Player Matchup

Tyr
Tyr
CARLOSAURO
Tyr
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
112W - 103L
1,533 Elo+
Party 3
Odin
Odin
ELALBINO36
Odin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 65L
1,603 Elo+
Party 3
Ah Puch
Ah Puch
Joelers916
Ah Puch
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 82L
1,607 Elo+
Solo
Atlas
Atlas
PrinceGreen420
Atlas
Level 124
God Stats
29W - 17L
1,500 SR
Queue Stats
461W - 492L
1,659 Elo+
Solo
Sobek
Sobek
Valitachi
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,665 Elo+
Party 3
Team Averages
Level 103
1,543 SR
1,613 Elo+

VS

Team Averages
Level 87
1,500 SR
1,697 Elo+
Persephone
Persephone
LovelyFawn74597
Persephone
Level 144
God Stats
2W - 7L
1,500 SR
Queue Stats
362W - 363L
1,781 Elo+
Party 1
Shiva
Shiva
StorminMorman96
Shiva
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
307W - 320L
1,793 Elo+
Party 1
Ullr
Ullr
nemfreed
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
thegreatacidman
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,652 Elo+
Solo
Janus
Janus
xD3rpyWolfx
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 8
12,100
1,008
15,006
15,957
10,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 4 / 9
9,703
809
11,599
15,168
14,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Joelers916
Ah Puch
17
4 / 1 / 15
10,102
842
14,046
9,241
4,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 15
9,963
830
6,506
16,674
16,338
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Valitachi
Sobek
15
2 / 4 / 9
9,129
761
3,069
13,085
12,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LovelyFawn74597
Persephone
15
6 / 6 / 6
8,966
747
10,303
12,204
5,104
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 5
9,634
803
16,516
15,701
14,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ullr
15
2 / 8 / 3
8,163
680
5,012
15,009
7,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
thegreatacidman
Zhong Kui
1
0 / 2 / 0
3,052
254
0
1,447
198
15
2 / 8 / 6
8,388
699
12,898
12,199
5,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
28
Kills
15
15
Deaths
28
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
W
8
4
9
3.13
W
Ah Puch
Joelers916
Ah Puch
4
1
15
11.5
L
Persephone
LovelyFawn74597
Persephone
6
6
6
1.5
W
1
5
15
1.7
L
5
4
5
1.88
W
Sobek
Valitachi
Sobek
2
4
9
1.63
L
Ullr
2
8
3
0.44
L
Zhong Kui
thegreatacidman
Zhong Kui
0
2
0
0
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,226
Damage
44,729
70,125
Taken
56,560
58,157
Mitigated
32,858
23,520
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,006
2,824
3,294
8,185
15,957
10,027
2,360
6,504
9,177
0
32,526
W
11,599
1,596
888
2,327
15,168
14,847
304
4,597
9,766
0
17,525
W
Ah Puch
Joelers916
Ah Puch
14,046
924
277
2,508
9,241
4,662
2,475
1,448
7,551
30,488
0
L
Persephone
LovelyFawn74597
Persephone
10,303
1,074
770
1,967
12,204
5,104
0
3,998
8,137
17,891
0
W
6,506
1,860
488
2,781
16,674
16,338
1,167
7,245
9,150
11,454
1,771
L
16,516
1,719
657
4,172
15,701
14,734
0
6,666
9,035
451
29,521
W
Sobek
Valitachi
Sobek
3,069
275
60
2,712
13,085
12,283
923
3,858
9,069
8,058
1,314
L
Ullr
5,012
2,917
82
435
15,009
7,541
0
6,451
8,558
0
11,470
L
Zhong Kui
thegreatacidman
Zhong Kui
0
0
0
0
1,447
198
0
384
1,063
0
0
L
12,898
1,717
0
396
12,199
5,281
0
4,796
7,403
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
38,203
119
Minions Killed
92
0
Camps Cleared
0
1,159,612
Distance Traveled
785,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,100
1,008
37
3
0
295,930
0
W
Odin
9,703
809
10
1
0
231,610
0
W
Ah Puch
10,102
842
43
4
0
239,418
0
L
Persephone
8,966
747
17
1
0
182,391
0
W
Atlas
9,963
830
15
1
0
188,326
0
L
Shiva
9,634
803
27
2
0
238,327
0
W
Sobek
9,129
761
14
1
0
204,328
0
L
Ullr
8,163
680
19
2
0
180,651
0
L
Zhong Kui
3,052
254
0
0
0
0
0
L
Janus
8,388
699
29
2
0
184,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role