Player Matchup

Janus
Janus
AnnihilonFTW
Janus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 32L
1,717 Elo+
Solo
Sun Wukong
Sun Wukong
BubblesTheHorse
Sun Wukong
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
303W - 255L
1,719 Elo+
Solo
Ymir
Ymir
Glitch 013
Ymir
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
430W - 416L
1,621 Elo+
Solo
Cernunnos
Cernunnos
GrandArch21
Cernunnos
Level 144
God Stats
7W - 5L
1,500 SR
Queue Stats
120W - 106L
1,724 Elo+
Solo
Lancelot
Lancelot
Iwasranover
Lancelot
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 91L
1,531 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,662 Elo+

VS

Team Averages
Level 121
1,401 SR
1,584 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chronos649
Baba Yaga
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
9W - 10L
1,615 Elo+
Solo
Ix Chel
Ix Chel
CinnaFloof
Ix Chel
Level 108
God Stats
0W - 4L
1,221 SR
Queue Stats
28W - 42L
1,392 Elo+
Solo
Odin
Odin
Grimmmreaper820
Odin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 118L
1,913 Elo+
Solo
Artemis
Artemis
Lovelynoob3
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,310
582
7,940
7,426
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
BubblesTheHorse
Sun Wukong
15
3 / 1 / 8
10,038
627
12,768
13,123
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
8,457
529
5,485
17,683
15,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
GrandArch21
Cernunnos
16
1 / 2 / 7
9,399
587
8,599
10,672
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Iwasranover
Lancelot
16
4 / 0 / 5
8,941
559
11,266
15,344
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 4 / 0
7,771
486
9,520
20,918
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Chronos649
Baba Yaga
12
0 / 0 / 1
7,146
447
7,453
6,465
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
CinnaFloof
Ix Chel
11
1 / 5 / 3
7,436
465
5,752
17,535
8,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 1
7,443
465
5,213
15,249
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Lovelynoob3
Artemis
14
0 / 3 / 2
7,883
493
6,135
9,249
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
0
1
W
4
0
3
5.5
W
Sun Wukong
BubblesTheHorse
Sun Wukong
3
1
8
7
L
Baba Yaga
Chronos649
Baba Yaga
0
0
1
0.5
L
Ix Chel
CinnaFloof
Ix Chel
1
5
3
0.5
W
4
2
4
3
W
Cernunnos
GrandArch21
Cernunnos
1
2
7
2.25
L
0
4
1
0.13
W
Lancelot
Iwasranover
Lancelot
4
0
5
6.5
L
Artemis
Lovelynoob3
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
34,073
64,248
Taken
69,416
41,677
Mitigated
35,685
20,253
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,520
398
0
500
20,918
11,264
0
3,919
16,999
42,131
1,719
W
7,940
158
0
799
7,426
2,737
640
3,644
3,642
69,493
710
W
Sun Wukong
BubblesTheHorse
Sun Wukong
12,768
3,326
0
1,593
13,123
10,056
1,042
2,817
9,301
0
79,084
L
Baba Yaga
Chronos649
Baba Yaga
7,453
55
0
817
6,465
2,784
0
839
5,626
58,725
0
L
Ix Chel
CinnaFloof
Ix Chel
5,752
1,031
2,333
3,613
17,535
8,342
0
4,714
12,821
19,113
2,671
W
5,485
669
0
2,180
17,683
15,994
232
6,470
10,743
21,368
2,808
W
Cernunnos
GrandArch21
Cernunnos
8,599
3,553
0
5,780
10,672
5,157
858
4,122
6,449
0
84,615
L
5,213
1,086
0
3,202
15,249
9,882
0
2,429
12,820
0
48,540
W
Lancelot
Iwasranover
Lancelot
11,266
1,963
0
9,901
15,344
7,733
774
4,713
10,413
0
88,537
L
Artemis
Lovelynoob3
Artemis
6,135
2,682
0
1,976
9,249
3,413
0
662
8,587
0
68,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
37,679
509
Minions Killed
393
0
Camps Cleared
0
1,670,814
Distance Traveled
1,501,988
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,771
486
69
4
0
307,941
1
W
Janus
9,310
582
108
7
0
357,367
2
W
Sun Wukong
10,038
627
119
7
0
306,452
4
L
Baba Yaga
7,146
447
97
6
0
334,040
1
L
Ix Chel
7,436
465
33
2
0
273,556
0
W
Ymir
8,457
529
28
2
0
312,421
6
W
Cernunnos
9,399
587
135
8
0
294,653
0
L
Odin
7,443
465
91
6
0
299,728
2
W
Lancelot
8,941
559
119
7
0
399,921
2
L
Artemis
7,883
493
103
6
0
286,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role