Player Matchup

Nemesis
Nemesis
Dementro0
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
Elcolypse
Baron Samedi
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
RestartYC
King Arthur
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 34L
1,477 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,484 Elo+

VS

Team Averages
Level 66
1,500 SR
1,247 Elo+
Baron Samedi
Baron Samedi
Rinderfond
Baron Samedi
Level 92
God Stats
10W - 6L
1,500 SR
Queue Stats
77W - 57L
1,500 Elo+
Solo
Achilles
Achilles
legomasterbit
Achilles
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,121 Elo+
Party 2
Arachne
Arachne
xRevell
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dementro0
Nemesis
13
1 / 6 / 1
9,005
643
9,287
17,323
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Elcolypse
Baron Samedi
14
0 / 4 / 2
8,368
598
10,430
12,756
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
RestartYC
King Arthur
13
1 / 5 / 1
8,817
630
6,080
16,706
19,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rinderfond
Baron Samedi
17
4 / 0 / 9
10,795
771
15,161
8,012
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
legomasterbit
Achilles
16
5 / 1 / 10
10,602
757
10,580
15,949
17,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
xRevell
Arachne
16
6 / 1 / 9
10,911
779
15,463
13,378
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dementro0
Nemesis
1
6
1
0.25
L
Baron Samedi
Elcolypse
Baron Samedi
0
4
2
0.25
L
King Arthur
RestartYC
King Arthur
1
5
1
0.3
W
Baron Samedi
Rinderfond
Baron Samedi
4
0
9
8.5
W
Achilles
legomasterbit
Achilles
5
1
10
10
W
Arachne
xRevell
Arachne
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
41,204
46,785
Taken
37,339
34,136
Mitigated
29,880
9,109
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dementro0
Nemesis
9,287
3,447
0
2,660
17,323
8,185
281
4,351
12,949
0
20,445
L
Baron Samedi
Elcolypse
Baron Samedi
10,430
1,399
1,582
2,712
12,756
6,615
231
5,590
7,164
43,921
0
L
King Arthur
RestartYC
King Arthur
6,080
278
0
2,155
16,706
19,336
78
5,235
11,471
0
16,813
W
Baron Samedi
Rinderfond
Baron Samedi
15,161
1,368
2,142
4,005
8,012
4,788
1,054
2,667
5,324
62,753
0
W
Achilles
legomasterbit
Achilles
10,580
1,823
0
2,931
15,949
17,647
543
5,021
10,854
0
29,416
W
Arachne
xRevell
Arachne
15,463
10,335
0
5,332
13,378
7,445
1,410
3,136
10,242
0
53,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
32,308
124
Minions Killed
190
0
Camps Cleared
0
748,385
Distance Traveled
797,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,005
643
32
2
0
273,854
0
L
Baron Samedi
8,368
598
63
5
0
216,685
0
L
King Arthur
8,817
630
29
2
0
257,846
0
W
Baron Samedi
10,795
771
89
6
0
250,110
0
W
Achilles
10,602
757
29
2
0
275,154
0
W
Arachne
10,911
779
72
5
0
271,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role