Player Matchup

Baron Samedi
Baron Samedi
ColdCalamity460
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
DaddyDanteDT
Danzaburou
Level 62
God Stats
0W - 1L
1,270 SR
Queue Stats
39W - 33L
1,361 Elo+
Party 2
Bacchus
Bacchus
Rivera5412
Bacchus
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,347 SR
1,427 Elo+

VS

Team Averages
Level 85
1,479 SR
1,412 Elo+
Janus
Janus
FBOz34
Janus
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 92L
1,384 Elo+
Party 1
Bastet
Bastet
MaliciousPisces
Bastet
Level 85
God Stats
3W - 5L
1,285 SR
Queue Stats
69W - 73L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
THE MVNG BULLSi
Jormungandr
Level 82
God Stats
1W - 0L
1,652 SR
Queue Stats
5W - 10L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdCalamity460
Baron Samedi
15
0 / 3 / 2
9,199
613
6,644
12,776
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
DaddyDanteDT
Danzaburou
14
1 / 4 / 1
9,850
657
8,651
15,113
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Rivera5412
Bacchus
13
1 / 7 / 1
8,911
594
4,193
16,744
21,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FBOz34
Janus
16
4 / 0 / 7
11,098
740
11,363
11,816
4,882
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
10,990
733
12,850
7,724
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
THE MVNG BULLSi
Jormungandr
17
5 / 1 / 9
11,332
755
14,098
9,738
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColdCalamity460
Baron Samedi
0
3
2
0.33
L
Danzaburou
DaddyDanteDT
Danzaburou
1
4
1
0.38
W
Janus
FBOz34
Janus
4
0
7
7.5
W
5
1
7
8.5
L
Bacchus
Rivera5412
Bacchus
1
7
1
0.21
W
Jormungandr
THE MVNG BULLSi
Jormungandr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
38,311
44,633
Taken
29,278
35,257
Mitigated
14,728
7,613
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColdCalamity460
Baron Samedi
6,644
194
919
2,972
12,776
6,811
0
7,542
5,234
33,560
0
L
Danzaburou
DaddyDanteDT
Danzaburou
8,651
2,435
0
2,636
15,113
6,691
0
8,315
6,798
0
52,191
W
Janus
FBOz34
Janus
11,363
693
75
3,210
11,816
4,882
548
4,672
7,144
48,612
2,994
W
12,850
5,540
0
3,611
7,724
3,581
228
3,358
4,330
0
22,740
L
Bacchus
Rivera5412
Bacchus
4,193
103
0
1,086
16,744
21,755
0
8,767
7,977
15,141
0
W
Jormungandr
THE MVNG BULLSi
Jormungandr
14,098
2,098
142
298
9,738
6,265
222
2,857
6,830
54,556
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
33,420
167
Minions Killed
199
0
Camps Cleared
0
665,592
Distance Traveled
884,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,199
613
58
4
0
203,569
0
L
Danzaburou
9,850
657
97
6
0
241,748
0
W
Janus
11,098
740
92
6
0
279,568
0
W
Bastet
10,990
733
28
2
0
322,620
0
L
Bacchus
8,911
594
12
1
0
220,275
0
W
Jormungandr
11,332
755
79
5
0
281,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role