Player Matchup

Xbalanque
Xbalanque
FelixArgyle3
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,627 Elo+
Party 3
Horus
Horus
Gx_RoseQtr
Horus
Level 125
God Stats
10W - 12L
1,500 SR
Queue Stats
69W - 74L
1,234 Elo+
Party 1
Hun Batz
Hun Batz
LittleBigField
Hun Batz
Level 62
God Stats
0W - 2L
1,324 SR
Queue Stats
21W - 15L
1,519 Elo+
Party 1
Artio
Artio
NiRaaan
Artio
Level 125
God Stats
7W - 10L
1,500 SR
Queue Stats
64W - 66L
1,247 Elo+
Party 1
Thoth
Thoth
depot135
Thoth
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 80L
1,627 Elo+
Party 3
Team Averages
Level 89
1,465 SR
1,451 Elo+

VS

Team Averages
Level 108
1,515 SR
1,413 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Back5_1992
Cupid
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 20L
1,219 Elo+
Party 2
Achilles
Achilles
Dustysgaming74
Achilles
Level 128
God Stats
9W - 5L
1,577 SR
Queue Stats
57W - 69L
1,626 Elo+
Solo
Agni
Agni
Squabbl007
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FelixArgyle3
Xbalanque
10
0 / 2 / 0
5,021
418
2,544
6,608
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
8
0 / 1 / 0
5,314
443
3,228
8,084
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
8
0 / 0 / 0
4,921
410
2,149
6,830
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
NiRaaan
Artio
11
1 / 1 / 0
6,249
521
6,406
9,614
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
depot135
Thoth
12
0 / 0 / 0
6,497
541
2,161
5,188
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 3
6,725
560
2,576
6,397
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
 
Bastet
11
1 / 0 / 2
6,193
516
5,512
8,618
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cupid
12
0 / 0 / 4
6,351
529
5,729
5,155
2,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 1 / 1
6,074
506
4,112
10,494
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
6,092
508
2,616
4,373
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
4
4
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Bastet
 
Bastet
1
0
2
2
W
Cupid
0
0
4
2
W
Achilles
1
1
1
1.5
L
Xbalanque
FelixArgyle3
Xbalanque
0
2
0
0
L
Horus
0
1
0
0
L
Hun Batz
0
0
0
0
L
Artio
NiRaaan
Artio
1
1
0
1
W
1
0
0
1
L
Thoth
depot135
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
20,545
36,324
Taken
35,037
18,843
Mitigated
19,213
11,173
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,576
897
0
2,165
6,397
4,550
262
0
6,397
26,660
0
W
Bastet
 
Bastet
5,512
1,023
0
3,856
8,618
3,351
88
1,868
6,568
0
41,720
W
Cupid
5,729
3,495
290
3,037
5,155
2,007
531
112
5,035
0
56,575
W
Achilles
4,112
722
0
2,823
10,494
7,866
0
4,421
5,243
0
33,707
L
Xbalanque
FelixArgyle3
Xbalanque
2,544
1,095
0
1,000
6,608
2,347
0
1,229
5,379
0
25,539
L
Horus
3,228
1,689
810
3,648
8,084
6,073
0
1,824
6,174
0
15,581
L
Hun Batz
2,149
174
0
1,136
6,830
2,808
0
619
6,170
0
26,472
L
Artio
NiRaaan
Artio
6,406
851
88
3,991
9,614
5,992
0
341
8,653
46,364
0
W
2,616
113
0
1,821
4,373
1,439
0
1,146
3,227
36,704
0
L
Thoth
depot135
Thoth
2,161
0
0
500
5,188
1,623
0
1,179
4,009
53,188
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
31,435
267
Minions Killed
329
0
Camps Cleared
0
1,241,598
Distance Traveled
1,196,977
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,725
560
45
4
0
238,124
2
W
Bastet
6,193
516
77
6
0
246,191
0
W
Cupid
6,351
529
86
7
0
221,525
5
W
Achilles
6,074
506
45
4
0
237,568
2
L
Xbalanque
5,021
418
42
4
0
210,859
0
L
Horus
5,314
443
25
2
0
269,277
3
L
Hun Batz
4,921
410
37
3
0
292,399
0
L
Artio
6,249
521
64
5
0
235,878
2
W
Agni
6,092
508
76
6
0
253,569
3
L
Thoth
6,497
541
99
8
0
233,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role