Player Matchup

Hachiman
Hachiman
Bronze III
GWS KING
Hachiman
Bronze III
Level 159
God Stats
14W - 7L
1,500 SR
Queue Stats
127W - 115L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
NoxikRost
Scylla
Bronze III
Level 171
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 120L
1,500 MMR
Solo
Athena
Athena
Bronze III
Tom the FishHD
Athena
Bronze III
Level 144
God Stats
37W - 31L
1,713 SR
Queue Stats
442W - 429L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
borce20
Thanatos
Bronze III
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Ѕped
Sun Wukong
Bronze III
Level 139
God Stats
12W - 9L
1,500 SR
Queue Stats
355W - 315L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,586 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,500 SR
1,500 MMR
Mulan
Mulan
Bronze III
IIILKA
Mulan
Bronze III
Level 107
God Stats
62W - 59L
1,500 SR
Queue Stats
197W - 199L
1,500 MMR
Party 1
Serqet
Serqet
Bronze III
MrRowhan
Serqet
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 MMR
Solo
Ares
Ares
Bronze III
VelikiMaximus
Ares
Bronze III
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 198L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
bobbinsancho
Xbalanque
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 56L
1,500 MMR
Solo
Janus
Janus
Bronze III
sadfers
Janus
Bronze III
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
405W - 438L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GWS KING
Hachiman
20
10 / 4 / 9
15,022
653
25,543
21,011
10,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NoxikRost
Scylla
20
5 / 2 / 9
13,310
579
15,377
11,492
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
2 / 0 / 27
13,413
583
14,557
25,551
38,849
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
borce20
Thanatos
20
15 / 5 / 6
14,559
633
15,898
21,532
12,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ѕped
Sun Wukong
20
11 / 0 / 10
15,765
685
29,207
28,264
24,923
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanBake KujiraMaman BrigitteTyr

VS

Bans
Ao KuangKaliArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IIILKA
Mulan
18
2 / 7 / 0
11,172
486
7,909
24,655
20,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
MrRowhan
Serqet
18
5 / 7 / 4
11,690
508
17,085
27,067
15,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 11 / 3
9,749
424
13,343
30,926
32,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Xbalanque
bobbinsancho
Xbalanque
17
2 / 5 / 3
10,597
461
8,876
17,995
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
sadfers
Janus
15
0 / 13 / 2
9,708
422
10,098
22,723
8,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
43
Kills
11
11
Deaths
43
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GWS KING
Hachiman
10
4
9
3.63
L
Mulan
IIILKA
Mulan
2
7
0
0.29
L
Serqet
MrRowhan
Serqet
5
7
4
1
W
Scylla
NoxikRost
Scylla
5
2
9
4.75
W
2
0
27
15.5
L
2
11
3
0.32
L
Xbalanque
bobbinsancho
Xbalanque
2
5
3
0.7
W
Thanatos
borce20
Thanatos
15
5
6
3.6
L
Janus
sadfers
Janus
0
13
2
0.08
W
Sun Wukong
Ѕped
Sun Wukong
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,582
Damage
57,311
107,850
Taken
123,366
91,802
Mitigated
82,895
52,500
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GWS KING
Hachiman
25,543
20,522
0
8,991
21,011
10,130
3,514
4,818
15,201
0
153,357
L
Mulan
IIILKA
Mulan
7,909
464
0
4,007
24,655
20,352
0
3,384
19,929
0
73,352
L
Serqet
MrRowhan
Serqet
17,085
4,039
0
2,423
27,067
15,245
0
4,145
22,635
0
79,412
W
Scylla
NoxikRost
Scylla
15,377
1,675
0
3,574
11,492
4,985
958
5,057
6,135
118,789
3,858
W
14,557
3,319
0
5,161
25,551
38,849
678
8,699
16,534
35,865
3,219
L
13,343
1,913
0
1,540
30,926
32,503
0
8,414
22,199
32,290
0
L
Xbalanque
bobbinsancho
Xbalanque
8,876
5,207
0
950
17,995
6,191
544
4,536
13,307
0
62,444
W
Thanatos
borce20
Thanatos
15,898
6,302
0
17,313
21,532
12,915
1,000
3,260
17,942
0
107,425
L
Janus
sadfers
Janus
10,098
490
0
1,574
22,723
8,604
62
8,662
13,886
69,054
0
W
Sun Wukong
Ѕped
Sun Wukong
29,207
8,063
0
17,461
28,264
24,923
3,322
2,837
24,563
0
173,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,069
Gold Earned
52,916
748
Minions Killed
484
0
Camps Cleared
0
2,279,310
Distance Traveled
1,946,797
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,022
653
202
9
0
413,846
1
L
Mulan
11,172
486
127
6
0
370,311
3
L
Serqet
11,690
508
114
5
0
462,360
4
W
Scylla
13,310
579
159
7
0
437,255
4
W
Athena
13,413
583
36
2
0
524,449
4
L
Ares
9,749
424
31
1
0
365,771
9
L
Xbalanque
10,597
461
90
4
0
400,916
0
W
Thanatos
14,559
633
135
6
0
447,605
0
L
Janus
9,708
422
122
5
0
347,439
2
W
Sun Wukong
15,765
685
216
9
0
456,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role