Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TKDduckmanny
Gilgamesh
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 30L
1,437 Elo+
Party 1
Artemis
Artemis
TedCruz2149
Artemis
Level 121
God Stats
3W - 2L
1,198 SR
Queue Stats
41W - 41L
1,072 Elo+
Party 1
Team Averages
Level 114
1,440 SR
1,402 Elo+

VS

Team Averages
Level 82
1,529 SR
1,423 Elo+
Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DrContra
Nu Wa
Level 128
God Stats
16W - 17L
1,500 SR
Queue Stats
59W - 65L
1,159 Elo+
Solo
Amaterasu
Amaterasu
Ninjaibis
Amaterasu
Level 59
God Stats
7W - 3L
1,645 SR
Queue Stats
23W - 22L
1,455 Elo+
Party 2
Maui
Maui
train548preium
Maui
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 119L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 1 / 2
7,193
654
4,256
2,648
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
 
Odin
11
0 / 0 / 2
6,458
587
3,174
7,087
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
9
0 / 2 / 2
5,791
526
1,438
8,531
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
TKDduckmanny
Gilgamesh
10
7 / 3 / 2
6,539
594
8,108
10,654
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TedCruz2149
Artemis
10
1 / 1 / 2
5,659
514
5,297
7,082
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 5 / 1
5,602
509
1,640
7,686
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
8
0 / 3 / 2
4,669
424
6,649
6,830
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
DrContra
Nu Wa
10
0 / 2 / 4
5,523
502
4,668
3,510
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Ninjaibis
Amaterasu
11
6 / 0 / 1
6,368
579
7,852
12,906
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,542
504
3,005
7,513
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
6
7
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
2
4
W
Odin
 
Odin
0
0
2
1
W
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Zeus
 
Zeus
0
5
1
0.1
L
Skadi
 
Skadi
0
3
2
0.33
L
Nu Wa
DrContra
Nu Wa
0
2
4
1
L
Amaterasu
Ninjaibis
Amaterasu
6
0
1
6.5
W
Gilgamesh
TKDduckmanny
Gilgamesh
7
3
2
2.67
W
Artemis
TedCruz2149
Artemis
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
23,814
36,002
Taken
38,445
17,466
Mitigated
17,624
10,156
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,256
2,054
0
838
2,648
889
0
1,132
1,498
38,974
834
W
Odin
 
Odin
3,174
514
0
831
7,087
4,885
0
2,623
3,954
0
36,319
W
Sylvanus
 
Sylvanus
1,438
849
2,360
3,086
8,531
4,542
270
1,938
6,373
18,010
0
L
Zeus
 
Zeus
1,640
61
0
709
7,686
2,589
0
1,794
5,892
42,896
895
L
Skadi
 
Skadi
6,649
2,001
0
1,013
6,830
2,090
0
457
6,373
0
29,591
L
Nu Wa
DrContra
Nu Wa
4,668
2,228
0
0
3,510
1,067
0
630
2,880
30,056
0
L
Amaterasu
Ninjaibis
Amaterasu
7,852
5,208
0
5,090
12,906
6,209
0
2,255
10,651
0
35,643
W
Gilgamesh
TKDduckmanny
Gilgamesh
8,108
3,198
0
1,342
10,654
4,671
0
1,284
9,296
0
35,347
W
Artemis
TedCruz2149
Artemis
5,297
2,018
0
1,699
7,082
2,479
1,162
1,217
5,669
0
45,840
L
3,005
1,020
0
558
7,513
5,669
0
558
6,955
32,787
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
27,704
298
Minions Killed
289
0
Camps Cleared
0
1,075,047
Distance Traveled
995,462
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,193
654
82
7
0
227,662
3
W
Odin
6,458
587
74
7
0
208,166
0
W
Sylvanus
5,791
526
24
2
0
193,061
2
L
Zeus
5,602
509
84
8
0
162,765
0
L
Skadi
4,669
424
41
4
0
204,498
2
L
Nu Wa
5,523
502
54
5
0
177,340
0
L
Amaterasu
6,368
579
53
5
0
255,624
0
W
Gilgamesh
6,539
594
42
4
0
263,827
0
W
Artemis
5,659
514
76
7
0
182,331
0
L
Maui
5,542
504
57
5
0
195,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role