Player Matchup

Hercules
Hercules
EarthsCrust43
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 143L
1,501 Elo+
Solo
Thoth
Thoth
frederikbuch
Thoth
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 34L
1,563 Elo+
Solo
Charon
Charon
oOBen59Oo
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,577 Elo+
Party 1
Zeus
Zeus
romu649
Zeus
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 361L
1,592 Elo+
Party 1
Mulan
Mulan
ÃłìštãŘ
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,547 Elo+

VS

Team Averages
Level 117
1,500 SR
1,539 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jaxxay
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Solo
Jing Wei
Jing Wei
KingRoyko
Jing Wei
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 46L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
SirBarley
Kuzenbo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,729 Elo+
Party 2
Amaterasu
Amaterasu
pintof_wine
Amaterasu
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 89L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EarthsCrust43
Hercules
8
0 / 2 / 5
6,239
693
1,656
3,387
2,981
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
1 / 6 / 3
7,993
888
3,786
9,095
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon
oOBen59Oo
Charon
14
6 / 5 / 3
8,500
944
5,747
11,597
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
romu649
Zeus
14
1 / 6 / 5
7,627
847
9,553
8,335
3,656
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
6,416
713
1,592
3,924
2,159
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 3 / 13
9,539
1,060
10,784
12,666
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Jaxxay
Sol
14
2 / 2 / 12
8,668
963
4,935
7,457
3,067
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
KingRoyko
Jing Wei
16
5 / 3 / 8
9,409
1,045
8,078
8,612
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SirBarley
Kuzenbo
13
3 / 3 / 14
8,847
983
4,695
13,685
14,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
pintof_wine
Amaterasu
14
4 / 3 / 14
8,718
969
6,357
11,954
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
9
Kills
21
21
Deaths
14
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
3
13
4.5
L
Hercules
EarthsCrust43
Hercules
0
2
5
1.25
W
Sol
Jaxxay
Sol
2
2
12
4
W
Jing Wei
KingRoyko
Jing Wei
5
3
8
3
W
Kuzenbo
SirBarley
Kuzenbo
3
3
14
3.33
L
1
6
3
0.42
L
Charon
oOBen59Oo
Charon
6
5
3
1.5
W
Amaterasu
pintof_wine
Amaterasu
4
3
14
3.67
L
Zeus
romu649
Zeus
1
6
5
0.58
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
34,849
36,338
Taken
54,374
26,247
Mitigated
45,238
3,714
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,784
5,027
2,274
3,847
12,666
12,635
627
5,373
6,876
0
13,440
L
Hercules
EarthsCrust43
Hercules
1,656
45
206
367
3,387
2,981
0
1,041
2,218
1,207
996
W
Sol
Jaxxay
Sol
4,935
1,809
1,000
3,329
7,457
3,067
4,539
2,142
5,315
26,398
0
W
Jing Wei
KingRoyko
Jing Wei
8,078
5,933
0
0
8,612
3,886
2,210
3,774
4,838
0
25,006
W
Kuzenbo
SirBarley
Kuzenbo
4,695
1,672
2,324
2,327
13,685
14,498
303
4,087
8,705
10,378
336
L
3,786
300
284
875
9,095
3,818
0
2,301
6,293
18,297
0
L
Charon
oOBen59Oo
Charon
5,747
656
113
725
11,597
13,633
0
2,757
8,482
10,588
0
W
Amaterasu
pintof_wine
Amaterasu
6,357
2,456
1,048
2,978
11,954
11,152
768
4,137
7,481
0
11,718
L
Zeus
romu649
Zeus
9,553
1,007
168
185
8,335
3,656
0
2,176
5,852
21,428
465
L
1,592
0
0
791
3,924
2,159
0
1,280
2,469
0
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
45,181
70
Minions Killed
115
0
Camps Cleared
0
531,647
Distance Traveled
962,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,539
1,060
11
1
0
200,636
0
L
Hercules
6,239
693
1
0
0
24,481
0
W
Sol
8,668
963
42
5
0
176,670
1
W
Jing Wei
9,409
1,045
33
4
0
185,930
0
W
Kuzenbo
8,847
983
12
1
0
190,597
0
L
Thoth
7,993
888
28
3
0
162,072
0
L
Charon
8,500
944
13
1
0
173,193
0
W
Amaterasu
8,718
969
17
2
0
208,615
0
L
Zeus
7,627
847
28
3
0
131,667
0
L
Mulan
6,416
713
0
0
0
40,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role