Player Matchup

Jing Wei
Jing Wei
Killer_Beauty0
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Anhur
Anhur
PrinceRoses
Anhur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,615 Elo+
Party 2
Merlin
Merlin
SirClean
Merlin
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 85L
1,524 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,546 Elo+

VS

Team Averages
Level 44
1,637 SR
1,576 Elo+
Bellona
Bellona
LokeyOnly
Bellona
Level 45
God Stats
36W - 26L
1,665 SR
Queue Stats
114W - 110L
1,526 Elo+
Solo
Yemoja
Yemoja
VikingBryngelson
Yemoja
Level 21
God Stats
7W - 6L
1,604 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
kahuna100899
Kukulkan
Level 66
God Stats
7W - 4L
1,642 SR
Queue Stats
8W - 6L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 7 / 0
8,094
578
3,947
14,608
6,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 0 / 0
8,671
619
5,939
12,720
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SirClean
Merlin
16
0 / 1 / 0
8,798
628
6,309
10,014
4,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LokeyOnly
Bellona
15
3 / 0 / 4
9,826
702
8,656
6,389
6,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 4
10,042
717
10,258
9,597
7,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
kahuna100899
Kukulkan
15
1 / 1 / 5
9,748
696
12,123
6,863
2,846
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
7
0
0
W
Bellona
LokeyOnly
Bellona
3
0
4
5
L
1
0
0
1
L
Merlin
SirClean
Merlin
0
1
0
0
W
4
0
4
6
W
Kukulkan
kahuna100899
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
31,037
37,342
Taken
22,849
15,450
Mitigated
16,297
2,459
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,947
2,725
0
328
14,608
6,027
0
10,431
4,169
0
16,861
W
Bellona
LokeyOnly
Bellona
8,656
1,182
0
1,566
6,389
6,280
0
1,984
4,405
775
16,705
L
5,939
2,726
0
1,881
12,720
5,028
195
6,206
6,506
0
32,311
L
Merlin
SirClean
Merlin
6,309
387
0
250
10,014
4,395
0
5,465
4,490
42,998
0
W
10,258
488
1,450
1,453
9,597
7,171
252
2,705
6,866
19,069
3,394
W
Kukulkan
kahuna100899
Kukulkan
12,123
419
208
288
6,863
2,846
680
1,676
5,174
65,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
29,616
151
Minions Killed
169
0
Camps Cleared
0
796,552
Distance Traveled
787,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,094
578
41
3
0
251,878
0
W
Bellona
9,826
702
24
2
0
277,224
0
L
Anhur
8,671
619
48
3
0
282,974
0
L
Merlin
8,798
628
62
4
0
261,700
0
W
Yemoja
10,042
717
25
2
0
264,032
1
W
Kukulkan
9,748
696
120
9
0
246,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role