Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
All Dive
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Solo
Charybdis
Charybdis
Kosak
Charybdis
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 148L
1,482 Elo+
Solo
Tyr
Tyr
Ruin Wingz
Tyr
Level 191
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 230L
1,802 Elo+
Party 1
Team Averages
Level 167
1,500 SR
1,557 Elo+

VS

Team Averages
Level 150
1,457 SR
1,491 Elo+
Nike
Nike
Blazingzero111
Nike
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,194 Elo+
Solo
Guan Yu
Guan Yu
RedCone
Guan Yu
Level 133
God Stats
3W - 1L
1,285 SR
Queue Stats
63W - 36L
1,517 Elo+
Solo
Discordia
Discordia
TWest2127
Discordia
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
200W - 206L
1,695 Elo+
Solo
Kumbhakarna
Kumbhakarna
prowler78
Kumbhakarna
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 84L
1,731 Elo+
Solo
Odin
Odin
ruskyluke8835
Odin
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 136L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 4 / 1
8,082
808
11,595
13,600
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
 
Cliodhna
11
1 / 3 / 2
6,359
636
11,410
7,243
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
All Dive
Bellona
13
0 / 3 / 3
7,141
714
3,865
8,882
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Kosak
Charybdis
12
1 / 3 / 2
6,554
655
9,204
7,541
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
7,011
701
6,433
13,108
13,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,011
801
11,806
15,462
11,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
RedCone
Guan Yu
13
2 / 1 / 7
7,551
755
8,086
14,043
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
TWest2127
Discordia
16
5 / 0 / 8
8,910
891
15,396
5,258
2,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
prowler78
Kumbhakarna
13
4 / 3 / 9
8,358
836
4,865
16,028
13,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 0 / 6
8,220
822
5,565
11,679
11,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
16
16
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
1
0.88
L
Cliodhna
 
Cliodhna
1
3
2
0.67
L
Bellona
All Dive
Bellona
0
3
3
0.5
W
3
2
9
3.75
L
Charybdis
Kosak
Charybdis
1
3
2
0.67
W
Guan Yu
RedCone
Guan Yu
2
1
7
5.5
L
1
3
2
0.67
W
Discordia
TWest2127
Discordia
5
0
8
9
W
Kumbhakarna
prowler78
Kumbhakarna
4
3
9
2.83
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
45,718
50,374
Taken
62,470
35,126
Mitigated
54,446
18,083
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,595
275
4,213
5,618
13,600
5,654
0
5,229
8,159
22,414
275
L
Cliodhna
 
Cliodhna
11,410
890
673
464
7,243
3,064
0
3,117
3,995
0
19,815
L
Bellona
All Dive
Bellona
3,865
1,009
0
1,763
8,882
10,158
0
2,529
6,177
48
11,379
W
11,806
1,286
792
4,830
15,462
11,440
467
3,396
11,805
0
22,338
L
Charybdis
Kosak
Charybdis
9,204
4,037
0
813
7,541
2,939
0
4,963
2,540
0
14,351
W
Guan Yu
RedCone
Guan Yu
8,086
1,173
8,784
7,311
14,043
14,907
113
3,555
10,276
637
9,386
L
6,433
462
0
4,539
13,108
13,311
0
4,402
8,176
0
12,993
W
Discordia
TWest2127
Discordia
15,396
607
669
65
5,258
2,961
1,933
573
4,685
39,387
821
W
Kumbhakarna
prowler78
Kumbhakarna
4,865
272
0
1,352
16,028
13,668
119
1,736
14,072
7,143
0
W
5,565
598
1,839
2,589
11,679
11,470
903
2,233
9,283
0
10,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
41,050
85
Minions Killed
105
0
Camps Cleared
0
835,016
Distance Traveled
940,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,082
808
24
2
0
174,792
0
L
Cliodhna
6,359
636
10
1
0
194,075
0
L
Bellona
7,141
714
14
1
0
127,392
0
W
Nike
8,011
801
24
2
0
196,491
0
L
Charybdis
6,554
655
22
2
0
162,355
0
W
Guan Yu
7,551
755
3
0
0
206,086
0
L
Tyr
7,011
701
15
2
0
176,402
0
W
Discordia
8,910
891
55
6
0
204,030
0
W
Kumbhakarna
8,358
836
6
1
0
142,736
0
W
Odin
8,220
822
17
2
0
190,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role