Player Matchup

Charon
Charon
Ferm55
Charon
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Party 1
Hera
Hera
Uttertàssen
Hera
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
3W - 2L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
tjockochful
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Party 1
Team Averages
Level 118
1,428 SR
1,399 Elo+

VS

Team Averages
Level 45
1,500 SR
1,285 Elo+
Sylvanus
Sylvanus
EnricoTheDeity
Sylvanus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 40L
1,285 Elo+
Party 2
Charybdis
Charybdis
SomeWhatUnlucky
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,285 Elo+
Party 2
Vulcan
Vulcan
skirk99
Vulcan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ferm55
Charon
19
7 / 0 / 8
12,473
780
13,447
13,544
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 2 / 9
11,909
744
22,498
9,836
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tjockochful
Danzaburou
16
4 / 1 / 7
11,753
735
12,832
13,079
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 1 / 2
9,643
603
5,929
21,616
24,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SomeWhatUnlucky
Charybdis
15
1 / 7 / 1
9,961
623
7,143
17,271
9,201
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
skirk99
Vulcan
15
1 / 8 / 0
9,450
591
6,816
14,842
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
1
2
2
W
Charon
Ferm55
Charon
7
0
8
11
L
Charybdis
SomeWhatUnlucky
Charybdis
1
7
1
0.21
W
5
2
9
4.75
L
Vulcan
skirk99
Vulcan
1
8
0
0.13
W
Danzaburou
tjockochful
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
19,888
36,459
Taken
53,729
25,771
Mitigated
41,294
10,461
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,929
1,674
1,912
4,935
21,616
24,473
0
12,496
8,108
23,105
0
W
Charon
Ferm55
Charon
13,447
1,334
0
2,917
13,544
15,205
914
4,478
9,066
36,458
2,276
L
Charybdis
SomeWhatUnlucky
Charybdis
7,143
5,350
0
1,424
17,271
9,201
0
9,152
7,698
0
54,737
W
22,498
4,351
0
3,433
9,836
3,958
604
3,066
6,757
58,801
892
L
Vulcan
skirk99
Vulcan
6,816
2,124
0
116
14,842
7,620
0
10,958
3,472
37,763
0
W
Danzaburou
tjockochful
Danzaburou
12,832
4,746
0
4,111
13,079
6,608
342
5,238
7,841
0
63,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
29,054
235
Minions Killed
187
0
Camps Cleared
0
877,580
Distance Traveled
747,113
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,643
603
36
2
0
284,405
3
W
Charon
12,473
780
70
4
0
299,395
0
L
Charybdis
9,961
623
96
6
0
230,137
3
W
Hera
11,909
744
82
5
0
295,358
0
L
Vulcan
9,450
591
55
3
0
232,571
0
W
Danzaburou
11,753
735
83
5
0
282,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role