Player Matchup

Kumbhakarna
Kumbhakarna
BundaSniffer
Kumbhakarna
Level 75
God Stats
10W - 13L
1,480 SR
Queue Stats
93W - 60L
1,585 Elo+
Party 1
Martichoras
Martichoras
PelopidasNorris
Martichoras
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,309 Elo+
Solo
Mercury
Mercury
RealYardie
Mercury
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 78L
1,801 Elo+
Party 2
Surtr
Surtr
SMITEisWACK2
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,809 Elo+
Party 2
Raijin
Raijin
temp-035458678
Raijin
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 153L
1,464 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,593 Elo+

VS

Team Averages
Level 81
1,566 SR
1,659 Elo+
Merlin
Merlin
Dioツ
Merlin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 159L
1,747 Elo+
Party 3
Medusa
Medusa
Herodotis
Medusa
Level 62
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Kokskoala
Bacchus
Level 42
God Stats
1W - 1L
1,824 SR
Queue Stats
97W - 74L
1,747 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tibuwoolf
Cu Chulainn
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,801 Elo+
Solo
Mercury
Mercury
anto-santo326
Mercury
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BundaSniffer
Kumbhakarna
14
1 / 1 / 15
9,166
458
8,714
15,357
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
PelopidasNorris
Martichoras
14
2 / 8 / 8
8,677
434
11,087
16,737
8,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RealYardie
Mercury
17
5 / 4 / 4
9,589
479
8,976
17,948
9,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 5
11,202
560
10,319
15,485
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 0 / 5
9,808
490
12,299
12,052
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dioツ
Merlin
17
3 / 2 / 4
10,596
530
14,119
9,540
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Herodotis
Medusa
13
1 / 5 / 7
8,521
426
8,480
12,854
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kokskoala
Bacchus
13
4 / 5 / 5
9,098
455
12,408
22,130
26,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Tibuwoolf
Cu Chulainn
17
1 / 2 / 2
10,467
523
7,402
14,753
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
20
5 / 4 / 2
10,789
539
7,807
18,277
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
16
Kills
14
14
Deaths
18
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BundaSniffer
Kumbhakarna
1
1
15
8.5
L
Merlin
Dioツ
Merlin
3
2
4
2.5
L
Medusa
Herodotis
Medusa
1
5
7
0.9
L
Bacchus
Kokskoala
Bacchus
4
5
5
1.3
W
Martichoras
PelopidasNorris
Martichoras
2
8
8
0.75
W
Mercury
RealYardie
Mercury
5
4
4
1.75
W
4
1
5
6.5
L
Cu Chulainn
Tibuwoolf
Cu Chulainn
1
2
2
1
L
Mercury
5
4
2
1.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
50,216
77,579
Taken
77,554
52,922
Mitigated
60,436
10,879
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BundaSniffer
Kumbhakarna
8,714
997
0
2,523
15,357
16,713
0
4,842
10,279
26,395
0
L
Merlin
Dioツ
Merlin
14,119
285
0
981
9,540
4,303
116
3,752
5,739
87,225
2,161
L
Medusa
Herodotis
Medusa
8,480
3,070
0
450
12,854
5,797
1,332
2,229
10,573
0
51,246
L
Bacchus
Kokskoala
Bacchus
12,408
1,527
0
5,202
22,130
26,410
262
7,032
14,868
33,096
0
W
Martichoras
PelopidasNorris
Martichoras
11,087
3,332
372
1,540
16,737
8,464
570
6,897
9,840
0
60,923
W
Mercury
RealYardie
Mercury
8,976
5,007
0
687
17,948
9,664
0
6,493
11,455
0
100,449
W
10,319
4,491
0
2,793
15,485
11,983
0
3,031
11,958
2,835
78,343
L
Cu Chulainn
Tibuwoolf
Cu Chulainn
7,402
913
0
4,072
14,753
14,699
18
3,243
10,892
0
91,340
L
Mercury
7,807
4,312
0
1,187
18,277
9,227
66
5,520
12,659
0
120,541
W
12,299
698
0
2,964
12,052
6,098
0
4,907
7,096
78,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
49,471
528
Minions Killed
586
0
Camps Cleared
0
1,950,265
Distance Traveled
1,759,364
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,166
458
25
1
0
411,493
5
L
Merlin
10,596
530
158
8
0
358,117
3
L
Medusa
8,521
426
79
4
0
322,794
0
L
Bacchus
9,098
455
32
2
0
343,387
0
W
Martichoras
8,677
434
86
4
0
341,563
0
W
Mercury
9,589
479
143
7
0
447,919
1
W
Surtr
11,202
560
131
7
0
389,409
0
L
Cu Chulainn
10,467
523
158
8
0
319,199
2
L
Mercury
10,789
539
159
8
0
415,867
0
W
Raijin
9,808
490
143
7
0
359,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role