Player Matchup

Hachiman
Hachiman
KitsuneIce
Hachiman
Level 45
God Stats
11W - 6L
1,724 SR
Queue Stats
23W - 15L
1,800 Elo+
Party 2
Aphrodite
Aphrodite
PigglyWiggly253
Aphrodite
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 21L
1,800 Elo+
Party 2
Vulcan
Vulcan
RWBYMukbang
Vulcan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,800 Elo+
Party 2
Serqet
Serqet
Serial_whiffer
Serqet
Level 45
God Stats
1W - 1L
1,297 SR
Queue Stats
119W - 123L
1,690 Elo+
Party 3
Nike
Nike
YoDadCargoShortz
Nike
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 98L
1,606 Elo+
Party 3
Team Averages
Level 55
1,504 SR
1,739 Elo+

VS

Team Averages
Level 54
1,525 SR
1,566 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Aandrogdovah
Vamana
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 87L
1,441 Elo+
Solo
Serqet
Serqet
CapnHamhands
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Poxbringer
Kukulkan
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
SheldowFirst
Aphrodite
Level 17
God Stats
157W - 197L
1,839 SR
Queue Stats
192W - 248L
1,887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KitsuneIce
Hachiman
19
7 / 0 / 1
11,294
627
14,378
7,918
4,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
PigglyWiggly253
Aphrodite
15
1 / 0 / 7
9,372
521
7,974
11,660
10,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
14
2 / 1 / 3
8,603
478
9,702
7,282
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 3
7,994
444
4,970
15,182
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 0
9,537
530
7,209
12,719
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 3 / 1
8,852
492
6,840
15,462
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
19
3 / 0 / 0
11,639
647
9,630
12,185
14,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
13
1 / 2 / 0
7,521
418
6,427
15,415
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Poxbringer
Kukulkan
12
1 / 4 / 1
7,592
422
7,521
12,178
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
SheldowFirst
Aphrodite
11
0 / 3 / 0
7,054
392
2,854
13,732
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Vamana
3
0
0
3
L
Serqet
1
2
0
0.5
W
Hachiman
KitsuneIce
Hachiman
7
0
1
7.5
W
Aphrodite
PigglyWiggly253
Aphrodite
1
0
7
4.5
L
Kukulkan
Poxbringer
Kukulkan
1
4
1
0.38
W
Vulcan
2
1
3
3.5
W
1
2
3
1.25
L
Aphrodite
SheldowFirst
Aphrodite
0
3
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,233
Damage
33,272
54,761
Taken
68,972
40,150
Mitigated
38,923
24,219
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,840
1,739
0
4,834
15,462
6,233
0
2,845
12,379
0
89,655
L
Vamana
9,630
3,957
0
5,341
12,185
14,720
92
165
11,235
0
119,637
L
Serqet
6,427
1,761
0
2,120
15,415
6,704
94
2,251
12,448
0
66,294
W
Hachiman
KitsuneIce
Hachiman
14,378
9,529
0
4,862
7,918
4,095
576
699
7,219
0
127,902
W
Aphrodite
PigglyWiggly253
Aphrodite
7,974
981
4,547
7,928
11,660
10,873
0
4,369
7,291
29,155
3,825
L
Kukulkan
Poxbringer
Kukulkan
7,521
853
0
369
12,178
4,510
0
6,574
5,560
49,352
0
W
Vulcan
9,702
3,334
0
988
7,282
3,546
88
3,825
3,032
61,637
2,472
W
4,970
1,224
0
2,232
15,182
7,292
0
1,650
12,740
0
73,202
L
Aphrodite
SheldowFirst
Aphrodite
2,854
430
2,458
5,152
13,732
6,756
0
4,977
8,425
18,618
0
W
7,209
735
0
3,662
12,719
14,344
124
196
11,745
0
84,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
42,658
597
Minions Killed
570
0
Camps Cleared
0
1,793,368
Distance Traveled
1,759,926
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,852
492
152
8
0
344,439
2
L
Vamana
11,639
647
207
12
0
304,867
7
L
Serqet
7,521
418
89
5
0
404,510
0
W
Hachiman
11,294
627
192
11
0
331,398
0
W
Aphrodite
9,372
521
31
2
0
371,038
5
L
Kukulkan
7,592
422
93
5
0
384,042
0
W
Vulcan
8,603
478
107
6
0
353,296
2
W
Serqet
7,994
444
100
6
0
407,965
0
L
Aphrodite
7,054
392
29
2
0
322,068
0
W
Nike
9,537
530
167
9
0
329,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role