Player Matchup

Khepri
Khepri
BaldurIronShield
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,686 Elo+
Solo
Surtr
Surtr
ItzJez1758
Surtr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,813 Elo+
Party 2
Artemis
Artemis
MajicSpoon
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,542 Elo+
Party 2
Arachne
Arachne
The6uvnor
Arachne
Level 57
God Stats
0W - 3L
1,201 SR
Queue Stats
19W - 26L
1,542 Elo+
Party 2
Anubis
Anubis
shanerive
Anubis
Level 65
God Stats
39W - 20L
1,284 SR
Queue Stats
131W - 135L
1,355 Elo+
Solo
Team Averages
Level 75
1,397 SR
1,588 Elo+

VS

Team Averages
Level 121
1,500 SR
1,547 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IVDFN_Muaaji_
Izanami
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
142W - 128L
1,500 Elo+
Party 3
Chaac
Chaac
Miczał
Chaac
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 27L
1,733 Elo+
Party 1
Discordia
Discordia
Yogo194
Discordia
Level 100
God Stats
9W - 6L
1,500 SR
Queue Stats
150W - 133L
1,500 Elo+
Solo
Bacchus
Bacchus
michel25bvb
Bacchus
Level 107
God Stats
16W - 9L
1,500 SR
Queue Stats
48W - 57L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,303
420
2,920
11,723
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
12
0 / 1 / 0
6,884
459
6,837
13,084
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
MajicSpoon
Artemis
11
1 / 4 / 0
6,569
438
8,189
9,085
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
The6uvnor
Arachne
11
0 / 5 / 2
6,579
439
2,629
12,556
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
shanerive
Anubis
14
2 / 6 / 0
8,316
554
4,711
13,775
6,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 1 / 5
8,956
597
8,013
12,554
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
0 / 0 / 7
7,906
527
5,808
5,576
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Miczał
Chaac
15
6 / 0 / 6
9,060
604
12,681
12,437
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Yogo194
Discordia
14
3 / 1 / 4
8,933
596
8,548
7,534
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
michel25bvb
Bacchus
11
1 / 1 / 8
7,715
514
7,149
12,314
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
19
19
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
5
11.5
L
0
3
1
0.17
W
Izanami
0
0
7
3.5
L
Surtr
0
1
0
0
L
Artemis
MajicSpoon
Artemis
1
4
0
0.25
W
Chaac
Miczał
Chaac
6
0
6
9
L
Arachne
The6uvnor
Arachne
0
5
2
0.2
W
Discordia
Yogo194
Discordia
3
1
4
5
W
Bacchus
michel25bvb
Bacchus
1
1
8
5
L
Anubis
shanerive
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
42,199
60,223
Taken
50,415
33,746
Mitigated
35,292
14,667
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,013
2,503
0
10,581
12,554
5,996
500
1,476
11,078
0
64,560
L
2,920
338
0
1,901
11,723
9,324
0
3,557
8,050
18,657
0
W
Izanami
5,808
3,983
0
1,767
5,576
2,134
1,211
1,235
4,341
0
57,133
L
Surtr
6,837
1,891
0
3,759
13,084
9,513
0
0
12,547
758
44,176
L
Artemis
MajicSpoon
Artemis
8,189
3,780
0
0
9,085
3,719
0
2,869
6,165
0
48,684
W
Chaac
Miczał
Chaac
12,681
2,676
0
6,004
12,437
11,283
272
1,249
11,188
0
59,673
L
Arachne
The6uvnor
Arachne
2,629
1,024
0
3,631
12,556
4,845
0
2,514
9,760
0
40,931
W
Discordia
Yogo194
Discordia
8,548
522
0
2,062
7,534
2,208
943
3,895
3,639
54,373
1,021
W
Bacchus
michel25bvb
Bacchus
7,149
914
0
2,067
12,314
13,671
300
1,105
11,209
21,641
0
L
Anubis
shanerive
Anubis
4,711
47
0
5,376
13,775
6,345
439
5,973
7,066
71,207
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
42,570
354
Minions Killed
420
0
Camps Cleared
0
1,375,405
Distance Traveled
1,449,296
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,956
597
103
7
0
318,272
0
L
Khepri
6,303
420
16
1
0
305,501
4
W
Izanami
7,906
527
112
7
0
258,314
7
L
Surtr
6,884
459
59
4
0
290,397
0
L
Artemis
6,569
438
86
6
0
244,870
0
W
Chaac
9,060
604
95
6
0
284,870
1
L
Arachne
6,579
439
77
5
0
287,321
0
W
Discordia
8,933
596
88
6
0
261,514
2
W
Bacchus
7,715
514
22
1
0
326,326
0
L
Anubis
8,316
554
116
8
0
247,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role