Player Matchup

Vamana
Vamana
CyberisdeaddOX
Vamana
Level 82
God Stats
12W - 5L
1,658 SR
Queue Stats
32W - 32L
1,545 Elo+
Party 3
Sobek
Sobek
Drangkal
Sobek
Level 39
God Stats
7W - 1L
1,693 SR
Queue Stats
31W - 27L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
GomaJackson
Hou Yi
Level 16
God Stats
4W - 1L
1,629 SR
Queue Stats
14W - 22L
1,555 Elo+
Party 3
Mercury
Mercury
ShiNexAddo
Mercury
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
SmokeyNaldo
Zhong Kui
Level 24
God Stats
1W - 1L
1,304 SR
Queue Stats
52W - 57L
1,545 Elo+
Party 3
Team Averages
Level 55
1,557 SR
1,589 Elo+

VS

Team Averages
Level 54
1,695 SR
1,528 Elo+
Jormungandr
Jormungandr
Alpharius194
Jormungandr
Level 44
God Stats
0W - 2L
1,754 SR
Queue Stats
46W - 36L
1,545 Elo+
Party 1
Medusa
Medusa
Carlocktoon
Medusa
Level 84
God Stats
3W - 3L
2,003 SR
Queue Stats
43W - 42L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
Nevexito
Zhong Kui
Level 48
God Stats
19W - 18L
1,716 SR
Queue Stats
27W - 28L
1,699 Elo+
Solo
Susano
Susano
ScrooopyNooopers
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,545 Elo+
Party 1
Poseidon
Poseidon
xKARMATIKx
Poseidon
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,519
593
4,924
7,664
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Drangkal
Sobek
10
1 / 2 / 3
6,192
563
1,999
7,336
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
10
1 / 2 / 1
5,517
502
1,909
5,622
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ShiNexAddo
Mercury
13
5 / 1 / 3
7,315
665
4,538
8,787
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SmokeyNaldo
Zhong Kui
12
1 / 1 / 0
6,590
599
1,569
3,843
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alpharius194
Jormungandr
10
1 / 1 / 2
5,853
532
2,800
4,591
3,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
2 / 2 / 2
6,285
571
6,235
5,462
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Nevexito
Zhong Kui
9
2 / 3 / 0
6,198
563
4,957
7,086
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
5,530
503
2,073
8,868
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
xKARMATIKx
Poseidon
12
1 / 1 / 1
6,533
594
2,111
4,993
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alpharius194
Jormungandr
1
1
2
2
L
Medusa
2
2
2
1.5
W
2
1
2
3
W
Sobek
Drangkal
Sobek
1
2
3
1.25
W
Hou Yi
1
2
1
0.75
L
Zhong Kui
Nevexito
Zhong Kui
2
3
0
0.67
L
1
3
0
0.33
W
Mercury
ShiNexAddo
Mercury
5
1
3
6.5
W
Zhong Kui
SmokeyNaldo
Zhong Kui
1
1
0
1
L
Poseidon
xKARMATIKx
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
18,176
33,252
Taken
31,000
20,049
Mitigated
15,451
4,694
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alpharius194
Jormungandr
2,800
791
0
0
4,591
3,560
0
516
4,075
26,779
1,340
L
Medusa
6,235
2,836
0
1,715
5,462
2,138
245
1,064
4,351
0
45,757
W
4,924
2,054
0
619
7,664
5,539
816
3,429
3,903
0
39,718
W
Sobek
Drangkal
Sobek
1,999
335
0
2,140
7,336
6,011
0
2,044
5,292
13,428
906
W
Hou Yi
1,909
1,577
0
0
5,622
1,997
0
1,359
4,263
0
35,638
L
Zhong Kui
Nevexito
Zhong Kui
4,957
517
0
1,525
7,086
4,617
177
507
6,169
35,934
1,471
L
2,073
228
0
3,142
8,868
3,489
0
234
8,515
0
31,437
W
Mercury
ShiNexAddo
Mercury
4,538
2,572
0
750
8,787
3,583
0
1,142
7,591
0
52,034
W
Zhong Kui
SmokeyNaldo
Zhong Kui
1,569
194
0
1,185
3,843
2,919
0
1,332
2,483
36,236
1,654
L
Poseidon
xKARMATIKx
Poseidon
2,111
125
0
894
4,993
1,647
0
1,031
3,872
55,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
30,399
329
Minions Killed
329
0
Camps Cleared
0
1,156,489
Distance Traveled
1,083,836
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,853
532
48
4
0
225,510
0
L
Medusa
6,285
571
72
7
0
218,620
0
W
Vamana
6,519
593
72
7
0
231,823
0
W
Sobek
6,192
563
23
2
0
237,163
2
W
Hou Yi
5,517
502
61
6
0
216,931
0
L
Zhong Kui
6,198
563
59
5
0
161,601
0
L
Susano
5,530
503
52
5
0
241,614
0
W
Mercury
7,315
665
78
7
0
268,927
0
W
Zhong Kui
6,590
599
95
9
0
201,645
2
L
Poseidon
6,533
594
98
9
0
236,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role