Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Funballer
Ao Kuang
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 41L
2,018 Elo+
Party 1
Danzaburou
Danzaburou
JSwonson
Danzaburou
Level 263
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,761 Elo+
Solo
Fenrir
Fenrir
Reavel
Fenrir
Level 168
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 38L
2,018 Elo+
Party 1
Charon
Charon
Wellsyy
Charon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,425 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,745 Elo+

VS

Team Averages
Level 138
1,552 SR
1,576 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KrighEhl
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,841 Elo+
Solo
Bellona
Bellona
NesiusJr
Bellona
Level 139
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 4L
1,538 Elo+
Solo
Hachiman
Hachiman
that_girl_beth_
Hachiman
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
6
0 / 2 / 2
3,874
775
2,762
4,859
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
Funballer
Ao Kuang
7
1 / 0 / 1
3,857
771
2,091
4,273
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
JSwonson
Danzaburou
8
3 / 0 / 0
4,713
943
2,248
1,892
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Reavel
Fenrir
8
1 / 1 / 3
4,145
829
1,943
4,545
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Wellsyy
Charon
7
1 / 1 / 2
4,007
801
2,113
4,378
2,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 0
3,715
743
1,535
5,065
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Geb
 
Geb
4
0 / 1 / 1
3,217
643
1,257
3,095
1,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
KrighEhl
Anubis
6
0 / 2 / 2
3,636
727
2,567
3,644
1,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
NesiusJr
Bellona
8
1 / 1 / 0
4,325
865
2,386
5,627
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
7
1 / 1 / 0
3,725
745
2,639
3,101
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
0
2
2
0.5
L
Arachne
 
Arachne
2
1
0
2
L
Geb
 
Geb
0
1
1
0.5
W
Ao Kuang
Funballer
Ao Kuang
1
0
1
1.5
W
Danzaburou
JSwonson
Danzaburou
3
0
0
3
L
Anubis
KrighEhl
Anubis
0
2
2
0.5
L
Bellona
NesiusJr
Bellona
1
1
0
1
W
Fenrir
Reavel
Fenrir
1
1
3
2.5
W
Charon
Wellsyy
Charon
1
1
2
2
L
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,157
Damage
10,384
19,947
Taken
20,532
9,034
Mitigated
9,245
7,188
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
2,762
2,194
0
1,250
4,859
3,080
0
632
4,227
21,018
0
L
Arachne
 
Arachne
1,535
923
0
1,563
5,065
1,958
0
500
4,565
0
16,539
L
Geb
 
Geb
1,257
176
339
1,059
3,095
1,523
0
1,646
1,449
5,513
0
W
Ao Kuang
Funballer
Ao Kuang
2,091
381
0
2,366
4,273
1,305
0
513
3,760
17,661
0
W
Danzaburou
JSwonson
Danzaburou
2,248
1,234
0
1,089
1,892
566
0
746
1,146
0
27,708
L
Anubis
KrighEhl
Anubis
2,567
86
0
1,031
3,644
1,161
0
36
3,608
18,214
323
L
Bellona
NesiusJr
Bellona
2,386
1,406
0
2,480
5,627
3,557
0
2,942
2,685
0
29,279
W
Fenrir
Reavel
Fenrir
1,943
704
0
942
4,545
1,478
0
899
3,646
0
24,552
W
Charon
Wellsyy
Charon
2,113
468
0
1,541
4,378
2,605
0
993
3,385
11,260
2,091
L
Hachiman
2,639
1,899
0
916
3,101
1,046
0
1,525
1,576
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
18,618
213
Minions Killed
178
0
Camps Cleared
0
610,088
Distance Traveled
508,733
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
3,874
775
45
9
0
121,491
1
L
Arachne
3,715
743
34
7
0
130,846
0
L
Geb
3,217
643
3
1
0
67,844
0
W
Ao Kuang
3,857
771
38
8
0
129,187
2
W
Danzaburou
4,713
943
56
11
0
112,925
0
L
Anubis
3,636
727
36
7
0
106,789
2
L
Bellona
4,325
865
63
13
0
100,090
0
W
Fenrir
4,145
829
45
9
0
131,213
0
W
Charon
4,007
801
29
6
0
115,272
0
L
Hachiman
3,725
745
42
8
0
103,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role