Player Matchup

Ra
Ra
Gun Joe Joker
Ra
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 81L
1,776 Elo+
Solo
Fenrir
Fenrir
Klinqe
Fenrir
Level 158
God Stats
14W - 12L
1,558 SR
Queue Stats
738W - 722L
1,620 Elo+
Solo
He Bo
He Bo
Marc_withaC
He Bo
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 285L
1,502 Elo+
Solo
Ishtar
Ishtar
moistwarrior2
Ishtar
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 37L
1,417 Elo+
Solo
Cabrakan
Cabrakan
soviet reaperXP
Cabrakan
Level 166
God Stats
3W - 3L
1,264 SR
Queue Stats
115W - 120L
1,386 Elo+
Solo
Team Averages
Level 149
1,464 SR
1,540 Elo+

VS

Team Averages
Level 125
1,514 SR
1,352 Elo+
Danzaburou
Danzaburou
Arcathian
Danzaburou
Level 199
God Stats
12W - 9L
1,824 SR
Queue Stats
145W - 122L
1,730 Elo+
Solo
Nike
Nike
Beararrows
Nike
Level 122
God Stats
0W - 2L
1,247 SR
Queue Stats
14W - 21L
1,085 Elo+
Party 1
Ao Kuang
Ao Kuang
Sooperprambo2006
Ao Kuang
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 41L
1,085 Elo+
Party 1
Vulcan
Vulcan
nomekianer
Vulcan
Level 101
God Stats
56W - 44L
1,500 SR
Queue Stats
247W - 246L
1,355 Elo+
Solo
Hades
Hades
vTipico
Hades
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 52L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,778
678
4,094
6,656
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Klinqe
Fenrir
13
10 / 1 / 0
8,380
838
10,135
9,056
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 3
6,601
660
4,296
7,574
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,027
603
6,009
6,440
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
9
0 / 2 / 4
5,682
568
5,218
10,385
10,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcathian
Danzaburou
11
2 / 1 / 0
6,683
668
8,017
7,494
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 0
4,651
465
3,379
10,546
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 3 / 0
5,768
577
5,273
10,553
3,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
nomekianer
Vulcan
10
1 / 4 / 1
5,607
561
4,800
5,514
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
vTipico
Hades
9
0 / 2 / 3
5,749
575
4,232
10,999
8,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
18
Kills
6
6
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arcathian
Danzaburou
2
1
0
2
L
0
8
0
0
W
3
1
3
4.5
W
Fenrir
Klinqe
Fenrir
10
1
0
10
W
3
1
3
4.5
L
3
3
0
1
W
2
1
0
2
L
Vulcan
nomekianer
Vulcan
1
4
1
0.38
W
Cabrakan
0
2
4
1
L
Hades
vTipico
Hades
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
25,701
40,111
Taken
45,106
22,506
Mitigated
20,366
14,194
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arcathian
Danzaburou
8,017
4,815
0
2,714
7,494
3,219
0
2,125
5,369
0
49,839
L
3,379
50
0
611
10,546
3,198
0
305
10,239
0
23,625
W
4,094
705
228
2,696
6,656
2,756
644
5,115
1,541
42,587
1,614
W
Fenrir
Klinqe
Fenrir
10,135
3,343
0
3,405
9,056
3,812
0
1,031
8,025
0
57,347
W
4,296
260
0
3,637
7,574
2,655
0
2,638
4,936
45,560
939
L
5,273
1,758
0
4,588
10,553
3,866
0
2,821
7,666
32,254
4,655
W
6,009
3,481
0
1,601
6,440
2,672
0
1,141
5,299
0
50,187
L
Vulcan
nomekianer
Vulcan
4,800
1,332
0
510
5,514
2,074
0
3,992
1,376
34,788
1,268
W
Cabrakan
5,218
729
142
2,485
10,385
10,611
0
4,375
6,010
12,071
0
L
Hades
vTipico
Hades
4,232
1,055
173
3,724
10,999
8,009
0
3,767
7,219
18,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
28,458
375
Minions Killed
269
0
Camps Cleared
0
1,023,447
Distance Traveled
989,270
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,683
668
82
8
0
197,211
1
L
Nike
4,651
465
36
4
0
194,124
0
W
Ra
6,778
678
94
9
0
209,913
3
W
Fenrir
8,380
838
105
11
0
194,878
3
W
He Bo
6,601
660
73
7
0
235,942
1
L
Ao Kuang
5,768
577
67
7
0
213,454
0
W
Ishtar
6,027
603
94
9
0
198,258
1
L
Vulcan
5,607
561
66
7
0
182,056
0
W
Cabrakan
5,682
568
9
1
0
184,456
0
L
Hades
5,749
575
18
2
0
202,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role