Player Matchup

Set
Set
Aka-Saraver
Set
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 2
Tiamat
Tiamat
espartano712
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,365 Elo+
Party 2
Izanami
Izanami
jolinesmacho301
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,281 Elo+
Party 2
Team Averages
Level 49
1,428 SR
1,309 Elo+

VS

Team Averages
Level 66
1,830 SR
1,769 Elo+
Janus
Janus
Majesticc0
Janus
Level 52
God Stats
6W - 11L
1,500 SR
Queue Stats
191W - 209L
1,500 Elo+
Solo
Ymir
Ymir
xXSilmarillXx
Ymir
Level 68
God Stats
21W - 8L
2,017 SR
Queue Stats
29W - 10L
1,994 Elo+
Party 1
Thor
Thor
ТУран
Thor
Level 77
God Stats
7W - 1L
1,973 SR
Queue Stats
34W - 15L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,924
629
7,540
9,440
5,014
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 6 / 0
7,039
640
3,838
9,353
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 1 / 1
7,316
665
7,094
7,200
2,591
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 6
8,174
743
7,149
4,598
1,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 4
8,221
747
5,096
9,966
11,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 4
8,527
775
9,903
8,861
6,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Janus
2
1
6
5
L
Tiamat
1
6
0
0.17
L
1
1
1
1.5
W
3
1
4
5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
22,148
25,993
Taken
23,425
12,776
Mitigated
19,202
1,079
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
3,092
0
460
9,440
5,014
0
4,381
5,059
0
25,083
W
Janus
7,149
904
0
0
4,598
1,685
0
935
3,645
26,150
948
L
Tiamat
3,838
128
0
270
9,353
5,171
0
3,752
5,591
17,073
498
L
7,094
5,187
0
349
7,200
2,591
0
3,942
3,242
0
24,347
W
5,096
944
0
1,332
9,966
11,309
384
1,987
7,939
18,685
0
W
9,903
1,002
0
0
8,861
6,208
633
812
7,998
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
24,922
97
Minions Killed
102
0
Camps Cleared
0
529,414
Distance Traveled
599,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,924
629
31
3
0
191,519
0
W
Janus
8,174
743
42
4
0
200,295
0
L
Tiamat
7,039
640
20
2
0
169,758
0
L
Izanami
7,316
665
46
4
0
168,137
0
W
Ymir
8,221
747
22
2
0
195,909
0
W
Thor
8,527
775
38
3
0
203,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role