Player Matchup

Zhong Kui
Zhong Kui
Dreian117
Zhong Kui
Level 62
God Stats
4W - 1L
1,755 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Pele
Pele
ItsDragzz
Pele
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 41L
1,520 Elo+
Party 1
Sobek
Sobek
LeakyLadttv
Sobek
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,172 Elo+
Solo
Ullr
Ullr
Reloadbuffer
Ullr
Level 150
God Stats
6W - 6L
1,500 SR
Queue Stats
84W - 95L
1,330 Elo+
Party 1
Erlang Shen
Erlang Shen
machetematon4
Erlang Shen
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 68L
1,494 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,402 Elo+

VS

Team Averages
Level 128
1,515 SR
1,501 Elo+
Susano
Susano
Matnor15
Susano
Level 102
God Stats
120W - 89L
1,577 SR
Queue Stats
190W - 190L
1,491 Elo+
Solo
Sol
Sol
Strolll云端
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,322 Elo+
Solo
Poseidon
Poseidon
Terrorising7175
Poseidon
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 68L
1,343 Elo+
Solo
Bellona
Bellona
TheRealMVP888
Bellona
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 104L
1,515 Elo+
Solo
Guan Yu
Guan Yu
arthustheblack
Guan Yu
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dreian117
Zhong Kui
11
1 / 1 / 2
6,272
570
3,403
5,294
3,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
6 / 1 / 2
6,820
620
7,076
9,623
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 7
6,146
559
4,931
9,105
8,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 2 / 5
6,779
616
6,586
8,546
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
machetematon4
Erlang Shen
12
5 / 1 / 4
7,568
688
9,111
13,901
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Matnor15
Susano
12
3 / 1 / 0
6,226
566
4,036
9,919
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 2
5,495
500
4,651
8,305
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
10
1 / 4 / 2
5,900
536
5,386
7,283
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
10
1 / 4 / 2
5,564
506
5,588
11,087
9,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 0
5,870
534
6,280
12,762
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
7
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dreian117
Zhong Kui
1
1
2
2
W
Pele
6
1
2
7
W
3
2
7
3.25
L
Susano
Matnor15
Susano
3
1
0
3
W
3
2
5
2.75
L
1
3
2
0.67
L
Poseidon
1
4
2
0.5
L
Bellona
1
4
2
0.5
L
1
6
0
0.17
W
Erlang Shen
machetematon4
Erlang Shen
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
25,941
46,469
Taken
49,356
29,582
Mitigated
29,845
17,882
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dreian117
Zhong Kui
3,403
654
0
1,763
5,294
3,902
0
3,021
2,273
35,393
4,598
W
Pele
7,076
1,853
0
1,964
9,623
4,079
0
1,313
8,310
0
57,404
W
4,931
814
377
4,339
9,105
8,379
0
3,020
6,041
20,830
1,191
L
Susano
Matnor15
Susano
4,036
1,162
0
4,245
9,919
3,552
0
1,404
8,515
0
51,450
W
6,586
2,650
0
1,679
8,546
3,237
0
2,431
6,115
0
49,921
L
4,651
1,197
0
2,716
8,305
2,301
0
1,299
7,006
35,353
0
L
Poseidon
5,386
780
0
436
7,283
1,839
0
2,389
4,894
37,649
0
L
Bellona
5,588
2,561
0
3,226
11,087
9,910
0
2,871
8,216
0
34,140
L
6,280
1,103
34
2,257
12,762
12,243
0
0
12,762
0
36,119
W
Erlang Shen
machetematon4
Erlang Shen
9,111
5,011
0
7,760
13,901
9,985
0
537
12,593
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
29,055
359
Minions Killed
313
0
Camps Cleared
0
1,070,661
Distance Traveled
1,098,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,272
570
77
7
0
196,102
0
W
Pele
6,820
620
91
8
0
241,415
2
W
Sobek
6,146
559
27
2
0
229,593
0
L
Susano
6,226
566
81
7
0
261,317
0
W
Ullr
6,779
616
78
7
0
207,693
2
L
Sol
5,495
500
53
5
0
217,141
0
L
Poseidon
5,900
536
71
6
0
215,427
0
L
Bellona
5,564
506
51
5
0
210,322
0
L
Guan Yu
5,870
534
57
5
0
194,534
0
W
Erlang Shen
7,568
688
86
8
0
195,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role