Player Matchup

Hel
Hel
Anöušhką
Hel
Level 33
God Stats
1W - 2L
1,297 SR
Queue Stats
38W - 39L
1,041 Elo+
Solo
Scylla
Scylla
Lauch_mit_Reis
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 143L
1,532 Elo+
Party 1
Da Ji
Da Ji
ReisballNeko
Da Ji
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
26W - 43L
1,238 Elo+
Party 1
Anhur
Anhur
Sidorr44
Anhur
Level 28
God Stats
3W - 2L
1,508 SR
Queue Stats
92W - 111L
1,094 Elo+
Party 3
Achilles
Achilles
ukaniutgk
Achilles
Level 34
God Stats
2W - 3L
1,715 SR
Queue Stats
103W - 109L
1,169 Elo+
Party 3
Team Averages
Level 31
1,504 SR
1,215 Elo+

VS

Team Averages
Level 57
1,396 SR
1,472 Elo+
Fenrir
Fenrir
AgreedAsh003427
Fenrir
Level 41
God Stats
3W - 1L
1,718 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Kukulkan
Kukulkan
JDaines2002
Kukulkan
Level 64
God Stats
18W - 12L
1,285 SR
Queue Stats
255W - 254L
1,365 Elo+
Party 2
Ymir
Ymir
LittlePiggyBank
Ymir
Level 39
God Stats
11W - 12L
1,500 SR
Queue Stats
93W - 111L
1,624 Elo+
Solo
Hachiman
Hachiman
WTC 1R0NS
Hachiman
Level 63
God Stats
14W - 11L
1,176 SR
Queue Stats
188W - 184L
1,329 Elo+
Party 2
Bellona
Bellona
ket2000
Bellona
Level 76
God Stats
12W - 7L
1,301 SR
Queue Stats
283W - 257L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,082
507
7,972
10,190
3,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 1 / 0
5,733
478
1,581
6,233
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,243
437
1,922
7,489
2,925
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Sidorr44
Anhur
9
0 / 4 / 4
5,702
475
4,512
10,346
3,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
ukaniutgk
Achilles
8
0 / 7 / 0
5,073
423
4,279
11,249
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,062
589
2,716
7,704
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
JDaines2002
Kukulkan
14
3 / 0 / 0
7,768
647
4,616
4,555
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 3
6,896
575
3,403
11,111
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
WTC 1R0NS
Hachiman
10
1 / 2 / 3
6,191
516
8,298
7,784
2,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ket2000
Bellona
14
6 / 0 / 4
8,519
710
9,086
11,249
12,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
17
18
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
4
3
0
1.33
W
Kukulkan
JDaines2002
Kukulkan
3
0
0
3
L
0
1
0
0
W
1
2
3
1.25
L
0
3
1
0.17
L
Anhur
Sidorr44
Anhur
0
4
4
0.5
W
Hachiman
WTC 1R0NS
Hachiman
1
2
3
1.25
W
Bellona
ket2000
Bellona
6
0
4
8
L
Achilles
ukaniutgk
Achilles
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
28,119
45,507
Taken
42,403
18,416
Mitigated
27,035
12,905
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,716
252
0
1,819
7,704
3,463
972
745
6,959
0
39,856
L
7,972
155
2,331
5,094
10,190
3,539
0
1,923
8,267
34,113
0
W
Kukulkan
JDaines2002
Kukulkan
4,616
80
0
1,000
4,555
1,961
1,444
243
4,270
65,457
967
L
1,581
131
0
700
6,233
2,214
0
2,698
3,535
41,312
0
W
3,403
467
0
2,388
11,111
6,776
116
4,372
6,739
21,985
2,913
L
1,922
318
0
1,601
7,489
2,925
0
777
6,712
0
34,652
L
Anhur
Sidorr44
Anhur
4,512
2,100
0
1,703
10,346
3,327
454
896
9,450
0
26,558
W
Hachiman
WTC 1R0NS
Hachiman
8,298
4,769
0
2,320
7,784
2,546
0
3,495
4,289
0
40,112
W
Bellona
ket2000
Bellona
9,086
3,217
0
3,934
11,249
12,289
234
698
9,920
0
57,958
L
Achilles
ukaniutgk
Achilles
4,279
923
0
1,476
11,249
6,411
0
1,635
9,614
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
36,436
262
Minions Killed
369
0
Camps Cleared
0
1,105,063
Distance Traveled
1,157,082
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,062
589
58
5
0
262,489
0
L
Hel
6,082
507
45
4
0
220,524
0
W
Kukulkan
7,768
647
120
10
0
231,889
0
L
Scylla
5,733
478
82
7
0
222,661
1
W
Ymir
6,896
575
32
3
0
232,837
4
L
Da Ji
5,243
437
64
5
0
248,961
1
L
Anhur
5,702
475
42
4
0
198,277
0
W
Hachiman
6,191
516
55
5
0
212,590
0
W
Bellona
8,519
710
104
9
0
217,277
0
L
Achilles
5,073
423
29
2
0
214,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role