Player Matchup

Pele
Pele
Ayirus1
Pele
Level 126
God Stats
9W - 7L
1,500 SR
Queue Stats
226W - 255L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
Leonard04
Nu Wa
Level 82
God Stats
17W - 22L
1,391 SR
Queue Stats
363W - 377L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
LyossLeBlanc
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,445 Elo+
Solo
Jormungandr
Jormungandr
VNT-_-SLK
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 95L
1,358 Elo+
Party 1
Ishtar
Ishtar
hare91350
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,278 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,384 Elo+

VS

Team Averages
Level 181
1,518 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SatanicBacon
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,482 Elo+
Solo
Cerberus
Cerberus
elias17
Cerberus
Level 204
God Stats
2W - 0L
1,824 SR
Queue Stats
8W - 9L
1,219 Elo+
Solo
Kumbhakarna
Kumbhakarna
rockinsquat
Kumbhakarna
Level 206
God Stats
2W - 4L
1,267 SR
Queue Stats
61W - 50L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ayirus1
Pele
18
3 / 2 / 2
9,867
548
13,034
19,603
9,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Leonard04
Nu Wa
11
0 / 2 / 2
7,712
428
5,179
6,603
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LyossLeBlanc
Kumbhakarna
10
0 / 5 / 0
7,303
406
2,942
14,916
8,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
VNT-_-SLK
Jormungandr
14
3 / 4 / 0
8,788
488
6,294
16,617
15,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
hare91350
Ishtar
13
0 / 5 / 2
7,781
432
3,866
12,323
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 6
10,445
580
16,466
8,113
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
 
Tsukuyomi
18
4 / 1 / 4
10,181
566
7,664
12,708
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SatanicBacon
Danzaburou
19
4 / 2 / 3
11,434
635
11,819
13,348
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
elias17
Cerberus
15
5 / 0 / 9
10,377
577
7,422
13,458
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
rockinsquat
Kumbhakarna
15
1 / 2 / 6
9,444
525
6,561
14,535
11,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
W
Tsukuyomi
 
Tsukuyomi
4
1
4
6
L
Pele
Ayirus1
Pele
3
2
2
2
L
Nu Wa
Leonard04
Nu Wa
0
2
2
0.5
L
Kumbhakarna
LyossLeBlanc
Kumbhakarna
0
5
0
0
W
Danzaburou
SatanicBacon
Danzaburou
4
2
3
2.75
L
Jormungandr
VNT-_-SLK
Jormungandr
3
4
0
0.75
W
Cerberus
elias17
Cerberus
5
0
9
9.5
L
Ishtar
hare91350
Ishtar
0
5
2
0.2
W
Kumbhakarna
rockinsquat
Kumbhakarna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
49,932
70,062
Taken
62,162
39,025
Mitigated
38,698
11,721
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,466
4,384
0
500
8,113
2,894
3,491
2,555
5,558
95,895
1,900
W
Tsukuyomi
 
Tsukuyomi
7,664
1,482
0
7,604
12,708
5,629
0
2,795
9,913
0
102,745
L
Pele
Ayirus1
Pele
13,034
2,983
0
4,698
19,603
9,425
707
8,576
11,027
0
115,120
L
Nu Wa
Leonard04
Nu Wa
5,179
798
0
978
6,603
1,877
0
3,803
2,800
55,776
0
L
Kumbhakarna
LyossLeBlanc
Kumbhakarna
2,942
300
1,033
2,374
14,916
8,375
0
5,337
9,579
20,946
1,674
W
Danzaburou
SatanicBacon
Danzaburou
11,819
5,417
0
4,143
13,348
6,742
1,168
2,153
11,195
0
104,035
L
Jormungandr
VNT-_-SLK
Jormungandr
6,294
2,397
14
610
16,617
15,142
0
8,199
8,418
45,850
2,416
W
Cerberus
elias17
Cerberus
7,422
193
0
4,912
13,458
12,173
399
3,806
9,652
29,828
1,795
L
Ishtar
hare91350
Ishtar
3,866
1,233
14
2,000
12,323
4,206
93
3,983
8,340
0
51,967
W
Kumbhakarna
rockinsquat
Kumbhakarna
6,561
642
0
1,980
14,535
11,260
451
4,774
9,761
49,507
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
51,881
451
Minions Killed
616
0
Camps Cleared
0
1,544,038
Distance Traveled
1,824,935
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,445
580
154
9
0
335,061
7
W
Tsukuyomi
10,181
566
152
8
0
420,301
0
L
Pele
9,867
548
176
10
0
411,043
0
L
Nu Wa
7,712
428
100
6
0
193,137
2
L
Kumbhakarna
7,303
406
23
1
0
274,596
0
W
Danzaburou
11,434
635
161
9
0
335,834
5
L
Jormungandr
8,788
488
61
3
0
312,060
0
W
Cerberus
10,377
577
60
3
0
396,545
5
L
Ishtar
7,781
432
91
5
0
353,202
2
W
Kumbhakarna
9,444
525
89
5
0
337,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role