Player Matchup

Tiamat
Tiamat
Bronze III
CpDaDon013
Tiamat
Bronze III
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 39L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
MeSoWhornii
Chernobog
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
MeatyBobo
Sun Wukong
Bronze III
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 94L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
ZK9-ZeRo-
Ne Zha
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Zedrr
Atlas
Bronze III
Level 187
God Stats
6W - 4L
1,500 SR
Queue Stats
135W - 126L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,541 SR
1,500 MMR
Janus
Janus
Bronze III
ALEXVALL11
Janus
Bronze III
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 97L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
HypeLex
Kumbhakarna
Bronze III
Level 125
God Stats
4W - 2L
1,504 SR
Queue Stats
15W - 13L
1,500 MMR
Party 1
Thor
Thor
Bronze III
TechnoSquare
Thor
Bronze III
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
ThatWas3asy
Bellona
Bronze III
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
51W - 45L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
YouWildnMoe
Medusa
Bronze III
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
39W - 40L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CpDaDon013
Tiamat
14
1 / 1 / 2
8,181
511
5,476
3,955
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MeSoWhornii
Chernobog
12
1 / 3 / 0
7,448
466
3,862
8,889
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
MeatyBobo
Sun Wukong
15
0 / 0 / 2
8,833
552
15,265
19,698
20,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ZK9-ZeRo-
Ne Zha
15
4 / 4 / 2
8,156
510
5,524
15,187
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Zedrr
Atlas
13
1 / 1 / 5
8,159
510
8,407
14,776
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeAthenaAchillesBake KujiraChiron

VS

Bans
SusanoMaman BrigitteFenrirVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 4 / 3
8,187
512
6,840
9,907
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
HypeLex
Kumbhakarna
12
1 / 0 / 3
7,777
486
2,106
10,428
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 1
8,435
527
7,960
14,305
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ThatWas3asy
Bellona
16
1 / 1 / 1
9,874
617
15,279
20,446
25,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
15
2 / 1 / 1
8,768
548
6,626
9,563
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
9
9
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
2
4
3
0.88
L
Tiamat
CpDaDon013
Tiamat
1
1
2
2
W
Kumbhakarna
HypeLex
Kumbhakarna
1
0
3
2.5
L
Chernobog
MeSoWhornii
Chernobog
1
3
0
0.33
L
Sun Wukong
MeatyBobo
Sun Wukong
0
0
2
1
W
3
1
1
3.5
W
Bellona
ThatWas3asy
Bellona
1
1
1
1.5
W
Medusa
2
1
1
2.5
L
Ne Zha
ZK9-ZeRo-
Ne Zha
4
4
2
1.25
L
Atlas
Zedrr
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
38,811
62,505
Taken
64,649
47,072
Mitigated
51,395
18,722
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,840
243
0
1,582
9,907
4,154
0
5,957
3,950
65,484
1,482
L
Tiamat
CpDaDon013
Tiamat
5,476
119
0
1,654
3,955
1,985
52
963
2,992
58,170
862
W
Kumbhakarna
HypeLex
Kumbhakarna
2,106
138
0
1,941
10,428
9,903
0
4,860
5,568
20,606
0
L
Chernobog
MeSoWhornii
Chernobog
3,862
2,412
0
2,495
8,889
3,313
455
346
8,543
0
49,545
L
Sun Wukong
MeatyBobo
Sun Wukong
15,265
4,706
0
9,513
19,698
20,656
0
680
19,018
0
78,059
W
7,960
1,855
0
2,093
14,305
7,230
0
1,935
12,278
0
86,483
W
Bellona
ThatWas3asy
Bellona
15,279
7,925
0
10,097
20,446
25,993
0
462
18,217
0
92,843
W
Medusa
6,626
2,517
0
2,572
9,563
4,115
1,864
1,035
8,528
0
83,901
L
Ne Zha
ZK9-ZeRo-
Ne Zha
5,524
2,057
0
2,864
15,187
7,217
338
3,294
11,893
0
69,758
L
Atlas
Zedrr
Atlas
8,407
3,163
0
2,196
14,776
13,901
67
3,663
11,113
25,931
3,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
43,041
492
Minions Killed
550
0
Camps Cleared
0
1,581,267
Distance Traveled
1,601,075
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,187
512
111
7
0
303,099
6
L
Tiamat
8,181
511
118
7
0
321,851
4
W
Kumbhakarna
7,777
486
39
2
0
348,904
5
L
Chernobog
7,448
466
85
5
0
238,306
0
L
Sun Wukong
8,833
552
147
9
0
335,889
4
W
Thor
8,435
527
107
7
0
371,399
1
W
Bellona
9,874
617
167
10
0
298,079
1
W
Medusa
8,768
548
126
8
0
279,594
6
L
Ne Zha
8,156
510
99
6
0
356,726
6
L
Atlas
8,159
510
43
3
0
328,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role