Player Matchup

Ares
Ares
Bronze III
FruityDonzo
Ares
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 44L
1,499 MMR
Party 1
Horus
Horus
Bronze III
Georgemoko
Horus
Bronze III
Level 155
God Stats
13W - 15L
1,500 SR
Queue Stats
529W - 535L
1,538 MMR
Solo
Hachiman
Hachiman
Silver I
HenerRs
Hachiman
Silver I
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 45L
1,545 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
IrregularVerb
Cliodhna
Bronze III
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 2L
1,513 MMR
Solo
Nu Wa
Nu Wa
Silver I
Paranoidalny
Nu Wa
Silver I
Level 148
God Stats
5W - 2L
1,770 SR
Queue Stats
191W - 191L
1,529 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,597 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,561 SR
1,517 MMR
Set
Set
Silver II
 
Set
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver II
I Munke I
Anhur
Silver II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,536 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Zeqhoo
Kukulkan
Silver II
Level 77
God Stats
1W - 1L
1,946 SR
Queue Stats
130W - 119L
1,503 MMR
Solo
Ymir
Ymir
Silver I
malte_707
Ymir
Silver I
Level 159
God Stats
11W - 14L
1,551 SR
Queue Stats
131W - 162L
1,525 MMR
Solo
Hun Batz
Hun Batz
Silver I
migueraya
Hun Batz
Silver I
Level 127
God Stats
8W - 13L
1,307 SR
Queue Stats
137W - 155L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,232
513
7,072
13,107
14,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
2 / 2 / 7
9,044
502
6,738
11,847
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
HenerRs
Hachiman
17
0 / 1 / 4
9,921
551
9,002
9,081
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
IrregularVerb
Cliodhna
19
9 / 0 / 3
11,056
614
16,767
18,660
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 5
9,154
509
5,676
7,358
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoThanatosAo KuangBake Kujira

VS

Bans
Maman BrigitteBellonaAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 2 / 3
10,929
607
7,853
14,375
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
I Munke I
Anhur
16
1 / 2 / 0
9,484
527
5,469
11,723
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Zeqhoo
Kukulkan
17
3 / 3 / 1
9,844
547
6,531
7,819
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 5 / 1
7,389
411
1,174
18,194
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
migueraya
Hun Batz
16
1 / 2 / 4
8,571
476
6,557
16,262
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
9
9
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
2
3
2.75
W
2
3
4
1.33
W
Horus
2
2
7
2.75
W
Hachiman
HenerRs
Hachiman
0
1
4
2
L
Anhur
I Munke I
Anhur
1
2
0
0.5
W
Cliodhna
IrregularVerb
Cliodhna
9
0
3
10.5
W
1
3
5
1.17
L
Kukulkan
Zeqhoo
Kukulkan
3
3
1
1.17
L
Ymir
0
5
1
0.1
L
Hun Batz
migueraya
Hun Batz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
27,584
60,053
Taken
68,373
40,625
Mitigated
41,928
28,193
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,853
4,040
0
6,277
14,375
10,542
332
4,621
9,754
0
86,255
W
7,072
125
0
1,670
13,107
14,356
0
957
11,596
58,925
1,224
W
Horus
6,738
2,361
1,350
4,754
11,847
10,367
1,077
2,145
9,557
0
19,869
W
Hachiman
HenerRs
Hachiman
9,002
5,628
0
4,480
9,081
4,080
0
209
8,823
0
97,180
L
Anhur
I Munke I
Anhur
5,469
3,749
0
3,348
11,723
4,153
0
363
11,360
0
85,896
W
Cliodhna
IrregularVerb
Cliodhna
16,767
4,275
0
15,351
18,660
8,873
0
2,664
15,907
0
119,447
W
5,676
1,649
0
588
7,358
2,949
53
2,043
5,315
79,530
3,333
L
Kukulkan
Zeqhoo
Kukulkan
6,531
423
0
1,251
7,819
3,048
0
1,366
6,453
91,608
261
L
Ymir
1,174
50
0
1,618
18,194
16,387
0
3,664
14,530
11,841
732
L
Hun Batz
migueraya
Hun Batz
6,557
1,466
0
2,254
16,262
7,798
0
2,556
13,706
0
86,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
46,217
572
Minions Killed
617
0
Camps Cleared
0
1,811,761
Distance Traveled
1,693,305
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,929
607
148
8
0
325,531
2
W
Ares
9,232
513
99
6
0
338,493
2
W
Horus
9,044
502
20
1
0
363,695
7
W
Hachiman
9,921
551
153
9
0
337,054
3
L
Anhur
9,484
527
165
9
0
324,745
8
W
Cliodhna
11,056
614
152
8
0
449,081
0
W
Nu Wa
9,154
509
148
8
0
323,438
0
L
Kukulkan
9,844
547
187
10
0
344,399
7
L
Ymir
7,389
411
8
0
0
356,816
4
L
Hun Batz
8,571
476
109
6
0
341,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role