Player Matchup

Gilgamesh
Gilgamesh
Brocookies
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,419 Elo+
Party 1
Terra
Terra
Chameleon332
Terra
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,540 Elo+
Party 1
Hercules
Hercules
Roc Daddi
Hercules
Level 148
God Stats
1W - 0L
1,298 SR
Queue Stats
66W - 48L
1,871 Elo+
Solo
Atlas
Atlas
Zorichalcos
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 1
Odin
Odin
shharyar
Odin
Level 131
God Stats
6W - 6L
1,500 SR
Queue Stats
117W - 118L
1,500 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,574 Elo+

VS

Team Averages
Level 144
1,500 SR
1,398 Elo+
Horus
Horus
Aeraecura
Horus
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 185L
1,316 Elo+
Solo
Osiris
Osiris
JVG4922
Osiris
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
StopKnave576610
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Weed Uchiha
Danzaburou
Level 182
God Stats
4W - 2L
1,500 SR
Queue Stats
353W - 359L
1,500 Elo+
Solo
Mulan
Mulan
xtiffi
Mulan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 154L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brocookies
Gilgamesh
16
5 / 2 / 11
9,488
949
10,805
21,129
21,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 14
9,391
939
7,074
12,433
13,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Roc Daddi
Hercules
16
5 / 0 / 9
9,425
943
9,389
14,568
17,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 5 / 7
8,767
877
8,566
13,679
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
14
3 / 1 / 9
8,672
867
7,359
15,142
9,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aeraecura
Horus
15
2 / 4 / 6
8,376
838
7,338
15,500
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
JVG4922
Osiris
1
0 / 0 / 0
2,540
254
0
0
0
Cu Chulainn
StopKnave576610
Cu Chulainn
16
5 / 5 / 5
8,408
841
15,161
15,144
16,161
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Weed Uchiha
Danzaburou
12
1 / 3 / 6
7,322
732
7,356
7,429
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
xtiffi
Mulan
15
2 / 4 / 6
7,322
732
9,827
12,682
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
16
Kills
10
10
Deaths
16
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Aeraecura
Horus
2
4
6
1.25
W
Gilgamesh
Brocookies
Gilgamesh
5
2
11
5.25
W
1
2
14
4
L
Osiris
JVG4922
Osiris
0
0
0
0
W
Hercules
Roc Daddi
Hercules
5
0
9
9.5
L
Cu Chulainn
StopKnave576610
Cu Chulainn
5
5
5
1.5
L
Danzaburou
Weed Uchiha
Danzaburou
1
3
6
1.33
W
2
5
7
1.1
W
Odin
3
1
9
7.5
L
Mulan
xtiffi
Mulan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
39,682
76,951
Taken
50,755
74,399
Mitigated
43,593
38,784
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aeraecura
Horus
7,338
2,183
5,279
6,109
15,500
15,365
0
4,282
11,218
3,308
8,810
W
Gilgamesh
Brocookies
Gilgamesh
10,805
2,749
2,041
8,338
21,129
21,044
1,481
523
20,606
0
27,985
W
7,074
715
7,869
3,851
12,433
13,505
1,714
227
12,206
14,457
1,423
L
Osiris
JVG4922
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Roc Daddi
Hercules
9,389
2,971
1,944
8,585
14,568
17,215
1,540
378
14,190
0
23,537
L
Cu Chulainn
StopKnave576610
Cu Chulainn
15,161
2,018
206
1,465
15,144
16,161
0
5,446
9,698
0
33,326
L
Danzaburou
Weed Uchiha
Danzaburou
7,356
3,656
754
1,919
7,429
3,565
0
2,318
5,111
0
14,352
W
8,566
2,871
0
581
13,679
12,845
962
79
13,600
15,999
325
W
Odin
7,359
775
936
4,639
15,142
9,790
1,117
118
15,024
0
16,488
L
Mulan
xtiffi
Mulan
9,827
1,938
413
927
12,682
8,502
0
3,062
9,620
0
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
33,968
105
Minions Killed
71
0
Camps Cleared
0
968,459
Distance Traveled
585,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,376
838
13
1
0
200,480
0
W
Gilgamesh
9,488
949
28
3
0
203,227
0
W
Terra
9,391
939
22
2
0
183,815
0
L
Osiris
2,540
254
0
0
0
0
0
W
Hercules
9,425
943
19
2
0
238,972
0
L
Cu Chulainn
8,408
841
28
3
0
161,616
1
L
Danzaburou
7,322
732
13
1
0
55,270
0
W
Atlas
8,767
877
17
2
0
169,817
0
W
Odin
8,672
867
19
2
0
172,628
0
L
Mulan
7,322
732
17
2
0
168,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role