Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold IV
Chukarito
Ares
Gold IV
Level 128
God Stats
68W - 62L
1,565 SR
Queue Stats
82W - 77L
1,551 MMR
Party 2
Chiron
Chiron
Gold V
Meathead_SlayR
Chiron
Gold V
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 29L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,522 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,618 SR
1,520 MMR
Anhur
Anhur
Gold IV
CrakaChris222
Anhur
Gold IV
Level 154
God Stats
5W - 4L
1,285 SR
Queue Stats
60W - 62L
1,564 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Dahbagel
Kuzenbo
Silver I
Level 107
God Stats
0W - 2L
1,824 SR
Queue Stats
23W - 20L
1,498 MMR
Party 1
Ix Chel
Ix Chel
Silver I
bigfeet147
Ix Chel
Silver I
Level 126
God Stats
2W - 3L
1,746 SR
Queue Stats
17W - 17L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 1 / 3
10,764
769
14,329
11,020
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
15
1 / 1 / 7
9,240
660
7,535
15,919
17,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 6
10,165
726
13,112
8,971
4,399
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Bake KujiraThothNe ZhaAgniAchilles

VS

Bans
AthenaBacchusMorgan Le FayCharonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,453
604
11,184
15,512
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Dahbagel
Kuzenbo
13
1 / 2 / 2
8,602
614
7,196
15,231
23,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
bigfeet147
Ix Chel
15
1 / 1 / 2
8,915
637
7,970
8,794
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
3
6.5
W
Ares
1
1
7
4.5
L
1
5
2
0.4
L
Kuzenbo
Dahbagel
Kuzenbo
1
2
2
1
W
2
1
6
5
L
Ix Chel
bigfeet147
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
26,350
35,910
Taken
39,537
27,092
Mitigated
34,942
11,390
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,329
917
0
1,734
11,020
4,949
400
4,277
6,486
69,874
1,409
W
Ares
7,535
417
0
4,689
15,919
17,744
0
5,761
9,805
11,442
336
L
11,184
4,268
0
3,105
15,512
7,298
0
9,632
5,789
0
36,071
L
Kuzenbo
Dahbagel
Kuzenbo
7,196
2,816
0
2,267
15,231
23,124
30
7,992
7,217
18,099
813
W
13,112
4,329
1,115
3,852
8,971
4,399
2,135
4,026
4,691
0
58,961
L
Ix Chel
bigfeet147
Ix Chel
7,970
774
1,706
1,927
8,794
4,520
0
3,735
5,010
40,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
25,970
200
Minions Killed
165
0
Camps Cleared
0
755,164
Distance Traveled
736,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,764
769
108
8
0
230,731
0
W
Ares
9,240
660
2
0
0
281,754
0
L
Anhur
8,453
604
64
5
0
211,008
0
L
Kuzenbo
8,602
614
27
2
0
279,000
2
W
Chiron
10,165
726
90
6
0
242,679
0
L
Ix Chel
8,915
637
74
5
0
246,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role