Player Matchup

Bellona
Bellona
Adraztuz_
Bellona
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 68L
1,177 Elo+
Solo
Sol
Sol
Lil_Blazer-_-
Sol
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 83L
1,526 Elo+
Party 1
Terra
Terra
MrMcSmurf
Terra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 97L
1,199 Elo+
Party 2
Jing Wei
Jing Wei
Random_guy2342
Jing Wei
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
280W - 301L
1,408 Elo+
Party 2
Hades
Hades
URANIUM92FEVER
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,599 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,382 Elo+

VS

Team Averages
Level 40
1,500 SR
1,387 Elo+
Anubis
Anubis
Callofgunshots2
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo
Ishtar
Ishtar
Dr_I-ROD
Ishtar
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 262L
1,483 Elo+
Solo
Fafnir
Fafnir
R3bel Psycho
Fafnir
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
287W - 281L
1,715 Elo+
Solo
Guan Yu
Guan Yu
ReAgaiin
Guan Yu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 154L
1,243 Elo+
Solo
Discordia
Discordia
Scholjay2
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adraztuz_
Bellona
12
2 / 4 / 5
7,071
707
6,895
12,130
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 7
7,382
738
10,209
9,643
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
MrMcSmurf
Terra
12
1 / 2 / 7
7,552
755
11,547
12,541
9,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
1 / 2 / 7
7,720
772
6,001
7,617
3,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 3
7,776
778
6,338
10,104
4,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,191
719
6,010
8,793
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Dr_I-ROD
Ishtar
13
3 / 3 / 2
8,147
815
10,992
7,839
3,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
15
3 / 1 / 8
9,085
909
6,236
10,436
11,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
ReAgaiin
Guan Yu
14
2 / 2 / 9
8,313
831
9,506
12,350
8,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Scholjay2
Discordia
16
4 / 1 / 6
8,495
850
15,659
8,205
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
9
Kills
12
12
Deaths
9
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adraztuz_
Bellona
2
4
5
1.13
W
0
2
9
2.25
W
Ishtar
Dr_I-ROD
Ishtar
3
3
2
1.33
L
1
1
7
4.5
L
Terra
MrMcSmurf
Terra
1
2
7
2.25
W
Fafnir
3
1
8
7
L
Jing Wei
1
2
7
2.25
W
Guan Yu
ReAgaiin
Guan Yu
2
2
9
3.25
W
Discordia
Scholjay2
Discordia
4
1
6
7
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
48,403
52,035
Taken
47,623
32,681
Mitigated
31,107
25,274
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adraztuz_
Bellona
6,895
1,819
425
1,717
12,130
11,329
0
7,398
4,434
0
10,845
W
6,010
26
0
1,710
8,793
4,357
525
4,764
3,729
11,199
115
W
Ishtar
Dr_I-ROD
Ishtar
10,992
5,415
519
606
7,839
3,281
0
5,621
2,130
0
24,523
L
10,209
4,036
1,523
4,177
9,643
3,495
0
3,899
5,704
20,459
0
L
Terra
MrMcSmurf
Terra
11,547
390
4,622
4,826
12,541
9,839
0
7,532
4,806
19,142
0
W
Fafnir
6,236
1,026
2,102
3,366
10,436
11,500
311
5,650
4,618
13,414
0
L
Jing Wei
6,001
5,054
2,875
2,224
7,617
3,191
0
2,765
4,714
0
22,874
W
Guan Yu
ReAgaiin
Guan Yu
9,506
866
5,783
4,420
12,350
8,327
568
6,821
5,395
0
12,252
W
Discordia
Scholjay2
Discordia
15,659
419
1,490
1,188
8,205
3,642
387
5,108
3,058
27,650
0
L
6,338
482
436
2,449
10,104
4,827
0
5,415
4,587
9,552
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
41,231
101
Minions Killed
108
0
Camps Cleared
0
922,424
Distance Traveled
925,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,071
707
8
1
0
190,306
0
W
Anubis
7,191
719
26
3
0
175,877
0
W
Ishtar
8,147
815
39
4
0
140,421
0
L
Sol
7,382
738
23
2
0
191,761
0
L
Terra
7,552
755
18
2
0
186,817
0
W
Fafnir
9,085
909
12
1
0
196,435
0
L
Jing Wei
7,720
772
41
4
0
193,203
0
W
Guan Yu
8,313
831
6
1
0
204,723
0
W
Discordia
8,495
850
25
3
0
207,847
0
L
Hades
7,776
778
11
1
0
160,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role