Player Matchup

Vamana
Vamana
 
Vamana
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CachorroBrutus
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Freya
Freya
Coffve
Freya
Level 135
God Stats
16W - 10L
1,500 SR
Queue Stats
102W - 95L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
beryttt
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,500 Elo+

VS

Team Averages
Level 113
1,500 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RebelAngels
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,697 Elo+
Solo
Odin
Odin
SrLex
Odin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,618 Elo+
Solo
Scylla
Scylla
VitorGCChaos
Scylla
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
190W - 184L
1,293 Elo+
Solo
Pele
Pele
xlGREENlx
Pele
Level 40
God Stats
9W - 4L
1,500 SR
Queue Stats
533W - 514L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 3 / 1
5,178
518
3,292
6,672
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
9
1 / 1 / 0
4,937
494
3,252
7,479
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
CachorroBrutus
Baron Samedi
9
1 / 5 / 2
5,364
536
4,044
7,349
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Coffve
Freya
10
2 / 5 / 0
5,404
540
8,233
13,793
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
beryttt
Jormungandr
8
0 / 3 / 1
5,054
505
2,802
7,468
6,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
5 / 1 / 2
6,443
644
7,937
4,740
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 1
6,363
636
4,046
9,003
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
SrLex
Odin
10
0 / 0 / 9
6,083
608
4,368
7,210
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
11
5 / 1 / 4
6,694
669
6,345
4,886
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
5 / 3 / 0
6,172
617
5,702
11,216
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
1
0.5
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Artemis
 
Artemis
5
1
2
6
L
Baron Samedi
CachorroBrutus
Baron Samedi
1
5
2
0.4
L
Freya
Coffve
Freya
2
5
0
0.4
W
2
1
1
2.5
W
Odin
SrLex
Odin
0
0
9
4.5
W
Scylla
5
1
4
7
L
Jormungandr
beryttt
Jormungandr
0
3
1
0.17
W
Pele
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
28,398
42,761
Taken
37,055
22,757
Mitigated
18,818
10,981
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,292
900
0
1,396
6,672
4,271
0
0
6,672
0
16,541
L
Hou Yi
 
Hou Yi
3,252
1,155
0
2,774
7,479
2,362
240
0
7,479
0
32,870
W
Artemis
 
Artemis
7,937
4,269
0
1,072
4,740
1,876
941
1,539
3,201
0
46,296
L
Baron Samedi
CachorroBrutus
Baron Samedi
4,044
117
0
1,299
7,349
4,296
0
4,111
3,238
29,135
0
L
Freya
Coffve
Freya
8,233
2,619
0
4,700
13,793
5,756
0
1,106
12,687
41,439
0
W
4,046
671
0
1,204
9,003
6,185
0
1,453
7,018
0
36,902
W
Odin
SrLex
Odin
4,368
382
361
1,228
7,210
4,171
0
2,540
4,626
0
19,887
W
Scylla
6,345
858
0
1,669
4,886
1,903
0
3,789
1,097
35,735
0
L
Jormungandr
beryttt
Jormungandr
2,802
1,352
0
812
7,468
6,072
0
1,128
6,340
13,727
46
W
Pele
5,702
2,101
0
1,946
11,216
4,683
0
5,712
5,460
0
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
31,755
193
Minions Killed
274
0
Camps Cleared
0
997,502
Distance Traveled
1,020,361
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,178
518
20
2
0
208,484
0
L
Hou Yi
4,937
494
53
5
0
169,308
0
W
Artemis
6,443
644
69
7
0
188,777
1
L
Baron Samedi
5,364
536
40
4
0
205,494
0
L
Freya
5,404
540
64
6
0
206,948
0
W
Mulan
6,363
636
71
7
0
191,973
1
W
Odin
6,083
608
23
2
0
220,110
4
W
Scylla
6,694
669
51
5
0
202,421
1
L
Jormungandr
5,054
505
16
2
0
207,268
0
W
Pele
6,172
617
60
6
0
217,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role