Player Matchup

Bakasura
Bakasura
Cruubul
Bakasura
Level 52
God Stats
18W - 17L
1,500 SR
Queue Stats
454W - 436L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
MissingBanana
Gilgamesh
Level 21
God Stats
24W - 28L
1,285 SR
Queue Stats
49W - 54L
1,485 Elo+
Party 1
Atlas
Atlas
smeagolisback
Atlas
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 68L
1,373 Elo+
Party 1
Team Averages
Level 36
1,428 SR
1,365 Elo+

VS

Team Averages
Level 47
1,500 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ImJustHim
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
mamamarie21
Aphrodite
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cruubul
Bakasura
4
0 / 0 / 2
4,906
409
0
325
78
Gilgamesh
MissingBanana
Gilgamesh
13
2 / 5 / 9
8,665
722
11,844
19,954
9,270
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
9 / 1 / 3
9,867
822
9,676
18,503
11,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 5 / 4
8,393
699
8,747
15,459
8,844
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ImJustHim
Sun Wukong
12
4 / 5 / 2
8,543
712
10,579
14,657
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
mamamarie21
Aphrodite
12
1 / 2 / 4
8,280
690
7,238
8,036
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
6
6
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
5
4
0.6
L
Bakasura
Cruubul
Bakasura
0
0
2
1
W
Sun Wukong
ImJustHim
Sun Wukong
4
5
2
1
L
Gilgamesh
MissingBanana
Gilgamesh
2
5
9
1.3
W
Aphrodite
mamamarie21
Aphrodite
1
2
4
1.5
L
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
26,564
38,782
Taken
38,152
20,663
Mitigated
25,147
6,982
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,747
5,233
0
3,072
15,459
8,844
1,094
3,077
12,382
0
23,704
L
Bakasura
Cruubul
Bakasura
0
0
0
0
325
78
0
0
277
0
0
W
Sun Wukong
ImJustHim
Sun Wukong
10,579
2,681
0
1,617
14,657
12,672
1,521
4,064
10,508
0
24,057
L
Gilgamesh
MissingBanana
Gilgamesh
11,844
4,977
40
775
19,954
9,270
54
2,539
16,769
0
30,496
W
Aphrodite
mamamarie21
Aphrodite
7,238
1,452
3,775
4,202
8,036
3,631
430
2,632
5,404
18,878
1,178
L
9,676
4,032
0
6,167
18,503
11,315
0
3,678
13,982
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
25,216
58
Minions Killed
88
0
Camps Cleared
0
393,567
Distance Traveled
601,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,393
699
34
3
0
207,466
0
L
Bakasura
4,906
409
0
0
0
0
0
W
Sun Wukong
8,543
712
22
2
0
206,168
0
L
Gilgamesh
8,665
722
19
2
0
203,828
0
W
Aphrodite
8,280
690
32
3
0
188,040
0
L
Atlas
9,867
822
39
3
0
189,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role