Player Matchup

Maui
Maui
P_Colonel_
Maui
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 120L
1,696 Elo+
Party 1
Anubis
Anubis
SdTK
Anubis
Level 159
God Stats
10W - 14L
1,500 SR
Queue Stats
247W - 240L
968 Elo+
Solo
Thanatos
Thanatos
Sp1dwagon
Thanatos
Level 128
God Stats
11W - 13L
1,500 SR
Queue Stats
191W - 185L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
h_colonel
Xbalanque
Level 114
God Stats
6W - 7L
1,500 SR
Queue Stats
830W - 860L
1,419 Elo+
Party 1
Ra
Ra
Твоямамка1
Ra
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 166L
1,428 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,400 Elo+

VS

Team Averages
Level 124
1,505 SR
1,549 Elo+
Da Ji
Da Ji
Intrah
Da Ji
Level 143
God Stats
2W - 1L
1,282 SR
Queue Stats
34W - 28L
1,289 Elo+
Solo
Ullr
Ullr
Rpaul06
Ullr
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 20L
1,500 Elo+
Solo
Chang'e
Chang'e
SaLtap1das
Chang'e
Level 228
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 205L
1,557 Elo+
Solo
Rama
Rama
callmeobitoo
Rama
Level 103
God Stats
3W - 1L
1,744 SR
Queue Stats
135W - 123L
1,760 Elo+
Party 3
Yemoja
Yemoja
getEMPd
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,685
426
767
6,095
5,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
SdTK
Anubis
12
2 / 4 / 0
7,221
656
5,083
8,137
3,887
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Sp1dwagon
Thanatos
9
1 / 5 / 1
5,064
460
2,232
11,119
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
h_colonel
Xbalanque
9
0 / 1 / 0
4,953
450
1,903
5,350
1,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
6,301
573
4,983
7,271
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Intrah
Da Ji
12
11 / 1 / 2
7,336
667
7,871
9,816
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Rpaul06
Ullr
12
1 / 1 / 2
6,223
566
3,633
6,194
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
SaLtap1das
Chang'e
11
1 / 2 / 4
6,410
583
4,436
6,774
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 4
6,330
575
6,256
5,129
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
getEMPd
Yemoja
10
0 / 0 / 6
5,950
541
1,420
3,649
2,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Intrah
Da Ji
11
1
2
12
L
0
1
1
0.5
W
Ullr
Rpaul06
Ullr
1
1
2
2
W
Chang'e
SaLtap1das
Chang'e
1
2
4
1.5
L
Anubis
SdTK
Anubis
2
4
0
0.5
L
Thanatos
Sp1dwagon
Thanatos
1
5
1
0.3
W
1
0
4
3
W
Yemoja
getEMPd
Yemoja
0
0
6
3
L
Xbalanque
h_colonel
Xbalanque
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
23,616
37,972
Taken
31,562
18,193
Mitigated
12,691
14,153
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Intrah
Da Ji
7,871
1,631
0
1,186
9,816
4,492
0
2,353
7,329
0
42,530
L
767
126
81
757
6,095
5,836
0
636
5,459
14,123
1,533
W
Ullr
Rpaul06
Ullr
3,633
563
0
1,540
6,194
1,671
0
3,789
2,405
0
39,328
W
Chang'e
SaLtap1das
Chang'e
4,436
96
324
2,404
6,774
2,342
0
2,807
3,967
43,913
776
L
Anubis
SdTK
Anubis
5,083
221
0
2,447
8,137
3,887
60
321
7,816
45,526
1,506
L
Thanatos
Sp1dwagon
Thanatos
2,232
776
0
7,201
11,119
4,002
0
1,815
9,304
0
28,847
W
6,256
5,120
0
1,135
5,129
1,926
626
484
4,645
0
64,453
W
Yemoja
getEMPd
Yemoja
1,420
607
2,832
1,148
3,649
2,260
200
971
2,580
10,242
0
L
Xbalanque
h_colonel
Xbalanque
1,903
903
0
1,866
5,350
1,723
0
497
4,853
0
28,000
L
4,983
390
200
1,601
7,271
2,745
0
2,557
4,714
47,130
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
32,249
319
Minions Killed
330
0
Camps Cleared
0
1,076,052
Distance Traveled
1,017,206
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,336
667
64
6
0
238,914
2
L
Maui
4,685
426
35
3
0
224,237
0
W
Ullr
6,223
566
64
6
0
186,114
0
W
Chang'e
6,410
583
83
8
0
225,032
2
L
Anubis
7,221
656
80
7
0
176,481
2
L
Thanatos
5,064
460
64
6
0
244,509
5
W
Rama
6,330
575
102
9
0
195,078
0
W
Yemoja
5,950
541
17
2
0
172,068
0
L
Xbalanque
4,953
450
53
5
0
202,793
0
L
Ra
6,301
573
87
8
0
228,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role