Player Matchup

Danzaburou
Danzaburou
DreDawg
Danzaburou
Level 45
God Stats
3W - 4L
1,907 SR
Queue Stats
16W - 22L
1,964 Elo+
Party 1
Xing Tian
Xing Tian
MiniWaffleNu
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,858 Elo+
Party 1
Baron Samedi
Baron Samedi
Squirt4Trump
Baron Samedi
Level 61
God Stats
25W - 13L
1,744 SR
Queue Stats
501W - 507L
1,421 Elo+
Solo
Team Averages
Level 50
1,717 SR
1,748 Elo+

VS

Team Averages
Level 63
1,540 SR
1,570 Elo+
Nu Wa
Nu Wa
FyshHead
Nu Wa
Level 51
God Stats
6W - 1L
1,843 SR
Queue Stats
39W - 37L
1,809 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIDredII
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Charon
Charon
SinninSewell
Charon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DreDawg
Danzaburou
17
3 / 0 / 6
11,067
738
17,921
13,853
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MiniWaffleNu
Xing Tian
15
1 / 0 / 6
9,947
663
4,029
13,059
12,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Squirt4Trump
Baron Samedi
18
5 / 0 / 3
11,224
748
11,314
12,124
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FyshHead
Nu Wa
14
0 / 2 / 0
9,607
640
13,741
10,479
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
IIDredII
Ah Muzen Cab
15
0 / 4 / 0
9,279
619
10,404
12,471
5,573
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
13
0 / 3 / 0
8,682
579
4,724
14,408
15,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DreDawg
Danzaburou
3
0
6
6
L
Nu Wa
FyshHead
Nu Wa
0
2
0
0
L
Ah Muzen Cab
IIDredII
Ah Muzen Cab
0
4
0
0
W
Xing Tian
MiniWaffleNu
Xing Tian
1
0
6
4
L
Charon
0
3
0
0
W
Baron Samedi
Squirt4Trump
Baron Samedi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
28,869
39,036
Taken
37,358
26,152
Mitigated
24,768
14,492
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DreDawg
Danzaburou
17,921
6,529
0
6,535
13,853
5,483
2,086
6,612
6,961
0
69,887
L
Nu Wa
FyshHead
Nu Wa
13,741
7,278
0
3,796
10,479
4,036
58
3,276
6,752
47,710
714
L
Ah Muzen Cab
IIDredII
Ah Muzen Cab
10,404
1,897
0
937
12,471
5,573
0
6,546
5,493
0
36,219
W
Xing Tian
MiniWaffleNu
Xing Tian
4,029
436
0
694
13,059
12,863
198
5,226
7,551
34,922
2,551
L
Charon
4,724
574
0
911
14,408
15,159
0
4,112
9,637
20,080
0
W
Baron Samedi
Squirt4Trump
Baron Samedi
11,314
141
1,970
5,293
12,124
7,806
874
5,612
6,310
54,406
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
27,568
260
Minions Killed
177
0
Camps Cleared
0
843,636
Distance Traveled
766,192
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,067
738
123
8
0
274,919
0
L
Nu Wa
9,607
640
88
6
0
262,504
0
L
Ah Muzen Cab
9,279
619
58
4
0
270,184
0
W
Xing Tian
9,947
663
55
4
0
297,445
0
L
Charon
8,682
579
31
2
0
233,504
0
W
Baron Samedi
11,224
748
82
5
0
271,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role