Player Matchup

Merlin
Merlin
Silver I
AidanIsLost
Merlin
Silver I
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 161L
1,546 MMR
Solo
Skadi
Skadi
Bronze III
Funkburger
Skadi
Bronze III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,546 MMR
Solo
Thor
Thor
Bronze III
MarcusAgrippa
Thor
Bronze III
Level 157
God Stats
14W - 10L
1,500 SR
Queue Stats
94W - 75L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
TheSoSoCoconut
Sun Wukong
Silver I
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 33L
1,577 MMR
Party 2
Athena
Athena
Silver I
trackerjacker3
Athena
Silver I
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 51L
1,543 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,500 SR
1,542 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,478 SR
1,529 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
BigGaybe
King Arthur
Bronze III
Level 108
God Stats
0W - 1L
1,328 SR
Queue Stats
51W - 44L
1,546 MMR
Party 1
Pele
Pele
Bronze III
BlindEagles
Pele
Bronze III
Level 127
God Stats
8W - 5L
1,561 SR
Queue Stats
77W - 73L
1,546 MMR
Party 1
Ymir
Ymir
Gold V
Excsee
Ymir
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,508 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Y2M0
Danzaburou
Bronze III
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 3
9,238
543
7,752
8,597
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
16
1 / 1 / 3
8,973
528
4,846
7,601
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 2 / 1
10,057
592
12,153
13,414
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TheSoSoCoconut
Sun Wukong
15
1 / 2 / 3
9,340
549
13,190
17,524
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 6
7,329
431
9,955
12,325
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneMaman BrigitteBake Kujira

VS

Bans
ThanatosAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 2
8,250
485
7,735
9,378
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BigGaybe
King Arthur
14
2 / 2 / 0
8,167
480
9,076
17,571
17,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 1
8,469
498
7,662
14,326
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
Excsee
Ymir
12
0 / 1 / 2
7,251
427
3,484
17,668
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Y2M0
Danzaburou
12
0 / 5 / 2
7,460
439
4,235
9,872
4,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
8
8
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
Merlin
1
1
3
2.5
L
King Arthur
BigGaybe
King Arthur
2
2
0
1
L
4
2
1
2.25
L
Ymir
Excsee
Ymir
0
1
2
1
W
Skadi
1
1
3
2.5
W
9
2
1
4.75
W
Sun Wukong
TheSoSoCoconut
Sun Wukong
1
2
3
1.25
L
Danzaburou
Y2M0
Danzaburou
0
5
2
0.2
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,896
Damage
32,192
59,461
Taken
68,815
45,062
Mitigated
50,843
17,211
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,735
399
0
2,316
9,378
4,295
0
4,144
5,086
60,137
1,589
W
Merlin
7,752
326
0
756
8,597
3,518
402
3,259
5,088
81,080
845
L
King Arthur
BigGaybe
King Arthur
9,076
2,293
0
4,117
17,571
17,992
0
2,166
14,201
0
55,994
L
7,662
2,136
0
2,324
14,326
7,024
0
3,312
10,927
0
76,728
L
Ymir
Excsee
Ymir
3,484
785
0
3,776
17,668
16,967
0
6,816
10,805
36,195
3,163
W
Skadi
4,846
2,425
0
2,270
7,601
3,622
774
796
6,765
0
70,796
W
12,153
3,496
0
6,517
13,414
6,066
0
1,180
12,176
0
93,461
W
Sun Wukong
TheSoSoCoconut
Sun Wukong
13,190
2,447
0
6,948
17,524
21,731
11
1,924
15,524
2,505
74,056
L
Danzaburou
Y2M0
Danzaburou
4,235
1,336
0
2,002
9,872
4,565
0
1,733
8,139
0
48,928
W
9,955
3,360
0
720
12,325
10,125
14
3,861
8,348
32,142
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
39,597
560
Minions Killed
456
0
Camps Cleared
0
1,694,693
Distance Traveled
1,662,082
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,250
485
117
7
0
344,627
4
W
Merlin
9,238
543
139
8
0
329,729
0
L
King Arthur
8,167
480
90
5
0
314,999
0
L
Pele
8,469
498
111
7
0
406,743
1
L
Ymir
7,251
427
55
3
0
308,395
2
W
Skadi
8,973
528
129
8
0
272,602
0
W
Thor
10,057
592
131
8
0
382,903
3
W
Sun Wukong
9,340
549
120
7
0
339,927
7
L
Danzaburou
7,460
439
83
5
0
287,318
2
W
Athena
7,329
431
41
2
0
369,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role