Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lusor_BossaETB12
Cerberus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
VERMANDO
Zeus
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 112L
1,715 Elo+
Solo
Hera
Hera
W1ldk1rsche
Hera
Level 107
God Stats
1W - 0L
1,895 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nonsense187
Ah Muzen Cab
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 112L
1,394 Elo+
Solo
Team Averages
Level 114
1,579 SR
1,522 Elo+

VS

Team Averages
Level 66
1,500 SR
1,607 Elo+
Danzaburou
Danzaburou
FATALDIS4ST3R
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,602 Elo+
Solo
Ares
Ares
LeotenSemper
Ares
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Chronos
Chronos
Loglover91
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,495 Elo+
Solo
Ah Puch
Ah Puch
RoyalTemplar
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
cyberluv
Cu Chulainn
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
3 / 4 / 12
11,329
871
10,641
19,042
15,761
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 11
10,154
781
3,646
15,738
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
8 / 3 / 8
11,146
857
20,301
10,255
4,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 12
10,818
832
11,171
8,091
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
nonsense187
Ah Muzen Cab
15
2 / 4 / 10
9,739
749
7,673
10,029
5,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FATALDIS4ST3R
Danzaburou
19
10 / 5 / 8
11,681
899
16,951
16,092
6,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 7 / 7
9,533
733
8,550
19,149
24,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Loglover91
Chronos
18
3 / 5 / 9
9,923
763
9,431
13,099
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
RoyalTemplar
Ah Puch
17
3 / 4 / 10
9,605
739
17,714
9,672
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
cyberluv
Cu Chulainn
6
0 / 0 / 1
6,606
508
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
21
Kills
19
19
Deaths
21
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
12
2.25
L
Danzaburou
FATALDIS4ST3R
Danzaburou
10
5
8
2.8
L
3
7
7
0.93
L
Chronos
Loglover91
Chronos
3
5
9
1.5
W
2
5
11
1.5
L
Ah Puch
RoyalTemplar
Ah Puch
3
4
10
2
W
Zeus
8
3
8
4
W
6
3
12
4
L
Cu Chulainn
cyberluv
Cu Chulainn
0
0
1
0.5
W
Ah Muzen Cab
nonsense187
Ah Muzen Cab
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,432
Damage
52,646
63,155
Taken
58,012
44,349
Mitigated
41,196
22,598
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,641
650
1,035
9,000
19,042
15,761
1,959
11,669
7,373
38,998
0
L
Danzaburou
FATALDIS4ST3R
Danzaburou
16,951
7,668
1,011
3,775
16,092
6,941
1,393
13,136
2,956
0
38,130
L
8,550
710
178
1,125
19,149
24,042
217
13,571
5,397
13,392
0
L
Chronos
Loglover91
Chronos
9,431
3,694
1,297
2,198
13,099
6,121
0
10,966
2,036
26,035
0
W
3,646
58
74
3,911
15,738
14,537
347
8,540
7,198
6,587
308
L
Ah Puch
RoyalTemplar
Ah Puch
17,714
222
2,539
1,586
9,672
4,092
261
7,752
1,797
35,008
692
W
Zeus
20,301
1,876
2,314
2,278
10,255
4,995
1,660
3,807
6,448
34,379
260
W
11,171
2,273
1,234
1,000
8,091
3,891
891
5,139
2,952
26,402
620
L
Cu Chulainn
cyberluv
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
nonsense187
Ah Muzen Cab
7,673
1,996
735
1,017
10,029
5,165
3,017
6,262
3,767
0
19,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
47,348
200
Minions Killed
131
0
Camps Cleared
0
1,068,616
Distance Traveled
826,475
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,329
871
81
6
0
230,067
0
L
Danzaburou
11,681
899
40
3
0
180,602
0
L
Ares
9,533
733
8
1
0
205,070
0
L
Chronos
9,923
763
39
3
0
224,319
0
W
Cerberus
10,154
781
17
1
0
206,803
0
L
Ah Puch
9,605
739
44
3
0
216,484
2
W
Zeus
11,146
857
27
2
0
218,448
0
W
Hera
10,818
832
42
3
0
199,858
4
L
Cu Chulainn
6,606
508
0
0
0
0
0
W
Ah Muzen Cab
9,739
749
33
3
0
213,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role