Player Matchup

Ravana
Ravana
 
Ravana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JcAce19
Izanami
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 2
Bellona
Bellona
Rukio The Lost
Bellona
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 73L
1,372 Elo+
Solo
Khepri
Khepri
RustTortoise47
Khepri
Level 103
God Stats
1W - 1L
1,780 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
aaquilano01
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 2
Team Averages
Level 88
1,556 SR
1,474 Elo+

VS

Team Averages
Level 91
1,489 SR
1,520 Elo+
Bake Kujira
Bake Kujira
AndrewPlay12
Bake Kujira
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Chernobog
Chernobog
Chops1909
Chernobog
Level 108
God Stats
17W - 9L
1,648 SR
Queue Stats
38W - 35L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
RagnarFHN
Ao Kuang
Level 94
God Stats
3W - 4L
1,297 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
Tazzy1925
Sun Wukong
Level 53
God Stats
19W - 14L
1,500 SR
Queue Stats
412W - 379L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
Victorr2199
Ah Puch
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
7 / 2 / 2
8,251
589
9,312
9,483
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
JcAce19
Izanami
12
2 / 1 / 3
7,330
524
8,248
6,267
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
8,713
622
8,998
10,529
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 3
7,163
512
4,423
11,490
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
aaquilano01
Baron Samedi
13
2 / 3 / 5
7,749
554
7,932
8,669
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AndrewPlay12
Bake Kujira
12
0 / 3 / 3
6,974
498
6,976
13,932
11,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Chops1909
Chernobog
13
3 / 1 / 1
7,023
502
8,821
7,350
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
RagnarFHN
Ao Kuang
11
3 / 3 / 0
6,795
485
3,208
11,690
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tazzy1925
Sun Wukong
12
0 / 2 / 2
6,673
477
5,538
13,823
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Victorr2199
Ah Puch
12
2 / 5 / 1
7,533
538
7,824
10,876
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
2
4
L
Bake Kujira
AndrewPlay12
Bake Kujira
0
3
3
0.5
L
Chernobog
Chops1909
Chernobog
3
1
1
3.5
W
Izanami
JcAce19
Izanami
2
1
3
3.5
L
Ao Kuang
RagnarFHN
Ao Kuang
3
3
0
1
W
2
1
1
2.5
W
1
1
3
2.5
L
Sun Wukong
Tazzy1925
Sun Wukong
0
2
2
0.5
L
Ah Puch
Victorr2199
Ah Puch
2
5
1
0.5
W
Baron Samedi
aaquilano01
Baron Samedi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
32,367
46,438
Taken
57,671
34,389
Mitigated
32,725
15,498
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,312
3,168
0
2,627
9,483
4,228
0
4,248
5,188
0
57,481
L
Bake Kujira
AndrewPlay12
Bake Kujira
6,976
3,407
0
3,429
13,932
11,560
0
2,432
11,500
37,593
0
L
Chernobog
Chops1909
Chernobog
8,821
6,038
0
2,970
7,350
3,124
0
1,973
5,377
0
53,179
W
Izanami
JcAce19
Izanami
8,248
6,207
274
2,631
6,267
2,793
413
2,582
3,685
0
53,801
L
Ao Kuang
RagnarFHN
Ao Kuang
3,208
689
0
2,614
11,690
4,697
25
1,573
10,035
32,965
0
W
8,998
2,285
0
3,378
10,529
12,766
215
1,168
8,499
0
66,815
W
4,423
1,058
117
3,680
11,490
10,717
0
3,625
7,865
26,547
1,523
L
Sun Wukong
Tazzy1925
Sun Wukong
5,538
1,194
0
2,608
13,823
9,052
0
1,102
11,740
0
45,162
L
Ah Puch
Victorr2199
Ah Puch
7,824
732
0
784
10,876
4,292
164
4,935
5,941
46,391
647
W
Baron Samedi
aaquilano01
Baron Samedi
7,932
170
157
2,634
8,669
3,885
352
6,342
2,327
44,980
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
34,998
410
Minions Killed
343
0
Camps Cleared
0
1,330,244
Distance Traveled
1,258,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,251
589
79
6
0
302,872
0
L
Bake Kujira
6,974
498
54
4
0
270,663
4
L
Chernobog
7,023
502
86
6
0
235,311
4
W
Izanami
7,330
524
100
7
0
256,885
2
L
Ao Kuang
6,795
485
47
3
0
245,476
0
W
Bellona
8,713
622
111
8
0
239,539
0
W
Khepri
7,163
512
37
3
0
286,236
1
L
Sun Wukong
6,673
477
84
6
0
272,820
1
L
Ah Puch
7,533
538
72
5
0
234,261
0
W
Baron Samedi
7,749
554
83
6
0
244,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role