Player Matchup

Raijin
Raijin
AlejandroDaGreat
Raijin
Level 60
God Stats
9W - 16L
1,299 SR
Queue Stats
229W - 234L
1,293 Elo+
Party 1
Olorun
Olorun
DALARKS
Olorun
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
487W - 471L
1,474 Elo+
Party 1
Thor
Thor
Dr Gokussh
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 137L
1,962 Elo+
Solo
Bacchus
Bacchus
NAPPYJ24
Bacchus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Pomars
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,715 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,548 Elo+

VS

Team Averages
Level 71
1,500 SR
1,521 Elo+
Cernunnos
Cernunnos
BIGB00TYKATY
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,665 Elo+
Solo
Chaac
Chaac
Dreadnaught1585
Chaac
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 65L
1,500 Elo+
Solo
Maui
Maui
JairustheVirus24
Maui
Level 65
God Stats
25W - 19L
1,500 SR
Queue Stats
186W - 160L
1,125 Elo+
Solo
Hun Batz
Hun Batz
Kids Like Rocks
Hun Batz
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 89L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MiChangBoi
Kukulkan
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
67W - 72L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,625
511
3,719
5,276
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
DALARKS
Olorun
7
0 / 2 / 0
4,518
411
2,395
5,919
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,639
422
2,534
8,292
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NAPPYJ24
Bacchus
7
0 / 0 / 0
4,742
431
2,642
6,834
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Pomars
Gilgamesh
8
1 / 4 / 0
5,041
458
5,160
11,159
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGB00TYKATY
Cernunnos
11
1 / 0 / 2
6,052
550
6,341
5,605
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 0
7,215
656
8,801
9,578
7,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
2 / 0 / 2
6,662
606
3,798
7,266
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
12
2 / 1 / 1
6,387
581
2,642
9,634
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MiChangBoi
Kukulkan
11
0 / 0 / 1
5,979
544
1,133
3,913
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cernunnos
BIGB00TYKATY
Cernunnos
1
0
2
2
L
Olorun
DALARKS
Olorun
0
2
0
0
L
0
2
0
0
W
4
1
0
4
W
2
0
2
3
W
Hun Batz
2
1
1
2.5
W
Kukulkan
MiChangBoi
Kukulkan
0
0
1
0.5
L
Bacchus
NAPPYJ24
Bacchus
0
0
0
0
L
Gilgamesh
Pomars
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
22,715
37,480
Taken
35,996
22,788
Mitigated
20,641
6,573
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
366
0
524
5,276
1,893
0
1,321
3,955
42,900
0
W
Cernunnos
BIGB00TYKATY
Cernunnos
6,341
2,458
0
2,924
5,605
2,552
298
2,201
3,404
0
50,870
L
Olorun
DALARKS
Olorun
2,395
1,445
60
1,420
5,919
2,035
0
587
5,332
27,647
0
L
2,534
1,121
0
590
8,292
3,345
0
1,051
7,241
0
22,589
W
8,801
1,714
0
3,058
9,578
7,294
0
181
8,740
0
46,246
W
3,798
892
0
2,683
7,266
5,473
189
2,975
4,291
18,616
4,267
W
Hun Batz
2,642
362
0
4,853
9,634
3,787
0
1,805
7,829
0
54,288
W
Kukulkan
MiChangBoi
Kukulkan
1,133
65
0
500
3,913
1,535
0
1,594
2,319
41,545
0
L
Bacchus
NAPPYJ24
Bacchus
2,642
182
0
1,655
6,834
6,106
0
1,448
5,386
10,213
0
L
Gilgamesh
Pomars
Gilgamesh
5,160
1,956
0
2,324
11,159
9,409
0
0
11,159
0
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
32,295
210
Minions Killed
361
0
Camps Cleared
0
1,070,704
Distance Traveled
1,100,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,625
511
85
8
0
211,265
0
W
Cernunnos
6,052
550
85
8
0
187,391
0
L
Olorun
4,518
411
54
5
0
190,428
0
L
Thor
4,639
422
36
3
0
234,158
0
W
Chaac
7,215
656
77
7
0
223,057
1
W
Maui
6,662
606
21
2
0
226,227
0
W
Hun Batz
6,387
581
103
9
0
257,442
0
W
Kukulkan
5,979
544
75
7
0
206,651
0
L
Bacchus
4,742
431
10
1
0
233,535
0
L
Gilgamesh
5,041
458
25
2
0
201,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role