Player Matchup

Ganesha
Ganesha
Alex whaaaat
Ganesha
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,503 Elo+
Party 1
Susano
Susano
Conneth
Susano
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,635 Elo+
Solo
Medusa
Medusa
Gaaraa12
Medusa
Level 104
God Stats
2W - 1L
1,319 SR
Queue Stats
12W - 9L
1,263 Elo+
Solo
Ix Chel
Ix Chel
SexyJesusGames
Ix Chel
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 43L
1,520 Elo+
Party 1
Achilles
Achilles
xXIMMATTYXx
Achilles
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 29L
1,547 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,494 Elo+

VS

Team Averages
Level 126
1,478 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SpongeBobSQP2021
Kukulkan
Level 139
God Stats
786W - 836L
1,389 SR
Queue Stats
873W - 953L
1,403 Elo+
Solo
Sol
Sol
destructorOMG
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
killerdustbunny3
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alex whaaaat
Ganesha
14
0 / 1 / 8
9,330
1,166
6,340
14,367
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Conneth
Susano
14
2 / 1 / 5
8,555
1,069
7,792
7,789
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Gaaraa12
Medusa
14
2 / 2 / 5
8,647
1,081
3,241
7,113
3,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 7
8,415
1,052
6,157
7,834
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xXIMMATTYXx
Achilles
14
5 / 1 / 3
9,116
1,140
5,622
12,321
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

311

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 0 / 4
8,341
1,043
9,096
4,615
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 4
8,013
1,002
8,523
5,925
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
6,934
867
429
717
192
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 2
9,240
1,155
15,454
13,312
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
8,552
1,069
12,495
6,461
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
10
Kills
6
6
Deaths
10
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
4
3
L
Morgan Le Fay
 
Morgan Le Fay
0
1
4
2
W
Ganesha
Alex whaaaat
Ganesha
0
1
8
4
W
Susano
Conneth
Susano
2
1
5
4.5
W
Medusa
Gaaraa12
Medusa
2
2
5
2.25
W
1
1
7
4.5
L
0
0
0
0
L
4
6
2
0.83
L
1
3
5
1.17
W
Achilles
xXIMMATTYXx
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
45,997
49,424
Taken
31,030
41,792
Mitigated
11,939
10,182
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,096
6,948
0
1,253
4,615
1,848
0
689
3,802
0
18,460
L
Morgan Le Fay
 
Morgan Le Fay
8,523
189
0
278
5,925
2,570
0
2,471
3,362
23,887
1,055
W
Ganesha
Alex whaaaat
Ganesha
6,340
711
0
1,760
14,367
15,204
0
11,746
2,621
19,701
1,888
W
Susano
Conneth
Susano
7,792
756
0
342
7,789
3,623
0
4,786
3,003
0
14,888
W
Medusa
Gaaraa12
Medusa
3,241
2,183
28
989
7,113
3,281
0
5,038
2,075
0
24,685
W
6,157
541
3,092
1,703
7,834
4,427
0
4,765
3,069
22,025
0
L
429
166
0
0
717
192
0
0
682
429
0
L
15,454
5,880
0
1,886
13,312
4,810
0
5,849
7,209
32,404
2,175
L
12,495
3,036
0
0
6,461
2,519
0
2,894
3,435
24,927
551
W
Achilles
xXIMMATTYXx
Achilles
5,622
1,320
668
1,600
12,321
15,257
0
8,940
3,381
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
41,080
169
Minions Killed
147
6
Camps Cleared
6
780,795
Distance Traveled
594,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,341
1,043
27
3
0
161,732
0
L
Morgan Le Fay
8,013
1,002
38
5
0
159,273
0
W
Ganesha
9,330
1,166
4
1
0
153,733
0
W
Susano
8,555
1,069
24
3
0
173,157
0
W
Medusa
8,647
1,081
66
8
3
129,614
0
W
Ix Chel
8,415
1,052
45
6
1
169,191
0
L
Kukulkan
6,934
867
0
0
0
10,906
0
L
Sol
9,240
1,155
51
6
4
136,095
0
L
Nu Wa
8,552
1,069
31
4
2
126,563
0
W
Achilles
9,116
1,140
30
4
2
155,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role