Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Buttergrator
Xbalanque
Silver II
Level 123
God Stats
2W - 2L
1,808 SR
Queue Stats
8W - 10L
1,541 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
NicolBolas9297
Ix Chel
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 340L
1,523 MMR
Solo
Cliodhna
Cliodhna
Gold V
NаteHiggers
Cliodhna
Gold V
Level 145
God Stats
14W - 9L
1,376 SR
Queue Stats
78W - 81L
1,543 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Pearl70
Kumbhakarna
Silver II
Level 157
God Stats
2W - 3L
1,706 SR
Queue Stats
55W - 58L
1,537 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,578 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 161
1,585 SR
1,530 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
AmLycanThat
King Arthur
Gold V
Level 214
God Stats
17W - 10L
1,569 SR
Queue Stats
37W - 31L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Endag
Sun Wukong
Silver I
Level 159
God Stats
12W - 5L
1,500 SR
Queue Stats
77W - 54L
1,515 MMR
Solo
Ishtar
Ishtar
Bronze III
Gunvaldar18
Ishtar
Bronze III
Level 131
God Stats
3W - 3L
1,715 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Scylla
Scylla
Bronze III
troolingj
Scylla
Bronze III
Level 159
God Stats
16W - 12L
1,642 SR
Queue Stats
237W - 233L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 0
8,091
506
7,940
13,838
13,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Buttergrator
Xbalanque
10
0 / 1 / 0
6,428
402
3,140
5,657
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 4 / 1
7,620
476
5,482
11,687
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
NаteHiggers
Cliodhna
13
2 / 6 / 0
7,501
469
7,368
14,398
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Pearl70
Kumbhakarna
12
0 / 2 / 1
6,235
390
1,459
12,836
10,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaKaliBake KujiraThorAnhur

VS

Bans
KukulkanSusanoMaman BrigitteAphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 0 / 2
9,267
579
5,130
12,832
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
AmLycanThat
King Arthur
16
1 / 0 / 0
10,023
626
8,027
13,783
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Endag
Sun Wukong
14
5 / 1 / 3
8,798
550
12,236
16,560
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
15
2 / 1 / 3
9,318
582
8,752
7,846
3,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
troolingj
Scylla
16
3 / 1 / 1
9,865
617
6,234
6,753
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
0
0
1
W
Nemesis
 
Nemesis
2
0
2
3
W
King Arthur
AmLycanThat
King Arthur
1
0
0
1
L
Xbalanque
Buttergrator
Xbalanque
0
1
0
0
W
Sun Wukong
Endag
Sun Wukong
5
1
3
6.5
W
Ishtar
2
1
3
3.5
L
0
4
1
0.13
L
Cliodhna
NаteHiggers
Cliodhna
2
6
0
0.33
L
Kumbhakarna
Pearl70
Kumbhakarna
0
2
1
0.25
W
Scylla
troolingj
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,389
Damage
40,379
58,416
Taken
57,774
36,311
Mitigated
32,337
13,087
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,940
2,285
0
3,776
13,838
13,502
0
950
12,888
58,413
615
W
Nemesis
 
Nemesis
5,130
1,850
0
1,822
12,832
5,968
1,545
1,922
10,910
0
93,958
W
King Arthur
AmLycanThat
King Arthur
8,027
984
0
3,886
13,783
11,318
48
4,877
8,906
5,439
80,650
L
Xbalanque
Buttergrator
Xbalanque
3,140
2,048
0
2,148
5,657
1,756
0
0
5,657
0
37,280
W
Sun Wukong
Endag
Sun Wukong
12,236
2,948
0
3,578
16,560
9,227
677
3,802
12,758
0
58,977
W
Ishtar
8,752
4,924
0
3,336
7,846
3,267
1,786
747
7,099
0
71,070
L
5,482
575
538
1,156
11,687
4,730
0
3,803
7,884
68,366
508
L
Cliodhna
NаteHiggers
Cliodhna
7,368
318
0
4,469
14,398
5,341
0
570
13,828
0
57,093
L
Kumbhakarna
Pearl70
Kumbhakarna
1,459
268
0
1,000
12,836
10,982
0
1,373
11,463
18,602
1,042
W
Scylla
troolingj
Scylla
6,234
222
0
1,125
6,753
2,557
241
3,003
3,750
76,179
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
47,271
431
Minions Killed
610
0
Camps Cleared
0
1,515,099
Distance Traveled
1,734,789
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,091
506
102
6
0
324,323
1
W
Nemesis
9,267
579
136
9
0
418,018
0
W
King Arthur
10,023
626
144
9
0
333,816
4
L
Xbalanque
6,428
402
77
5
0
247,626
1
W
Sun Wukong
8,798
550
77
5
0
351,167
0
W
Ishtar
9,318
582
115
7
0
303,819
0
L
Ix Chel
7,620
476
128
8
0
267,770
0
L
Cliodhna
7,501
469
98
6
0
370,943
0
L
Kumbhakarna
6,235
390
26
2
0
304,437
0
W
Scylla
9,865
617
138
9
0
327,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role