Player Matchup

Hera
Hera
Bronze IV
legendary11
Hera
Bronze IV
Level 102
God Stats
0W - 2L
1,090 SR
Queue Stats
11W - 9L
1,200 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 102
1,090 SR
1,200 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,500 SR
1,161 MMR
Pele
Pele
Bronze III
F0CK_CegoNog
Pele
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,363
851
5,243
7,207
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiThanatosBellonaArtemisAo Kuang

VS

Bans
ArachneChaacSusanoBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
11,404
1,037
5,054
8,790
5,532
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,243
Damage
5,054
7,207
Taken
8,790
4,521
Mitigated
5,532
325
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,277
0
3,188
8,790
5,532
638
5,380
3,410
0
67,140
L
5,243
1,564
0
325
7,207
4,521
0
595
6,612
43,297
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,363
Gold Earned
11,404
99
Minions Killed
139
2
Camps Cleared
9
196,225
Distance Traveled
237,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,404
1,037
139
13
9
237,502
0
L
Hera
9,363
851
99
9
2
196,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role