
230,013
0
W
Chernobog
7,479
575
107
8
0
258,805
0
L
Chang'e
7,083
545
114
9
0
274,056
1
W
Horus
8,407
647
113
9
0
224,818
0
W
Agni
7,738
595
113
9
0
246,019
0
L
Baron Samedi
6,770
521
94
7
0
216,235
0
L
Cernunnos
6,367
490
90
7
0
204,133
0
W
Awilix
8,243
634
80
6
0
335,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role