Player Matchup

Ishtar
Ishtar
Animus808
Ishtar
Level 35
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Thanatos
Thanatos
Chaddy13
Thanatos
Level 89
God Stats
14W - 29L
1,500 SR
Queue Stats
27W - 50L
1,350 Elo+
Party 1
Ganesha
Ganesha
Nico_Utos
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryuko0
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,511 SR
Queue Stats
1W - 3L
1,540 Elo+
Solo
Yemoja
Yemoja
totoro100123
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,350 Elo+
Party 1
Team Averages
Level 55
1,551 SR
1,483 Elo+

VS

Team Averages
Level 90
1,500 SR
1,451 Elo+
Chiron
Chiron
CHIEFYUBYUB
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 2
Rama
Rama
ChronoxLogic
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hades
Hades
DomDrippin
Hades
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,253 Elo+
Solo
Chaac
Chaac
MattMatt2
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
postnutcharity
Amaterasu
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Animus808
Ishtar
12
1 / 3 / 1
6,918
769
3,834
6,613
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Chaddy13
Thanatos
12
1 / 5 / 1
6,993
777
2,026
8,508
3,390
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
Nico_Utos
Ganesha
12
0 / 6 / 3
7,101
789
3,557
11,954
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Ryuko0
Morgan Le Fay
15
3 / 4 / 3
8,651
961
12,760
10,501
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
1 / 1 / 0
7,858
873
5,447
8,669
8,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 10
8,652
961
9,294
7,498
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 2 / 4
9,275
1,031
8,250
10,189
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
15
4 / 0 / 8
8,474
942
6,507
7,699
5,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
MattMatt2
Chaac
14
2 / 2 / 11
8,115
902
10,444
11,992
10,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
postnutcharity
Amaterasu
16
4 / 1 / 5
9,297
1,033
5,540
9,404
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
19
19
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Animus808
Ishtar
1
3
1
0.5
W
Chiron
2
1
10
7
L
Thanatos
Chaddy13
Thanatos
1
5
1
0.3
W
7
2
4
4.5
W
Hades
4
0
8
8
W
Chaac
MattMatt2
Chaac
2
2
11
3.75
L
Ganesha
Nico_Utos
Ganesha
0
6
3
0.25
L
Morgan Le Fay
Ryuko0
Morgan Le Fay
3
4
3
1.13
W
Amaterasu
postnutcharity
Amaterasu
4
1
5
6.5
L
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
40,035
46,245
Taken
46,782
26,810
Mitigated
31,812
5,718
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Animus808
Ishtar
3,834
2,337
0
90
6,613
2,451
0
747
5,866
0
13,762
W
Chiron
9,294
3,317
431
1,897
7,498
3,130
923
3,265
4,233
0
29,607
L
Thanatos
Chaddy13
Thanatos
2,026
160
0
1,844
8,508
3,390
0
1,818
6,690
0
7,755
W
8,250
7,228
0
1,068
10,189
4,288
3,208
5,521
4,668
0
24,762
W
Hades
6,507
300
123
1,570
7,699
5,874
897
4,405
3,294
20,924
0
W
Chaac
MattMatt2
Chaac
10,444
2,548
0
3,313
11,992
10,010
0
4,188
7,804
738
21,685
L
Ganesha
Nico_Utos
Ganesha
3,557
529
0
765
11,954
8,070
0
1,062
10,892
9,316
0
L
Morgan Le Fay
Ryuko0
Morgan Le Fay
12,760
1,228
0
869
10,501
4,871
0
2,204
8,297
30,105
0
W
Amaterasu
postnutcharity
Amaterasu
5,540
2,377
0
2,827
9,404
8,510
682
4,385
5,019
1,192
31,432
L
Yemoja
5,447
638
825
1,325
8,669
8,028
0
1,652
7,017
18,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
43,813
127
Minions Killed
226
0
Camps Cleared
0
738,483
Distance Traveled
978,457
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,918
769
27
3
0
124,775
0
W
Chiron
8,652
961
53
6
0
205,376
0
L
Thanatos
6,993
777
14
2
0
137,287
0
W
Rama
9,275
1,031
47
5
0
179,789
0
W
Hades
8,474
942
34
4
0
183,590
0
W
Chaac
8,115
902
26
3
0
195,952
0
L
Ganesha
7,101
789
1
0
0
133,363
1
L
Morgan Le Fay
8,651
961
51
6
0
187,292
0
W
Amaterasu
9,297
1,033
66
7
0
213,750
1
L
Yemoja
7,858
873
34
4
0
155,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role